#ifndef _ES31FSHADERFRAMEBUFFERFETCHTESTS_HPP #define _ES31FSHADERFRAMEBUFFERFETCHTESTS_HPP /*------------------------------------------------------------------------- * drawElements Quality Program OpenGL ES 3.1 Module * ------------------------------------------------- * * Copyright 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief EXT Shader Framebuffer Fetch Tests. *//*--------------------------------------------------------------------*/ #include "tcuDefs.hpp" #include "tes31TestCase.hpp" namespace deqp { namespace gles31 { namespace Functional { class ShaderFramebufferFetchTests : public TestCaseGroup { public: ShaderFramebufferFetchTests (Context& context); ~ShaderFramebufferFetchTests (void); void init (void); private: ShaderFramebufferFetchTests& operator= (const ShaderFramebufferFetchTests&); ShaderFramebufferFetchTests (const ShaderFramebufferFetchTests&); }; } // Functional } // gles31 } // deqp #endif // _ES31FSHADERFRAMEBUFFERFETCHTESTS_HPP