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475 lines
17 KiB
475 lines
17 KiB
4 months ago
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//===-- primary64.h ---------------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef SCUDO_PRIMARY64_H_
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#define SCUDO_PRIMARY64_H_
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#include "bytemap.h"
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#include "common.h"
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#include "list.h"
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#include "local_cache.h"
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#include "memtag.h"
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#include "options.h"
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#include "release.h"
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#include "stats.h"
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#include "string_utils.h"
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namespace scudo {
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// SizeClassAllocator64 is an allocator tuned for 64-bit address space.
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//
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// It starts by reserving NumClasses * 2^RegionSizeLog bytes, equally divided in
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// Regions, specific to each size class. Note that the base of that mapping is
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// random (based to the platform specific map() capabilities), and that each
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// Region actually starts at a random offset from its base.
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//
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// Regions are mapped incrementally on demand to fulfill allocation requests,
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// those mappings being split into equally sized Blocks based on the size class
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// they belong to. The Blocks created are shuffled to prevent predictable
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// address patterns (the predictability increases with the size of the Blocks).
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//
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// The 1st Region (for size class 0) holds the TransferBatches. This is a
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// structure used to transfer arrays of available pointers from the class size
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// freelist to the thread specific freelist, and back.
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//
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// The memory used by this allocator is never unmapped, but can be partially
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// released if the platform allows for it.
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template <class SizeClassMapT, uptr RegionSizeLog,
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s32 MinReleaseToOsIntervalMs = INT32_MIN,
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s32 MaxReleaseToOsIntervalMs = INT32_MAX,
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bool MaySupportMemoryTagging = false>
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class SizeClassAllocator64 {
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public:
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typedef SizeClassMapT SizeClassMap;
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typedef SizeClassAllocator64<
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SizeClassMap, RegionSizeLog, MinReleaseToOsIntervalMs,
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MaxReleaseToOsIntervalMs, MaySupportMemoryTagging>
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ThisT;
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typedef SizeClassAllocatorLocalCache<ThisT> CacheT;
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typedef typename CacheT::TransferBatch TransferBatch;
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static const bool SupportsMemoryTagging =
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MaySupportMemoryTagging && archSupportsMemoryTagging();
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static uptr getSizeByClassId(uptr ClassId) {
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return (ClassId == SizeClassMap::BatchClassId)
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? sizeof(TransferBatch)
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: SizeClassMap::getSizeByClassId(ClassId);
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}
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static bool canAllocate(uptr Size) { return Size <= SizeClassMap::MaxSize; }
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void initLinkerInitialized(s32 ReleaseToOsInterval) {
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// Reserve the space required for the Primary.
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PrimaryBase = reinterpret_cast<uptr>(
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map(nullptr, PrimarySize, "scudo:primary", MAP_NOACCESS, &Data));
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u32 Seed;
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const u64 Time = getMonotonicTime();
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if (UNLIKELY(!getRandom(reinterpret_cast<void *>(&Seed), sizeof(Seed))))
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Seed = static_cast<u32>(Time ^ (PrimaryBase >> 12));
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const uptr PageSize = getPageSizeCached();
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for (uptr I = 0; I < NumClasses; I++) {
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RegionInfo *Region = getRegionInfo(I);
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// The actual start of a region is offseted by a random number of pages.
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Region->RegionBeg =
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getRegionBaseByClassId(I) + (getRandomModN(&Seed, 16) + 1) * PageSize;
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Region->RandState = getRandomU32(&Seed);
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// Releasing smaller size classes doesn't necessarily yield to a
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// meaningful RSS impact: there are more blocks per page, they are
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// randomized around, and thus pages are less likely to be entirely empty.
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// On top of this, attempting to release those require more iterations and
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// memory accesses which ends up being fairly costly. The current lower
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// limit is mostly arbitrary and based on empirical observations.
