""" Test how many times newly loaded binaries are notified; they should be delivered in batches instead of one-by-one. """ from __future__ import print_function import lldb from lldbsuite.test.decorators import * from lldbsuite.test.lldbtest import * from lldbsuite.test import lldbutil class ModuleLoadedNotifysTestCase(TestBase): mydir = TestBase.compute_mydir(__file__) NO_DEBUG_INFO_TESTCASE = True # DynamicLoaderDarwin should batch up notifications about # newly added/removed libraries. Other DynamicLoaders may # not be written this way. @skipUnlessDarwin def setUp(self): # Call super's setUp(). TestBase.setUp(self) # Find the line number to break inside main(). self.line = line_number('main.cpp', '// breakpoint') def test_launch_notifications(self): """Test that lldb broadcasts newly loaded libraries in batches.""" self.build() exe = self.getBuildArtifact("a.out") self.dbg.SetAsync(False) listener = self.dbg.GetListener() listener.StartListeningForEventClass( self.dbg, lldb.SBTarget.GetBroadcasterClassName(), lldb.SBTarget.eBroadcastBitModulesLoaded | lldb.SBTarget.eBroadcastBitModulesUnloaded) # Create a target by the debugger. target = self.dbg.CreateTarget(exe) self.assertTrue(target, VALID_TARGET) # break on main breakpoint = target.BreakpointCreateByName('main', 'a.out') event = lldb.SBEvent() # CreateTarget() generated modules-loaded events; consume them & toss while listener.GetNextEvent(event): True error = lldb.SBError() flags = target.GetLaunchInfo().GetLaunchFlags() process = target.Launch(listener, None, # argv None, # envp None, # stdin_path None, # stdout_path None, # stderr_path None, # working directory flags, # launch flags False, # Stop at entry error) # error self.assertTrue( process.GetState() == lldb.eStateStopped, PROCESS_STOPPED) total_solibs_added = 0 total_solibs_removed = 0 total_modules_added_events = 0 total_modules_removed_events = 0 while listener.GetNextEvent(event): if lldb.SBTarget.EventIsTargetEvent(event): if event.GetType() == lldb.SBTarget.eBroadcastBitModulesLoaded: solib_count = lldb.SBTarget.GetNumModulesFromEvent(event) total_modules_added_events += 1 total_solibs_added += solib_count if self.TraceOn(): # print all of the binaries that have been added added_files = [] i = 0 while i < solib_count: module = lldb.SBTarget.GetModuleAtIndexFromEvent(i, event) added_files.append(module.GetFileSpec().GetFilename()) i = i + 1 print("Loaded files: %s" % (', '.join(added_files))) if event.GetType() == lldb.SBTarget.eBroadcastBitModulesUnloaded: solib_count = lldb.SBTarget.GetNumModulesFromEvent(event) total_modules_removed_events += 1 total_solibs_removed += solib_count if self.TraceOn(): # print all of the binaries that have been removed removed_files = [] i = 0 while i < solib_count: module = lldb.SBTarget.GetModuleAtIndexFromEvent(i, event) removed_files.append(module.GetFileSpec().GetFilename()) i = i + 1 print("Unloaded files: %s" % (', '.join(removed_files))) # This is testing that we get back a small number of events with the loaded # binaries in batches. Check that we got back more than 1 solib per event. # In practice on Darwin today, we get back two events for a do-nothing c # program: a.out and dyld, and then all the rest of the system libraries. avg_solibs_added_per_event = int(float(total_solibs_added) / float(total_modules_added_events)) self.assertGreater(avg_solibs_added_per_event, 1)