/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_SERVERS_CAMERA_CAMERAFLASHLIGHT_H #define ANDROID_SERVERS_CAMERA_CAMERAFLASHLIGHT_H #include #include #include #include #include "common/CameraProviderManager.h" #include "common/CameraDeviceBase.h" namespace android { /** * FlashControlBase is a base class for flash control. It defines the functions * that a flash control for each camera module/device version should implement. */ class FlashControlBase : public virtual VirtualLightRefBase { public: virtual ~FlashControlBase(); // Whether a camera device has a flash unit. Calling this function may // cause the torch mode to be turned off in HAL v1 devices. If // previously-on torch mode is turned off, // callbacks.torch_mode_status_change() should be invoked. virtual status_t hasFlashUnit(const String8& cameraId, bool *hasFlash) = 0; // set the torch mode to on or off. virtual status_t setTorchMode(const String8& cameraId, bool enabled) = 0; }; /** * CameraFlashlight can be used by camera service to control flashflight. */ class CameraFlashlight : public virtual VirtualLightRefBase { public: CameraFlashlight(sp providerManager, CameraProviderManager::StatusListener* callbacks); virtual ~CameraFlashlight(); // Find all flash units. This must be called before other methods. All // camera devices must be closed when it's called because HAL v1 devices // need to be opened to query available flash modes. status_t findFlashUnits(); // Whether a camera device has a flash unit. Before findFlashUnits() is // called, this function always returns false. bool hasFlashUnit(const String8& cameraId); // set the torch mode to on or off. status_t setTorchMode(const String8& cameraId, bool enabled); // Notify CameraFlashlight that camera service is going to open a camera // device. CameraFlashlight will free the resources that may cause the // camera open to fail. Camera service must call this function before // opening a camera device. status_t prepareDeviceOpen(const String8& cameraId); // Notify CameraFlashlight that camera service has closed a camera // device. CameraFlashlight may invoke callbacks for torch mode // available depending on the implementation. status_t deviceClosed(const String8& cameraId); private: // create flashlight control based on camera module API and camera // device API versions. status_t createFlashlightControl(const String8& cameraId); // mLock should be locked. bool hasFlashUnitLocked(const String8& cameraId); // Check if flash control is in backward compatible mode (simulated torch API by // opening cameras) bool isBackwardCompatibleMode(const String8& cameraId); sp mFlashControl; sp mProviderManager; CameraProviderManager::StatusListener* mCallbacks; SortedVector mOpenedCameraIds; // camera id -> if it has a flash unit KeyedVector mHasFlashlightMap; bool mFlashlightMapInitialized; Mutex mLock; // protect CameraFlashlight API }; /** * Flash control for camera provider v2.4 and above. */ class ProviderFlashControl : public FlashControlBase { public: ProviderFlashControl(sp providerManager); virtual ~ProviderFlashControl(); // FlashControlBase status_t hasFlashUnit(const String8& cameraId, bool *hasFlash); status_t setTorchMode(const String8& cameraId, bool enabled); private: sp mProviderManager; Mutex mLock; }; } // namespace android #endif