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// TODO(kostyak): make the lower limit a runtime option
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Region->CanRelease = (I != SizeClassMap::BatchClassId) &&
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(getSizeByClassId(I) >= (PageSize / 32));
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if (Region->CanRelease)
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Region->ReleaseInfo.LastReleaseAtNs = Time;
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}
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setOption(Option::ReleaseInterval, static_cast<sptr>(ReleaseToOsInterval));
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if (SupportsMemoryTagging && systemSupportsMemoryTagging())
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Options.set(OptionBit::UseMemoryTagging);
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}
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void init(s32 ReleaseToOsInterval) {
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memset(this, 0, sizeof(*this));
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initLinkerInitialized(ReleaseToOsInterval);
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}
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void unmapTestOnly() {
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unmap(reinterpret_cast<void *>(PrimaryBase), PrimarySize, UNMAP_ALL, &Data);
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}
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TransferBatch *popBatch(CacheT *C, uptr ClassId) {
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DCHECK_LT(ClassId, NumClasses);
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RegionInfo *Region = getRegionInfo(ClassId);
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ScopedLock L(Region->Mutex);
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TransferBatch *B = Region->FreeList.front();
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if (B) {
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Region->FreeList.pop_front();
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} else {
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B = populateFreeList(C, ClassId, Region);
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if (UNLIKELY(!B))
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return nullptr;
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}
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DCHECK_GT(B->getCount(), 0);
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Region->Stats.PoppedBlocks += B->getCount();
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return B;
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}
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void pushBatch(uptr ClassId, TransferBatch *B) {
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DCHECK_GT(B->getCount(), 0);
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RegionInfo *Region = getRegionInfo(ClassId);
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ScopedLock L(Region->Mutex);
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Region->FreeList.push_front(B);
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Region->Stats.PushedBlocks += B->getCount();
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if (Region->CanRelease)
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releaseToOSMaybe(Region, ClassId);
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}
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void disable() {
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// The BatchClassId must be locked last since other classes can use it.
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for (sptr I = static_cast<sptr>(NumClasses) - 1; I >= 0; I--) {
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if (static_cast<uptr>(I) == SizeClassMap::BatchClassId)
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continue;
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getRegionInfo(static_cast<uptr>(I))->Mutex.lock();
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}
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getRegionInfo(SizeClassMap::BatchClassId)->Mutex.lock();
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}
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void enable() {
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getRegionInfo(SizeClassMap::BatchClassId)->Mutex.unlock();
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for (uptr I = 0; I < NumClasses; I++) {
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if (I == SizeClassMap::BatchClassId)
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continue;
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getRegionInfo(I)->Mutex.unlock();
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}
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}
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template <typename F> void iterateOverBlocks(F Callback) {
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for (uptr I = 0; I < NumClasses; I++) {
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if (I == SizeClassMap::BatchClassId)
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continue;
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const RegionInfo *Region = getRegionInfo(I);
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const uptr BlockSize = getSizeByClassId(I);
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const uptr From = Region->RegionBeg;
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const uptr To = From + Region->AllocatedUser;
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for (uptr Block = From; Block < To; Block += BlockSize)
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Callback(Block);
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}
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}
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void getStats(ScopedString *Str) {
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// TODO(kostyak): get the RSS per region.
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uptr TotalMapped = 0;
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uptr PoppedBlocks = 0;
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uptr PushedBlocks = 0;
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for (uptr I = 0; I < NumClasses; I++) {
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RegionInfo *Region = getRegionInfo(I);
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if (Region->MappedUser)
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TotalMapped += Region->MappedUser;
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PoppedBlocks += Region->Stats.PoppedBlocks;
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PushedBlocks += Region->Stats.PushedBlocks;
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}
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Str->append("Stats: SizeClassAllocator64: %zuM mapped (%zuM rss) in %zu "
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"allocations; remains %zu\n",
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TotalMapped >> 20, 0, PoppedBlocks,
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PoppedBlocks - PushedBlocks);
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for (uptr I = 0; I < NumClasses; I++)
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getStats(Str, I, 0);
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}
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bool setOption(Option O, sptr Value) {
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if (O == Option::ReleaseInterval) {
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const s32 Interval =
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Max(Min(static_cast<s32>(Value), MaxReleaseToOsIntervalMs),
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MinReleaseToOsIntervalMs);
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atomic_store_relaxed(&ReleaseToOsIntervalMs, Interval);
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return true;
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}
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// Not supported by the Primary, but not an error either.
