// RUN: %clang_cc1 -triple x86_64-apple-darwin10 -fobjc-runtime=macosx-fragile-10.5 -emit-llvm -fobjc-exceptions -mllvm -simplifycfg-sink-common=false -O2 -o - %s | FileCheck %s // // [irgen] [eh] Exception code built with clang (x86_64) crashes // Just check that we don't emit any dead blocks. @interface NSArray @end void f0() { @try { @try { @throw @"a"; } @catch(NSArray *e) { } } @catch (id e) { } } // CHECK-LABEL: define void @f1() void f1() { extern void foo(void); while (1) { // CHECK: call void @objc_exception_try_enter // CHECK-NEXT: getelementptr // CHECK-NEXT: call i32 @_setjmp( // CHECK-NEXT: icmp // CHECK-NEXT: br i1 @try { // CHECK: call void asm sideeffect "", "=*m" // CHECK: call void asm sideeffect "", "*m" // CHECK-NEXT: call void @foo() foo(); // CHECK: call void @objc_exception_try_exit } @finally { break; } } } // Test that modifications to local variables are respected under // optimization. rdar://problem/8160285 // CHECK-LABEL: define i32 @f2() int f2() { extern void foo(void); // CHECK: [[X:%.*]] = alloca i32 // CHECK: store i32 5, i32* [[X]] int x = 0; x += 5; // CHECK: [[SETJMP:%.*]] = call i32 @_setjmp // CHECK-NEXT: [[CAUGHT:%.*]] = icmp eq i32 [[SETJMP]], 0 // CHECK-NEXT: br i1 [[CAUGHT]] @try { // Landing pad. Note that we elide the re-enter. // CHECK: call void asm sideeffect "", "=*m,=*m"(i32* nonnull [[X]] // CHECK-NEXT: call i8* @objc_exception_extract // CHECK-NEXT: [[T1:%.*]] = load i32, i32* [[X]] // CHECK-NEXT: [[T2:%.*]] = add nsw i32 [[T1]], -1 // CHECK: store i32 6, i32* [[X]] x++; // CHECK-NEXT: call void asm sideeffect "", "*m,*m"(i32* nonnull [[X]] // CHECK-NEXT: call void @foo() // CHECK-NEXT: call void @objc_exception_try_exit // CHECK-NEXT: [[T:%.*]] = load i32, i32* [[X]] foo(); } @catch (id) { x--; } return x; } // Test that the cleanup destination is saved when entering a finally // block. rdar://problem/8293901 // CHECK-LABEL: define void @f3() void f3() { extern void f3_helper(int, int*); // CHECK: [[X:%.*]] = alloca i32 // CHECK: [[XPTR:%.*]] = bitcast i32* [[X]] to i8* // CHECK: call void @llvm.lifetime.start.p0i8(i64 4, i8* nonnull [[XPTR]]) // CHECK: store i32 0, i32* [[X]] int x = 0; // CHECK: call void @objc_exception_try_enter( // CHECK: call i32 @_setjmp // CHECK-NEXT: [[DEST1:%.*]] = icmp eq // CHECK-NEXT: br i1 [[DEST1]] @try { // CHECK: call void @f3_helper(i32 0, i32* nonnull [[X]]) // CHECK: call void @objc_exception_try_exit( f3_helper(0, &x); } @finally { // CHECK: call void @objc_exception_try_enter // CHECK: call i32 @_setjmp // CHECK-NEXT: [[DEST2:%.*]] = icmp eq // CHECK-NEXT: br i1 [[DEST2]] @try { // CHECK: call void @f3_helper(i32 1, i32* nonnull [[X]]) // CHECK: call void @objc_exception_try_exit( f3_helper(1, &x); } @finally { // CHECK: call void @f3_helper(i32 2, i32* nonnull [[X]]) f3_helper(2, &x); // This loop is large enough to dissuade the optimizer from just // duplicating the finally block. while (x) f3_helper(3, &x); // This is a switch or maybe some chained branches, but relying // on a specific result from the optimizer is really unstable. // CHECK: [[DEST2]] } // This is a switch or maybe some chained branches, but relying // on a specific result from the optimizer is really unstable. // CHECK: [[DEST1]] } // CHECK: call void @f3_helper(i32 4, i32* nonnull [[X]]) // CHECK-NEXT: call void @llvm.lifetime.end.p0i8(i64 4, i8* nonnull [[XPTR]]) // CHECK-NEXT: ret void f3_helper(4, &x); } // rdar://problem/8440970 void f4() { extern void f4_help(int); // CHECK-LABEL: define void @f4() // CHECK: [[EXNDATA:%.*]] = alloca [[EXNDATA_T:%.*]], align // CHECK: call void @objc_exception_try_enter([[EXNDATA_T]]* nonnull [[EXNDATA]]) // CHECK: call i32 @_setjmp @try { // CHECK: call void @f4_help(i32 0) f4_help(0); // The finally cleanup has two threaded entrypoints after optimization: // finally.no-call-exit: Predecessor is when the catch throws. // CHECK: call i8* @objc_exception_extract([[EXNDATA_T]]* nonnull [[EXNDATA]]) // CHECK-NEXT: call void @f4_help(i32 2) // CHECK-NEXT: br label // -> rethrow // finally.call-exit: Predecessors are the @try and @catch fallthroughs // as well as the no-match case in the catch mechanism. The i1 is whether // to rethrow and should be true only in the last case. // CHECK: phi i8* // CHECK-NEXT: phi i1 // CHECK-NEXT: call void @objc_exception_try_exit([[EXNDATA_T]]* nonnull [[EXNDATA]]) // CHECK-NEXT: call void @f4_help(i32 2) // CHECK-NEXT: br i1 // -> ret, rethrow // ret: // CHECK: ret void // Catch mechanism: // CHECK: call i8* @objc_exception_extract([[EXNDATA_T]]* nonnull [[EXNDATA]]) // CHECK-NEXT: call void @objc_exception_try_enter([[EXNDATA_T]]* nonnull [[EXNDATA]]) // CHECK: call i32 @_setjmp // -> next, finally.no-call-exit // CHECK: call i32 @objc_exception_match // -> finally.call-exit, match } @catch (NSArray *a) { // match: // CHECK: call void @f4_help(i32 1) // CHECK-NEXT: br label // -> finally.call-exit f4_help(1); } @finally { f4_help(2); } // rethrow: // CHECK: phi i8* // CHECK-NEXT: call void @objc_exception_throw(i8* // CHECK-NEXT: unreachable }