/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GLTestContext_DEFINED #define GLTestContext_DEFINED #include "include/gpu/gl/GrGLInterface.h" #include "src/gpu/gl/GrGLUtil.h" #include "tools/gpu/TestContext.h" namespace sk_gpu_test { /** * An offscreen OpenGL context. Provides a GrGLInterface struct of function pointers for the context * This class is intended for Skia's internal testing needs and not for general use. * When SK_GL is not defined the GrGLInterface will always be nullptr. */ class GLTestContext : public TestContext { public: ~GLTestContext() override; GrBackendApi backend() override { return GrBackendApi::kOpenGL; } /** Does this represent a successfully created GL context? */ bool isValid() const; const GrGLInterface* gl() const { return fGLInterface.get(); } /** Used for testing EGLImage integration. Take a GL_TEXTURE_2D and wraps it in an EGL Image */ virtual GrEGLImage texture2DToEGLImage(GrGLuint /*texID*/) const { return nullptr; } virtual void destroyEGLImage(GrEGLImage) const { } /** * Used for testing EGLImage integration. Takes a EGLImage and wraps it in a * GL_TEXTURE_EXTERNAL_OES. */ virtual GrGLuint eglImageToExternalTexture(GrEGLImage) const { return 0; } void testAbandon() override; /** Wait until all GPU work is finished. */ void finish() override; void overrideVersion(const char* version, const char* shadingLanguageVersion); /** * Creates a new GL context of the same type and makes the returned context current * (if not null). */ virtual std::unique_ptr makeNew() const { return nullptr; } template void getGLProcAddress(Ret(GR_GL_FUNCTION_TYPE** out)(Args...), const char* name, const char* ext = nullptr) const { using Proc = Ret(GR_GL_FUNCTION_TYPE*)(Args...); if (!SkStrStartsWith(name, "gl")) { SK_ABORT("getGLProcAddress: proc name must have 'gl' prefix"); *out = nullptr; } else if (ext) { SkString fullname(name); fullname.append(ext); *out = reinterpret_cast(this->onPlatformGetProcAddress(fullname.c_str())); } else { *out = reinterpret_cast(this->onPlatformGetProcAddress(name)); } } sk_sp makeContext(const GrContextOptions& options) override; protected: GLTestContext(); /* * Methods that subclasses must call from their constructors and destructors. */ void init(sk_sp); void teardown() override; virtual GrGLFuncPtr onPlatformGetProcAddress(const char *) const = 0; private: /** Subclass provides the gl interface object if construction was successful. */ sk_sp fOriginalGLInterface; /** The same as fOriginalGLInterface unless the version has been overridden. */ sk_sp fGLInterface; #ifndef SK_GL bool fWasInitialized = false; #endif using INHERITED = TestContext; }; /** * Creates platform-dependent GL context object. The shareContext parameter is in an optional * context with which to share display lists. This should be a pointer to an GLTestContext created * with SkCreatePlatformGLTestContext. NULL indicates that no sharing is to take place. Returns a * valid gl context object or NULL if such can not be created. */ GLTestContext* CreatePlatformGLTestContext(GrGLStandard forcedGpuAPI, GLTestContext *shareContext = nullptr); } // namespace sk_gpu_test #endif