/**************************************************************************** **************************************************************************** *** *** This header was automatically generated from a Linux kernel header *** of the same name, to make information necessary for userspace to *** call into the kernel available to libc. It contains only constants, *** structures, and macros generated from the original header, and thus, *** contains no copyrightable information. *** *** To edit the content of this header, modify the corresponding *** source file (e.g. under external/kernel-headers/original/) then *** run bionic/libc/kernel/tools/update_all.py *** *** Any manual change here will be lost the next time this script will *** be run. You've been warned! *** **************************************************************************** ****************************************************************************/ #ifndef _UAPI_INPUT_H #define _UAPI_INPUT_H #include #include #include #include #include "input-event-codes.h" struct input_event { #if __BITS_PER_LONG != 32 || !defined(__USE_TIME_BITS64) struct timeval time; #define input_event_sec time.tv_sec #define input_event_usec time.tv_usec #else __kernel_ulong_t __sec; #if defined(__sparc__) && defined(__arch64__) unsigned int __usec; unsigned int __pad; #else __kernel_ulong_t __usec; #endif #define input_event_sec __sec #define input_event_usec __usec #endif __u16 type; __u16 code; __s32 value; }; #define EV_VERSION 0x010001 struct input_id { __u16 bustype; __u16 vendor; __u16 product; __u16 version; }; struct input_absinfo { __s32 value; __s32 minimum; __s32 maximum; __s32 fuzz; __s32 flat; __s32 resolution; }; struct input_keymap_entry { #define INPUT_KEYMAP_BY_INDEX (1 << 0) __u8 flags; __u8 len; __u16 index; __u32 keycode; __u8 scancode[32]; }; struct input_mask { __u32 type; __u32 codes_size; __u64 codes_ptr; }; #define EVIOCGVERSION _IOR('E', 0x01, int) #define EVIOCGID _IOR('E', 0x02, struct input_id) #define EVIOCGREP _IOR('E', 0x03, unsigned int[2]) #define EVIOCSREP _IOW('E', 0x03, unsigned int[2]) #define EVIOCGKEYCODE _IOR('E', 0x04, unsigned int[2]) #define EVIOCGKEYCODE_V2 _IOR('E', 0x04, struct input_keymap_entry) #define EVIOCSKEYCODE _IOW('E', 0x04, unsigned int[2]) #define EVIOCSKEYCODE_V2 _IOW('E', 0x04, struct input_keymap_entry) #define EVIOCGNAME(len) _IOC(_IOC_READ, 'E', 0x06, len) #define EVIOCGPHYS(len) _IOC(_IOC_READ, 'E', 0x07, len) #define EVIOCGUNIQ(len) _IOC(_IOC_READ, 'E', 0x08, len) #define EVIOCGPROP(len) _IOC(_IOC_READ, 'E', 0x09, len) #define EVIOCGMTSLOTS(len) _IOC(_IOC_READ, 'E', 0x0a, len) #define EVIOCGKEY(len) _IOC(_IOC_READ, 'E', 0x18, len) #define EVIOCGLED(len) _IOC(_IOC_READ, 'E', 0x19, len) #define EVIOCGSND(len) _IOC(_IOC_READ, 'E', 0x1a, len) #define EVIOCGSW(len) _IOC(_IOC_READ, 'E', 0x1b, len) #define EVIOCGBIT(ev,len) _IOC(_IOC_READ, 'E', 0x20 + (ev), len) #define EVIOCGABS(abs) _IOR('E', 