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return true;
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}
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uptr releaseToOS() {
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uptr TotalReleasedBytes = 0;
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for (uptr I = 0; I < NumClasses; I++) {
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RegionInfo *Region = getRegionInfo(I);
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ScopedLock L(Region->Mutex);
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TotalReleasedBytes += releaseToOSMaybe(Region, I, /*Force=*/true);
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}
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return TotalReleasedBytes;
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}
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static bool useMemoryTagging(Options Options) {
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return SupportsMemoryTagging && Options.get(OptionBit::UseMemoryTagging);
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}
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void disableMemoryTagging() { Options.clear(OptionBit::UseMemoryTagging); }
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const char *getRegionInfoArrayAddress() const {
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return reinterpret_cast<const char *>(RegionInfoArray);
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}
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static uptr getRegionInfoArraySize() { return sizeof(RegionInfoArray); }
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static BlockInfo findNearestBlock(const char *RegionInfoData, uptr Ptr) {
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const RegionInfo *RegionInfoArray =
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reinterpret_cast<const RegionInfo *>(RegionInfoData);
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uptr ClassId;
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uptr MinDistance = -1UL;
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for (uptr I = 0; I != NumClasses; ++I) {
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if (I == SizeClassMap::BatchClassId)
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continue;
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uptr Begin = RegionInfoArray[I].RegionBeg;
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uptr End = Begin + RegionInfoArray[I].AllocatedUser;
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if (Begin > End || End - Begin < SizeClassMap::getSizeByClassId(I))
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continue;
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uptr RegionDistance;
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if (Begin <= Ptr) {
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if (Ptr < End)
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RegionDistance = 0;
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else
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RegionDistance = Ptr - End;
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} else {
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RegionDistance = Begin - Ptr;
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}
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if (RegionDistance < MinDistance) {
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MinDistance = RegionDistance;
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ClassId = I;
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}
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}
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BlockInfo B = {};
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if (MinDistance <= 8192) {
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B.RegionBegin = RegionInfoArray[ClassId].RegionBeg;
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B.RegionEnd = B.RegionBegin + RegionInfoArray[ClassId].AllocatedUser;
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B.BlockSize = SizeClassMap::getSizeByClassId(ClassId);
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B.BlockBegin =
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B.RegionBegin + uptr(sptr(Ptr - B.RegionBegin) / sptr(B.BlockSize) *
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sptr(B.BlockSize));
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while (B.BlockBegin < B.RegionBegin)
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B.BlockBegin += B.BlockSize;
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while (B.RegionEnd < B.BlockBegin + B.BlockSize)
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B.BlockBegin -= B.BlockSize;
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}
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return B;
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}
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AtomicOptions Options;
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private:
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static const uptr RegionSize = 1UL << RegionSizeLog;
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static const uptr NumClasses = SizeClassMap::NumClasses;
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static const uptr PrimarySize = RegionSize * NumClasses;
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// Call map for user memory with at least this size.
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static const uptr MapSizeIncrement = 1UL << 18;
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// Fill at most this number of batches from the newly map'd memory.
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static const u32 MaxNumBatches = SCUDO_ANDROID ? 4U : 8U;
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struct RegionStats {
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uptr PoppedBlocks;
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uptr PushedBlocks;
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};
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struct ReleaseToOsInfo {
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uptr PushedBlocksAtLastRelease;
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uptr RangesReleased;
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uptr LastReleasedBytes;
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u64 LastReleaseAtNs;
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};
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struct UnpaddedRegionInfo {
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HybridMutex Mutex;
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SinglyLinkedList<TransferBatch> FreeList;
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RegionStats Stats;
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bool CanRelease;
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bool Exhausted;
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u32 RandState;
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uptr RegionBeg;
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uptr MappedUser; // Bytes mapped for user memory.
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uptr AllocatedUser; // Bytes allocated for user memory.
