You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
131 lines
3.8 KiB
131 lines
3.8 KiB
4 months ago
|
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
||
|
// Use of this source code is governed by a BSD-style license that can be
|
||
|
// found in the LICENSE file.
|
||
|
|
||
|
#ifndef UI_GFX_GEOMETRY_INSETS_H_
|
||
|
#define UI_GFX_GEOMETRY_INSETS_H_
|
||
|
|
||
|
#include <string>
|
||
|
|
||
|
#include "ui/gfx/geometry/insets_f.h"
|
||
|
#include "ui/gfx/gfx_export.h"
|
||
|
|
||
|
namespace gfx {
|
||
|
|
||
|
class Vector2d;
|
||
|
|
||
|
// Represents the widths of the four borders or margins of an unspecified
|
||
|
// rectangle. An Insets stores the thickness of the top, left, bottom and right
|
||
|
// edges, without storing the actual size and position of the rectangle itself.
|
||
|
//
|
||
|
// This can be used to represent a space within a rectangle, by "shrinking" the
|
||
|
// rectangle by the inset amount on all four sides. Alternatively, it can
|
||
|
// represent a border that has a different thickness on each side.
|
||
|
class GFX_EXPORT Insets {
|
||
|
public:
|
||
|
constexpr Insets() : top_(0), left_(0), bottom_(0), right_(0) {}
|
||
|
constexpr explicit Insets(int all)
|
||
|
: top_(all), left_(all), bottom_(all), right_(all) {}
|
||
|
constexpr Insets(int vertical, int horizontal)
|
||
|
: top_(vertical),
|
||
|
left_(horizontal),
|
||
|
bottom_(vertical),
|
||
|
right_(horizontal) {}
|
||
|
constexpr Insets(int top, int left, int bottom, int right)
|
||
|
: top_(top), left_(left), bottom_(bottom), right_(right) {}
|
||
|
|
||
|
constexpr int top() const { return top_; }
|
||
|
constexpr int left() const { return left_; }
|
||
|
constexpr int bottom() const { return bottom_; }
|
||
|
constexpr int right() const { return right_; }
|
||
|
|
||
|
// Returns the total width taken up by the insets, which is the sum of the
|
||
|
// left and right insets.
|
||
|
constexpr int width() const { return left_ + right_; }
|
||
|
|
||
|
// Returns the total height taken up by the insets, which is the sum of the
|
||
|
// top and bottom insets.
|
||
|
constexpr int height() const { return top_ + bottom_; }
|
||
|
|
||
|
// Returns true if the insets are empty.
|
||
|
bool IsEmpty() const { return width() == 0 && height() == 0; }
|
||
|
|
||
|
void Set(int top, int left, int bottom, int right) {
|
||
|
top_ = top;
|
||
|
left_ = left;
|
||
|
bottom_ = bottom;
|
||
|
right_ = right;
|
||
|
}
|
||
|
|
||
|
bool operator==(const Insets& insets) const {
|
||
|
return top_ == insets.top_ && left_ == insets.left_ &&
|
||
|
bottom_ == insets.bottom_ && right_ == insets.right_;
|
||
|
}
|
||
|
|
||
|
bool operator!=(const Insets& insets) const {
|
||
|
return !(*this == insets);
|
||
|
}
|
||
|
|
||
|
void operator+=(const Insets& insets) {
|
||
|
top_ += insets.top_;
|
||
|
left_ += insets.left_;
|
||
|
bottom_ += insets.bottom_;
|
||
|
right_ += insets.right_;
|
||
|
}
|
||
|
|
||
|
void operator-=(const Insets& insets) {
|
||
|
top_ -= insets.top_;
|
||
|
left_ -= insets.left_;
|
||
|
bottom_ -= insets.bottom_;
|
||
|
right_ -= insets.right_;
|
||
|
}
|
||
|
|
||
|
Insets operator-() const {
|
||
|
return Insets(-top_, -left_, -bottom_, -right_);
|
||
|
}
|
||
|
|
||
|
Insets Scale(float scale) const {
|
||
|
return Scale(scale, scale);
|
||
|
}
|
||
|
|
||
|
Insets Scale(float x_scale, float y_scale) const {
|
||
|
return Insets(static_cast<int>(top() * y_scale),
|
||
|
static_cast<int>(left() * x_scale),
|
||
|
static_cast<int>(bottom() * y_scale),
|
||
|
static_cast<int>(right() * x_scale));
|
||
|
}
|
||
|
|
||
|
// Adjusts the vertical and horizontal dimensions by the values described in
|
||
|
// |vector|. Offsetting insets before applying to a rectangle would be
|
||
|
// equivalent to offseting the rectangle then applying the insets.
|
||
|
Insets Offset(const gfx::Vector2d& vector) const;
|
||
|
|
||
|
operator InsetsF() const {
|
||
|
return InsetsF(static_cast<float>(top()), static_cast<float>(left()),
|
||
|
static_cast<float>(bottom()), static_cast<float>(right()));
|
||
|
}
|
||
|
|
||
|
// Returns a string representation of the insets.
|
||
|
std::string ToString() const;
|
||
|
|
||
|
private:
|
||
|
int top_;
|
||
|
int left_;
|
||
|
int bottom_;
|
||
|
int right_;
|
||
|
};
|
||
|
|
||
|
inline Insets operator+(Insets lhs, const Insets& rhs) {
|
||
|
lhs += rhs;
|
||
|
return lhs;
|
||
|
}
|
||
|
|
||
|
inline Insets operator-(Insets lhs, const Insets& rhs) {
|
||
|
lhs -= rhs;
|
||
|
return lhs;
|
||
|
}
|
||
|
|
||
|
} // namespace gfx
|
||
|
|
||
|
#endif // UI_GFX_GEOMETRY_INSETS_H_
|