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headers = [ 'common.h' ]
# GL is always generated
generated_headers = [ [ 'gl.h', 'gl_generated.h', gl_registry ] ]
if build_egl
generated_headers += [ [ 'egl.h', 'egl_generated.h', egl_registry ] ]
endif
if build_glx
generated_headers += [ [ 'glx.h', 'glx_generated.h', glx_registry ] ]
endif
if build_wgl
generated_headers += [ [ 'wgl.h', 'wgl_generated.h', wgl_registry ] ]
endif
gen_headers = []
foreach g: generated_headers
header = g[0]
gen_header = g[1]
registry = g[2]
generated = custom_target(gen_header,
input: registry,
output: [ gen_header ],
command: [
python,
gen_dispatch_py,
'--header',
'--no-source',
'--outputdir=@OUTDIR@',
'@INPUT@',
],
install: true,
install_dir: join_paths(epoxy_includedir, 'epoxy'))
gen_headers += [ generated ]
headers += [ header ]
endforeach
epoxy_headers = files(headers) + gen_headers
install_headers(headers, subdir: 'epoxy')