0x40 + (abs), struct input_absinfo) #define EVIOCSABS(abs) _IOW('E', 0xc0 + (abs), struct input_absinfo) #define EVIOCSFF _IOW('E', 0x80, struct ff_effect) #define EVIOCRMFF _IOW('E', 0x81, int) #define EVIOCGEFFECTS _IOR('E', 0x84, int) #define EVIOCGRAB _IOW('E', 0x90, int) #define EVIOCREVOKE _IOW('E', 0x91, int) #define EVIOCGMASK _IOR('E', 0x92, struct input_mask) #define EVIOCSMASK _IOW('E', 0x93, struct input_mask) #define EVIOCSCLOCKID _IOW('E', 0xa0, int) #define ID_BUS 0 #define ID_VENDOR 1 #define ID_PRODUCT 2 #define ID_VERSION 3 #define BUS_PCI 0x01 #define BUS_ISAPNP 0x02 #define BUS_USB 0x03 #define BUS_HIL 0x04 #define BUS_BLUETOOTH 0x05 #define BUS_VIRTUAL 0x06 #define BUS_ISA 0x10 #define BUS_I8042 0x11 #define BUS_XTKBD 0x12 #define BUS_RS232 0x13 #define BUS_GAMEPORT 0x14 #define BUS_PARPORT 0x15 #define BUS_AMIGA 0x16 #define BUS_ADB 0x17 #define BUS_I2C 0x18 #define BUS_HOST 0x19 #define BUS_GSC 0x1A #define BUS_ATARI 0x1B #define BUS_SPI 0x1C #define BUS_RMI 0x1D #define BUS_CEC 0x1E #define BUS_INTEL_ISHTP 0x1F #define MT_TOOL_FINGER 0x00 #define MT_TOOL_PEN 0x01 #define MT_TOOL_PALM 0x02 #define MT_TOOL_DIAL 0x0a #define MT_TOOL_MAX 0x0f #define FF_STATUS_STOPPED 0x00 #define FF_STATUS_PLAYING 0x01 #define FF_STATUS_MAX 0x01 struct ff_replay { __u16 length; __u16 delay; }; struct ff_trigger { __u16 button; __u16 interval; }; struct ff_envelope { __u16 attack_length; __u16 attack_level; __u16 fade_length; __u16 fade_level; }; struct ff_constant_effect { __s16 level; struct ff_envelope envelope; }; struct ff_ramp_effect { __s16 start_level; __s16 end_level; struct ff_envelope envelope; }; struct ff_condition_effect { __u16 right_saturation; __u16 left_saturation; __s16 right_coeff; __s16 left_coeff; __u16 deadband; __s16 center; }; struct ff_periodic_effect { __u16 waveform; __u16 period; __s16 magnitude; __s16 offset; __u16 phase; struct ff_envelope envelope; __u32 custom_len; __s16 __user * custom_data; }; struct ff_rumble_effect { __u16 strong_magnitude; __u16 weak_magnitude; }; struct ff_effect { __u16 type; __s16 id; __u16 direction; struct ff_trigger trigger; struct ff_replay replay; union { struct ff_constant_effect constant; struct ff_ramp_effect ramp; struct ff_periodic_effect periodic; struct ff_condition_effect condition[2]; struct ff_rumble_effect rumble; } u; }; #define FF_RUMBLE 0x50 #define FF_PERIODIC 0x51 #define FF_CONSTANT 0x52 #define FF_SPRING 0x53 #define FF_FRICTION 0x54 #define FF_DAMPER 0x55 #define FF_INERTIA 0x56 #define FF_RAMP 0x57 #define FF_EFFECT_MIN FF_RUMBLE #define FF_EFFECT_MAX FF_RAMP #define FF_SQUARE 0x58 #define FF_TRIANGLE 0x59 #define FF_SINE 0x5a #define FF_SAW_UP 0x5b #define FF_SAW_DOWN 0x5c #define FF_CUSTOM 0x5d #define FF_WAVEFORM_MIN FF_SQUARE #define FF_WAVEFORM_MAX FF_CUSTOM #define FF_GAIN 0x60 #define FF_AUTOCENTER 0x61 #define FF_MAX_EFFECTS FF_GAIN #define FF_MAX 0x7f #define FF_CNT (FF_MAX + 1) #endif