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MapPlatformData Data;
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ReleaseToOsInfo ReleaseInfo;
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};
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struct RegionInfo : UnpaddedRegionInfo {
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char Padding[SCUDO_CACHE_LINE_SIZE -
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(sizeof(UnpaddedRegionInfo) % SCUDO_CACHE_LINE_SIZE)];
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};
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static_assert(sizeof(RegionInfo) % SCUDO_CACHE_LINE_SIZE == 0, "");
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uptr PrimaryBase;
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MapPlatformData Data;
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atomic_s32 ReleaseToOsIntervalMs;
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alignas(SCUDO_CACHE_LINE_SIZE) RegionInfo RegionInfoArray[NumClasses];
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RegionInfo *getRegionInfo(uptr ClassId) {
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DCHECK_LT(ClassId, NumClasses);
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return &RegionInfoArray[ClassId];
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}
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uptr getRegionBaseByClassId(uptr ClassId) const {
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return PrimaryBase + (ClassId << RegionSizeLog);
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}
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NOINLINE TransferBatch *populateFreeList(CacheT *C, uptr ClassId,
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RegionInfo *Region) {
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const uptr Size = getSizeByClassId(ClassId);
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const u32 MaxCount = TransferBatch::getMaxCached(Size);
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const uptr RegionBeg = Region->RegionBeg;
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const uptr MappedUser = Region->MappedUser;
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const uptr TotalUserBytes = Region->AllocatedUser + MaxCount * Size;
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// Map more space for blocks, if necessary.
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if (UNLIKELY(TotalUserBytes > MappedUser)) {
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// Do the mmap for the user memory.
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const uptr UserMapSize =
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roundUpTo(TotalUserBytes - MappedUser, MapSizeIncrement);
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const uptr RegionBase = RegionBeg - getRegionBaseByClassId(ClassId);
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if (RegionBase + MappedUser + UserMapSize > RegionSize) {
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if (!Region->Exhausted) {
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Region->Exhausted = true;
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ScopedString Str(1024);
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getStats(&Str);
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Str.append(
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"Scudo OOM: The process has exhausted %zuM for size class %zu.\n",
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RegionSize >> 20, Size);
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Str.output();
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}
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return nullptr;
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}
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if (MappedUser == 0)
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Region->Data = Data;
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if (!map(reinterpret_cast<void *>(RegionBeg + MappedUser), UserMapSize,
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"scudo:primary",
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MAP_ALLOWNOMEM | MAP_RESIZABLE |
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(useMemoryTagging(Options.load()) ? MAP_MEMTAG : 0),
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&Region->Data))
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return nullptr;
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Region->MappedUser += UserMapSize;
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C->getStats().add(StatMapped, UserMapSize);
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}
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const u32 NumberOfBlocks = Min(
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MaxNumBatches * MaxCount,
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static_cast<u32>((Region->MappedUser - Region->AllocatedUser) / Size));
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DCHECK_GT(NumberOfBlocks, 0);
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constexpr u32 ShuffleArraySize =
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MaxNumBatches * TransferBatch::MaxNumCached;
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void *ShuffleArray[ShuffleArraySize];
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DCHECK_LE(NumberOfBlocks, ShuffleArraySize);
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uptr P = RegionBeg + Region->AllocatedUser;
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for (u32 I = 0; I < NumberOfBlocks; I++, P += Size)
