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49 lines
1.7 KiB
49 lines
1.7 KiB
4 months ago
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// Copyright 2020 The Pigweed Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License"); you may not
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// use this file except in compliance with the License. You may obtain a copy of
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// the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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// License for the specific language governing permissions and limitations under
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// the License.
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#include <chrono>
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#include "pw_chrono/system_clock.h"
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#include "pw_thread/sleep.h"
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#include "pw_thread/test_threads.h"
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#include "pw_thread_freertos/context.h"
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#include "pw_thread_freertos/options.h"
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namespace pw::thread::test {
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const Options& TestOptionsThread0() {
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static constexpr freertos::Options thread_0_options =
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freertos::Options().set_name("pw::TestThread0");
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return thread_0_options;
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}
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const Options& TestOptionsThread1() {
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static constexpr freertos::Options thread_1_options =
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freertos::Options().set_name("pw::TestThread0");
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return thread_1_options;
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}
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// Although there's no risk of dynamic context re-use, there is a risk
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// running out of heap. The way the FreeRTOS kernel works is that dynamic thread
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// allocations are cleaned up during idle. There is no clean way to cleanly
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// sleep until idle, ergo we simply sleep for a long period in the hope that
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// the application will on average not be able to starve the heap if they
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// execute this test over and over again.
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void WaitUntilDetachedThreadsCleanedUp() {
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this_thread::sleep_for(
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chrono::SystemClock::for_at_least(std::chrono::milliseconds(50)));
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}
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} // namespace pw::thread::test
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