You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
281 lines
8.8 KiB
281 lines
8.8 KiB
4 months ago
|
//===-- xray_buffer_queue.h ------------------------------------*- C++ -*-===//
|
||
|
//
|
||
|
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
|
||
|
// See https://llvm.org/LICENSE.txt for license information.
|
||
|
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
|
||
|
//
|
||
|
//===----------------------------------------------------------------------===//
|
||
|
//
|
||
|
// This file is a part of XRay, a dynamic runtime instrumentation system.
|
||
|
//
|
||
|
// Defines the interface for a buffer queue implementation.
|
||
|
//
|
||
|
//===----------------------------------------------------------------------===//
|
||
|
#ifndef XRAY_BUFFER_QUEUE_H
|
||
|
#define XRAY_BUFFER_QUEUE_H
|
||
|
|
||
|
#include "sanitizer_common/sanitizer_atomic.h"
|
||
|
#include "sanitizer_common/sanitizer_common.h"
|
||
|
#include "sanitizer_common/sanitizer_mutex.h"
|
||
|
#include "xray_defs.h"
|
||
|
#include <cstddef>
|
||
|
#include <cstdint>
|
||
|
|
||
|
namespace __xray {
|
||
|
|
||
|
/// BufferQueue implements a circular queue of fixed sized buffers (much like a
|
||
|
/// freelist) but is concerned with making it quick to initialise, finalise, and
|
||
|
/// get from or return buffers to the queue. This is one key component of the
|
||
|
/// "flight data recorder" (FDR) mode to support ongoing XRay function call
|
||
|
/// trace collection.
|
||
|
class BufferQueue {
|
||
|
public:
|
||
|
/// ControlBlock represents the memory layout of how we interpret the backing
|
||
|
/// store for all buffers and extents managed by a BufferQueue instance. The
|
||
|
/// ControlBlock has the reference count as the first member, sized according
|
||
|
/// to platform-specific cache-line size. We never use the Buffer member of
|
||
|
/// the union, which is only there for compiler-supported alignment and
|
||
|
/// sizing.
|
||
|
///
|
||
|
/// This ensures that the `Data` member will be placed at least kCacheLineSize
|
||
|
/// bytes from the beginning of the structure.
|
||
|
struct ControlBlock {
|
||
|
union {
|
||
|
atomic_uint64_t RefCount;
|
||
|
char Buffer[kCacheLineSize];
|
||
|
};
|
||
|
|
||
|
/// We need to make this size 1, to conform to the C++ rules for array data
|
||
|
/// members. Typically, we want to subtract this 1 byte for sizing
|
||
|
/// information.
|
||
|
char Data[1];
|
||
|
};
|
||
|
|
||
|
struct Buffer {
|
||
|
atomic_uint64_t *Extents = nullptr;
|
||
|
uint64_t Generation{0};
|
||
|
void *Data = nullptr;
|
||
|
size_t Size = 0;
|
||
|
|
||
|
private:
|
||
|
friend class BufferQueue;
|
||
|
ControlBlock *BackingStore = nullptr;
|
||
|
ControlBlock *ExtentsBackingStore = nullptr;
|
||
|
size_t Count = 0;
|
||
|
};
|
||
|
|
||
|
struct BufferRep {
|
||
|
// The managed buffer.
|
||
|
Buffer Buff;
|
||
|
|
||
|
// This is true if the buffer has been returned to the available queue, and
|
||
|
// is considered "used" by another thread.
|
||
|
bool Used = false;
|
||
|
};
|
||
|
|
||
|
private:
|
||
|
// This models a ForwardIterator. |T| Must be either a `Buffer` or `const
|
||
|
// Buffer`. Note that we only advance to the "used" buffers, when
|
||
|
// incrementing, so that at dereference we're always at a valid point.