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ShuffleArray[I] = reinterpret_cast<void *>(P);
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// No need to shuffle the batches size class.
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if (ClassId != SizeClassMap::BatchClassId)
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shuffle(ShuffleArray, NumberOfBlocks, &Region->RandState);
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for (u32 I = 0; I < NumberOfBlocks;) {
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TransferBatch *B = C->createBatch(ClassId, ShuffleArray[I]);
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if (UNLIKELY(!B))
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return nullptr;
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const u32 N = Min(MaxCount, NumberOfBlocks - I);
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B->setFromArray(&ShuffleArray[I], N);
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Region->FreeList.push_back(B);
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I += N;
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}
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TransferBatch *B = Region->FreeList.front();
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Region->FreeList.pop_front();
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DCHECK(B);
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DCHECK_GT(B->getCount(), 0);
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const uptr AllocatedUser = Size * NumberOfBlocks;
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C->getStats().add(StatFree, AllocatedUser);
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Region->AllocatedUser += AllocatedUser;
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return B;
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}
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void getStats(ScopedString *Str, uptr ClassId, uptr Rss) {
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RegionInfo *Region = getRegionInfo(ClassId);
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if (Region->MappedUser == 0)
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return;
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const uptr InUse = Region->Stats.PoppedBlocks - Region->Stats.PushedBlocks;
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const uptr TotalChunks = Region->AllocatedUser / getSizeByClassId(ClassId);
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Str->append("%s %02zu (%6zu): mapped: %6zuK popped: %7zu pushed: %7zu "
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"inuse: %6zu total: %6zu rss: %6zuK releases: %6zu last "
|
||
|
"released: %6zuK region: 0x%zx (0x%zx)\n",
|
||
|
Region->Exhausted ? "F" : " ", ClassId,
|
||
|
getSizeByClassId(ClassId), Region->MappedUser >> 10,
|
||
|
Region->Stats.PoppedBlocks, Region->Stats.PushedBlocks, InUse,
|
||
|
TotalChunks, Rss >> 10, Region->ReleaseInfo.RangesReleased,
|
||
|
Region->ReleaseInfo.LastReleasedBytes >> 10, Region->RegionBeg,
|
||
|
getRegionBaseByClassId(ClassId));
|
||
|
}
|
||
|
|
||
|
NOINLINE uptr releaseToOSMaybe(RegionInfo *Region, uptr ClassId,
|
||
|
bool Force = false) {
|
||
|
const uptr BlockSize = getSizeByClassId(ClassId);
|
||
|
const uptr PageSize = getPageSizeCached();
|
||
|
|
||
|
CHECK_GE(Region->Stats.PoppedBlocks, Region->Stats.PushedBlocks);
|
||
|
const uptr BytesInFreeList =
|
||
|
Region->AllocatedUser -
|
||
|
(Region->Stats.PoppedBlocks - Region->Stats.PushedBlocks) * BlockSize;
|
||
|
if (BytesInFreeList < PageSize)
|
||
|
return 0; // No chance to release anything.
|
||
|
const uptr BytesPushed = (Region->Stats.PushedBlocks -
|
||
|
Region->ReleaseInfo.PushedBlocksAtLastRelease) *
|
||
|
BlockSize;
|
||
|
if (BytesPushed < PageSize)
|
||
|
return 0; // Nothing new to release.
|
||
|
|
||
|
// Releasing smaller blocks is expensive, so we want to make sure that a
|
||
|
// significant amount of bytes are free, and that there has been a good
|
||
|
// amount of batches pushed to the freelist before attempting to release.
|
||
|
if (BlockSize < PageSize / 16U) {
|
||
|
if (!Force && BytesPushed < Region->AllocatedUser / 16U)
|
||
|
return 0;
|
||
|
// We want 8x% to 9x% free bytes (the larger the bock, the lower the %).
|
||
|
if ((BytesInFreeList * 100U) / Region->AllocatedUser <
|
||
|
(100U - 1U - BlockSize / 16U))
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
if (!Force) {
|
||
|
const s32 IntervalMs = atomic_load_relaxed(&ReleaseToOsIntervalMs);
|
||
|
if (IntervalMs < 0)
|
||
|
return 0;
|
||
|
if (Region->ReleaseInfo.LastReleaseAtNs +
|
||
|
static_cast<u64>(IntervalMs) * 1000000 >
|
||
|
getMonotonicTime()) {
|
||
|
return 0; // Memory was returned recently.
|
||
|
}
|
||
|
}
|
||
|
|
||
|
auto SkipRegion = [](UNUSED uptr RegionIndex) { return false; };
|
||
|
ReleaseRecorder Recorder(Region->RegionBeg, &Region->Data);
|
||
|
releaseFreeMemoryToOS(Region->FreeList, Region->RegionBeg,
|
||
|
Region->AllocatedUser, 1U, BlockSize, &Recorder,
|
||
|
SkipRegion);
|
||
|
|
||
|
if (Recorder.getReleasedRangesCount() > 0) {
|
||
|
Region->ReleaseInfo.PushedBlocksAtLastRelease =
|
||
|
Region->Stats.PushedBlocks;
|
||
|
Region->ReleaseInfo.RangesReleased += Recorder.getReleasedRangesCount();
|
||
|
Region->ReleaseInfo.LastReleasedBytes = Recorder.getReleasedBytes();
|
||
|
}
|
||
|
Region->ReleaseInfo.LastReleaseAtNs = getMonotonicTime();
|
||
|
return Recorder.getReleasedBytes();
|
||
|
}
|
||
|
};
|
||
|
|
||
|
} // namespace scudo
|
||
|
|
||
|
#endif // SCUDO_PRIMARY64_H_
|