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//===-- GDBRemoteCommunication.h --------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLDB_SOURCE_PLUGINS_PROCESS_GDB_REMOTE_GDBREMOTECOMMUNICATION_H
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#define LLDB_SOURCE_PLUGINS_PROCESS_GDB_REMOTE_GDBREMOTECOMMUNICATION_H
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#include "GDBRemoteCommunicationHistory.h"
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#include <condition_variable>
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#include <mutex>
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#include <queue>
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#include <string>
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#include <vector>
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#include "lldb/Core/Communication.h"
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#include "lldb/Host/Config.h"
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#include "lldb/Host/HostThread.h"
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#include "lldb/Utility/Args.h"
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#include "lldb/Utility/Listener.h"
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#include "lldb/Utility/Predicate.h"
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#include "lldb/Utility/StringExtractorGDBRemote.h"
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#include "lldb/lldb-public.h"
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namespace lldb_private {
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namespace repro {
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class PacketRecorder;
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}
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namespace process_gdb_remote {
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enum GDBStoppointType {
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eStoppointInvalid = -1,
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eBreakpointSoftware = 0,
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eBreakpointHardware,
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eWatchpointWrite,
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eWatchpointRead,
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eWatchpointReadWrite
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};
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enum class CompressionType {
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None = 0, // no compression
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ZlibDeflate, // zlib's deflate compression scheme, requires zlib or Apple's
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// libcompression
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LZFSE, // an Apple compression scheme, requires Apple's libcompression
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LZ4, // lz compression - called "lz4 raw" in libcompression terms, compat with
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// https://code.google.com/p/lz4/
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LZMA, // Lempel–Ziv–Markov chain algorithm
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};
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class ProcessGDBRemote;
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class GDBRemoteCommunication : public Communication {
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public:
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enum {
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eBroadcastBitRunPacketSent = kLoUserBroadcastBit,
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eBroadcastBitGdbReadThreadGotNotify =
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kLoUserBroadcastBit << 1 // Sent when we received a notify packet.
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};
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enum class PacketType { Invalid = 0, Standard, Notify };
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enum class PacketResult {
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Success = 0, // Success
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ErrorSendFailed, // Status sending the packet
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ErrorSendAck, // Didn't get an ack back after sending a packet
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ErrorReplyFailed, // Status getting the reply
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ErrorReplyTimeout, // Timed out waiting for reply
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ErrorReplyInvalid, // Got a reply but it wasn't valid for the packet that
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// was sent
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ErrorReplyAck, // Sending reply ack failed
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ErrorDisconnected, // We were disconnected
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ErrorNoSequenceLock // We couldn't get the sequence lock for a multi-packet
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// request
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};
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// Class to change the timeout for a given scope and restore it to the
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// original value when the
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// created ScopedTimeout object got out of scope
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class ScopedTimeout {
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public:
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ScopedTimeout(GDBRemoteCommunication &gdb_comm,
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std::chrono::seconds timeout);
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~ScopedTimeout();
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private:
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GDBRemoteCommunication &m_gdb_comm;
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std::chrono::seconds m_saved_timeout;
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// Don't ever reduce the timeout for a packet, only increase it. If the
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// requested timeout if less than the current timeout, we don't set it
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// and won't need to restore it.
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bool m_timeout_modified;
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};
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GDBRemoteCommunication(const char *comm_name, const char *listener_name);
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~GDBRemoteCommunication() override;
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PacketResult GetAck();
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size_t SendAck();
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size_t SendNack();
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char CalculcateChecksum(llvm::StringRef payload);
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PacketType CheckForPacket(const uint8_t *src, size_t src_len,
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StringExtractorGDBRemote &packet);
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bool GetSendAcks() { return m_send_acks; }
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// Set the global packet timeout.
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//
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// For clients, this is the timeout that gets used when sending
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// packets and waiting for responses. For servers, this is used when waiting
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// for ACKs.
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std::chrono::seconds SetPacketTimeout(std::chrono::seconds packet_timeout) {
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const auto old_packet_timeout = m_packet_timeout;
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m_packet_timeout = packet_timeout;
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return old_packet_timeout;
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}
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std::chrono::seconds GetPacketTimeout() const { return m_packet_timeout; }
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// Start a debugserver instance on the current host using the
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// supplied connection URL.