|
||
|
template <class T> class Iterator {
|
||
|
public:
|
||
|
BufferRep *Buffers = nullptr;
|
||
|
size_t Offset = 0;
|
||
|
size_t Max = 0;
|
||
|
|
||
|
Iterator &operator++() {
|
||
|
DCHECK_NE(Offset, Max);
|
||
|
do {
|
||
|
++Offset;
|
||
|
} while (!Buffers[Offset].Used && Offset != Max);
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
Iterator operator++(int) {
|
||
|
Iterator C = *this;
|
||
|
++(*this);
|
||
|
return C;
|
||
|
}
|
||
|
|
||
|
T &operator*() const { return Buffers[Offset].Buff; }
|
||
|
|
||
|
T *operator->() const { return &(Buffers[Offset].Buff); }
|
||
|
|
||
|
Iterator(BufferRep *Root, size_t O, size_t M) XRAY_NEVER_INSTRUMENT
|
||
|
: Buffers(Root),
|
||
|
Offset(O),
|
||
|
Max(M) {
|
||
|
// We want to advance to the first Offset where the 'Used' property is
|
||
|
// true, or to the end of the list/queue.
|
||
|
while (!Buffers[Offset].Used && Offset != Max) {
|
||
|
++Offset;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
Iterator() = default;
|
||
|
Iterator(const Iterator &) = default;
|
||
|
Iterator(Iterator &&) = default;
|
||
|
Iterator &operator=(const Iterator &) = default;
|
||
|
Iterator &operator=(Iterator &&) = default;
|
||
|
~Iterator() = default;
|
||
|
|
||
|
template <class V>
|
||
|
friend bool operator==(const Iterator &L, const Iterator<V> &R) {
|
||
|
DCHECK_EQ(L.Max, R.Max);
|
||
|
return L.Buffers == R.Buffers && L.Offset == R.Offset;
|
||
|
}
|
||
|
|
||
|
template <class V>
|
||
|
friend bool operator!=(const Iterator &L, const Iterator<V> &R) {
|
||
|
return !(L == R);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
// Size of each individual Buffer.
|
||
|
size_t BufferSize;
|
||
|
|
||
|
// Amount of pre-allocated buffers.
|
||
|
size_t BufferCount;
|
||
|
|
||
|
SpinMutex Mutex;
|
||
|
atomic_uint8_t Finalizing;
|
||
|
|
||
|
// The collocated ControlBlock and buffer storage.
|
||
|
ControlBlock *BackingStore;
|
||
|
|
||
|
// The collocated ControlBlock and extents storage.
|
||
|
ControlBlock *ExtentsBackingStore;
|
||
|
|
||
|
// A dynamically allocated array of BufferRep instances.
|
||
|
BufferRep *Buffers;
|
||
|
|
||
|
// Pointer to the next buffer to be handed out.
|
||
|
BufferRep *Next;
|
||
|
|
||
|
// Pointer to the entry in the array where the next released buffer will be
|
||
|
// placed.
|
||
|
BufferRep *First;
|
||
|
|
||
|
// Count of buffers that have been handed out through 'getBuffer'.
|
||
|
size_t LiveBuffers;
|
||
|
|
||
|
// We use a generation number to identify buffers and which generation they're
|
||
|
// associated with.
|
||
|
atomic_uint64_t Generation;
|
||
|
|
||
|
/// Releases references to the buffers backed by the current buffer queue.
|
||
|
void cleanupBuffers();
|
||
|
|
||
|
public:
|
||
|
enum class ErrorCode : unsigned {
|
||
|
Ok,
|
||
|
NotEnoughMemory,
|
||
|
QueueFinalizing,
|
||
|
UnrecognizedBuffer,
|
||
|
AlreadyFinalized,
|
||
|
AlreadyInitialized,
|
||
|
};
|
||
|
|
||
|
static const char *getErrorString(ErrorCode E) {
|
||
|
switch (E) {
|
||
|
case ErrorCode::Ok:
|
||
|
return "(none)";
|
||
|
case ErrorCode::NotEnoughMemory:
|
||
|
return "no available buffers in the queue";
|
||
|
case ErrorCode::QueueFinalizing:
|
||
|
return "queue already finalizing";
|
||
|
case ErrorCode::UnrecognizedBuffer:
|
||
|
return "buffer being returned not owned by buffer queue";
|
||
|
case ErrorCode::AlreadyFinalized:
|
||
|
return "queue already finalized";
|
||
|
case ErrorCode::AlreadyInitialized:
|
||
|
return "queue already initialized";
|
||
|
}
|
||
|
return "unknown error";
|
||
|
}
|
||
|
|
||
|
/// Initialise a queue of size |N| with buffers of size |B|. We report success
|
||
|
/// through |Success|.
