// RUN: mlir-rocm-runner %s --shared-libs=%rocm_wrapper_library_dir/librocm-runtime-wrappers%shlibext,%linalg_test_lib_dir/libmlir_runner_utils%shlibext --entry-point-result=void | FileCheck %s func @other_func(%arg0 : f32, %arg1 : memref) { %c0 = constant 0 : index %c1 = constant 1 : index %block_dim = dim %arg1, %c0 : memref gpu.launch blocks(%bx, %by, %bz) in (%grid_x = %c1, %grid_y = %c1, %grid_z = %c1) threads(%tx, %ty, %tz) in (%block_x = %block_dim, %block_y = %c1, %block_z = %c1) { store %arg0, %arg1[%tx] : memref gpu.terminator } return } // CHECK: [1, 1, 1, 1, 1] func @main() { %arg0 = alloc() : memref<5xf32> %21 = constant 5 : i32 %22 = memref_cast %arg0 : memref<5xf32> to memref %cast = memref_cast %22 : memref to memref<*xf32> gpu.host_register %cast : memref<*xf32> %23 = memref_cast %22 : memref to memref<*xf32> call @print_memref_f32(%23) : (memref<*xf32>) -> () %24 = constant 1.0 : f32 %25 = call @mgpuMemGetDeviceMemRef1dFloat(%22) : (memref) -> (memref) call @other_func(%24, %25) : (f32, memref) -> () call @print_memref_f32(%23) : (memref<*xf32>) -> () return } func private @mgpuMemGetDeviceMemRef1dFloat(%ptr : memref) -> (memref) func private @print_memref_f32(%ptr : memref<*xf32>)