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Status StartDebugserverProcess(
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const char *url,
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Platform *platform, // If non nullptr, then check with the platform for
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// the GDB server binary if it can't be located
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ProcessLaunchInfo &launch_info, uint16_t *port, const Args *inferior_args,
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int pass_comm_fd); // Communication file descriptor to pass during
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// fork/exec to avoid having to connect/accept
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void DumpHistory(Stream &strm);
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void SetPacketRecorder(repro::PacketRecorder *recorder);
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static llvm::Error ConnectLocally(GDBRemoteCommunication &client,
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GDBRemoteCommunication &server);
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/// Expand GDB run-length encoding.
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static std::string ExpandRLE(std::string);
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protected:
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std::chrono::seconds m_packet_timeout;
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uint32_t m_echo_number;
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LazyBool m_supports_qEcho;
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GDBRemoteCommunicationHistory m_history;
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bool m_send_acks;
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bool m_is_platform; // Set to true if this class represents a platform,
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// false if this class represents a debug session for
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// a single process
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CompressionType m_compression_type;
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PacketResult SendPacketNoLock(llvm::StringRef payload);
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PacketResult SendRawPacketNoLock(llvm::StringRef payload,
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bool skip_ack = false);
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PacketResult ReadPacket(StringExtractorGDBRemote &response,
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Timeout<std::micro> timeout, bool sync_on_timeout);
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PacketResult ReadPacketWithOutputSupport(
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StringExtractorGDBRemote &response, Timeout<std::micro> timeout,
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bool sync_on_timeout,
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llvm::function_ref<void(llvm::StringRef)> output_callback);
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// Pop a packet from the queue in a thread safe manner
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PacketResult PopPacketFromQueue(StringExtractorGDBRemote &response,
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Timeout<std::micro> timeout);
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PacketResult WaitForPacketNoLock(StringExtractorGDBRemote &response,
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Timeout<std::micro> timeout,
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bool sync_on_timeout);
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bool CompressionIsEnabled() {
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return m_compression_type != CompressionType::None;
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}
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// If compression is enabled, decompress the packet in m_bytes and update
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// m_bytes with the uncompressed version.
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// Returns 'true' packet was decompressed and m_bytes is the now-decompressed
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// text.
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// Returns 'false' if unable to decompress or if the checksum was invalid.
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//
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// NB: Once the packet has been decompressed, checksum cannot be computed
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// based
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// on m_bytes. The checksum was for the compressed packet.
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bool DecompressPacket();
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Status StartListenThread(const char *hostname = "127.0.0.1",
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uint16_t port = 0);
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bool JoinListenThread();
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static lldb::thread_result_t ListenThread(lldb::thread_arg_t arg);
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// GDB-Remote read thread
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// . this thread constantly tries to read from the communication
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// class and stores all packets received in a queue. The usual
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// threads read requests simply pop packets off the queue in the
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// usual order.
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// This setup allows us to intercept and handle async packets, such
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// as the notify packet.
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// This method is defined as part of communication.h
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// when the read thread gets any bytes it will pass them on to this function
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void AppendBytesToCache(const uint8_t *bytes, size_t len, bool broadcast,
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lldb::ConnectionStatus status) override;
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private:
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std::queue<StringExtractorGDBRemote> m_packet_queue; // The packet queue
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std::mutex m_packet_queue_mutex; // Mutex for accessing queue
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std::condition_variable
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m_condition_queue_not_empty; // Condition variable to wait for packets
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HostThread m_listen_thread;
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std::string m_listen_url;
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#if defined(HAVE_LIBCOMPRESSION)
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CompressionType m_decompression_scratch_type = CompressionType::None;
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void *m_decompression_scratch = nullptr;
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#endif
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GDBRemoteCommunication(const GDBRemoteCommunication &) = delete;
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const GDBRemoteCommunication &
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operator=(const GDBRemoteCommunication &) = delete;
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};
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} // namespace process_gdb_remote
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} // namespace lldb_private
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namespace llvm {
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template <>
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struct format_provider<
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lldb_private::process_gdb_remote::GDBRemoteCommunication::PacketResult> {
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static void format(const lldb_private::process_gdb_remote::
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GDBRemoteCommunication::PacketResult &state,
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raw_ostream &Stream, StringRef Style);
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};
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} // namespace llvm
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#endif // LLDB_SOURCE_PLUGINS_PROCESS_GDB_REMOTE_GDBREMOTECOMMUNICATION_H
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