|
||
|
BufferQueue(size_t B, size_t N, bool &Success);
|
||
|
|
||
|
/// Updates |Buf| to contain the pointer to an appropriate buffer. Returns an
|
||
|
/// error in case there are no available buffers to return when we will run
|
||
|
/// over the upper bound for the total buffers.
|
||
|
///
|
||
|
/// Requirements:
|
||
|
/// - BufferQueue is not finalising.
|
||
|
///
|
||
|
/// Returns:
|
||
|
/// - ErrorCode::NotEnoughMemory on exceeding MaxSize.
|
||
|
/// - ErrorCode::Ok when we find a Buffer.
|
||
|
/// - ErrorCode::QueueFinalizing or ErrorCode::AlreadyFinalized on
|
||
|
/// a finalizing/finalized BufferQueue.
|
||
|
ErrorCode getBuffer(Buffer &Buf);
|
||
|
|
||
|
/// Updates |Buf| to point to nullptr, with size 0.
|
||
|
///
|
||
|
/// Returns:
|
||
|
/// - ErrorCode::Ok when we successfully release the buffer.
|
||
|
/// - ErrorCode::UnrecognizedBuffer for when this BufferQueue does not own
|
||
|
/// the buffer being released.
|
||
|
ErrorCode releaseBuffer(Buffer &Buf);
|
||
|
|
||
|
/// Initializes the buffer queue, starting a new generation. We can re-set the
|
||
|
/// size of buffers with |BS| along with the buffer count with |BC|.
|
||
|
///
|
||
|
/// Returns:
|
||
|
/// - ErrorCode::Ok when we successfully initialize the buffer. This
|
||
|
/// requires that the buffer queue is previously finalized.
|
||
|
/// - ErrorCode::AlreadyInitialized when the buffer queue is not finalized.
|
||
|
ErrorCode init(size_t BS, size_t BC);
|
||
|
|
||
|
bool finalizing() const {
|
||
|
return atomic_load(&Finalizing, memory_order_acquire);
|
||
|
}
|
||
|
|
||
|
uint64_t generation() const {
|
||
|
return atomic_load(&Generation, memory_order_acquire);
|
||
|
}
|
||
|
|
||
|
/// Returns the configured size of the buffers in the buffer queue.
|
||
|
size_t ConfiguredBufferSize() const { return BufferSize; }
|
||
|
|
||
|
/// Sets the state of the BufferQueue to finalizing, which ensures that:
|
||
|
///
|
||
|
/// - All subsequent attempts to retrieve a Buffer will fail.
|
||
|
/// - All releaseBuffer operations will not fail.
|
||
|
///
|
||
|
/// After a call to finalize succeeds, all subsequent calls to finalize will
|
||
|
/// fail with ErrorCode::QueueFinalizing.
|
||
|
ErrorCode finalize();
|
||
|
|
||
|
/// Applies the provided function F to each Buffer in the queue, only if the
|
||
|
/// Buffer is marked 'used' (i.e. has been the result of getBuffer(...) and a
|
||
|
/// releaseBuffer(...) operation).
|
||
|
template <class F> void apply(F Fn) XRAY_NEVER_INSTRUMENT {
|
||
|
SpinMutexLock G(&Mutex);
|
||
|
for (auto I = begin(), E = end(); I != E; ++I)
|
||
|
Fn(*I);
|
||
|
}
|
||
|
|
||
|
using const_iterator = Iterator<const Buffer>;
|
||
|
using iterator = Iterator<Buffer>;
|
||
|
|
||
|
/// Provides iterator access to the raw Buffer instances.
|
||
|
iterator begin() const { return iterator(Buffers, 0, BufferCount); }
|
||
|
const_iterator cbegin() const {
|
||
|
return const_iterator(Buffers, 0, BufferCount);
|
||
|
}
|
||
|
iterator end() const { return iterator(Buffers, BufferCount, BufferCount); }
|
||
|
const_iterator cend() const {
|
||
|
return const_iterator(Buffers, BufferCount, BufferCount);
|
||
|
}
|
||
|
|
||
|
// Cleans up allocated buffers.
|
||
|
~BufferQueue();
|
||
|
};
|
||
|
|
||
|
} // namespace __xray
|
||
|
|
||
|
#endif // XRAY_BUFFER_QUEUE_H
|