/* * Copyright (C) 2013-2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_SERVERS_CAMERA3_STREAM_H #define ANDROID_SERVERS_CAMERA3_STREAM_H #include #include #include #include #include #include "utils/LatencyHistogram.h" #include "Camera3StreamBufferListener.h" #include "Camera3StreamInterface.h" namespace android { namespace camera3 { /** * A class for managing a single stream of input or output data from the camera * device. * * The stream has an internal state machine to track whether it's * connected/configured/etc. * * States: * * STATE_ERROR: A serious error has occurred, stream is unusable. Outstanding * buffers may still be returned. * * STATE_CONSTRUCTED: The stream is ready for configuration, but buffers cannot * be gotten yet. Not connected to any endpoint, no buffers are registered * with the HAL. * * STATE_IN_CONFIG: Configuration has started, but not yet concluded. During this * time, the usage, max_buffers, and priv fields of camera_stream returned by * startConfiguration() may be modified. * * STATE_IN_RE_CONFIG: Configuration has started, and the stream has been * configured before. Need to track separately from IN_CONFIG to avoid * re-registering buffers with HAL. * * STATE_CONFIGURED: Stream is configured, and has registered buffers with the * HAL (if necessary). The stream's getBuffer/returnBuffer work. The priv * pointer may still be modified. * * STATE_PREPARING: The stream's buffers are being pre-allocated for use. On * older HALs, this is done as part of configuration, but in newer HALs * buffers may be allocated at time of first use. But some use cases require * buffer allocation upfront, to minmize disruption due to lengthy allocation * duration. In this state, only prepareNextBuffer() and cancelPrepare() * may be called. * * STATE_IN_IDLE: This is a temporary state only intended to be used for input * streams and only for the case where we need to re-configure the camera device * while the input stream has an outstanding buffer. All other streams should not * be able to switch to this state. For them this is invalid and should be handled * as an unknown state. * * Transition table: * * => STATE_CONSTRUCTED: * When constructed with valid arguments * => STATE_ERROR: * When constructed with invalid arguments * STATE_CONSTRUCTED => STATE_IN_CONFIG: * When startConfiguration() is called * STATE_IN_CONFIG => STATE_CONFIGURED: * When finishConfiguration() is called * STATE_IN_CONFIG => STATE_ERROR: * When finishConfiguration() fails to allocate or register buffers. * STATE_CONFIGURED => STATE_IN_RE_CONFIG: * * When startConfiguration() is called again, after making sure stream is * idle with waitUntilIdle(). * STATE_IN_RE_CONFIG => STATE_CONFIGURED: * When finishConfiguration() is called. * STATE_IN_RE_CONFIG => STATE_ERROR: * When finishConfiguration() fails to allocate or register buffers. * STATE_CONFIGURED => STATE_CONSTRUCTED: * When disconnect() is called after making sure stream is idle with * waitUntilIdle(). * STATE_CONFIGURED => STATE_PREPARING: * When startPrepare is called before the stream has a buffer * queued back into it for the first time. * STATE_PREPARING => STATE_CONFIGURED: * When sufficient prepareNextBuffer calls have been made to allocate * all stream buffers, or cancelPrepare is called. * STATE_CONFIGURED => STATE_ABANDONED: * When the buffer queue of the stream is abandoned. * STATE_CONFIGURED => STATE_IN_IDLE: * Only for an input stream which has an outstanding buffer. * STATE_IN_IDLE => STATE_CONFIGURED: * After the internal re-configuration, the input should revert back to * the configured state. * * Status Tracking: * Each stream is tracked by StatusTracker as a separate component, * depending on the handed out buffer count. The state must be STATE_CONFIGURED * in order for the component to be marked. * * It's marked in one of two ways: * * - ACTIVE: One or more buffers have been handed out (with #getBuffer). * - IDLE: All buffers have been returned (with #returnBuffer), and their * respective release_fence(s) have been signaled. The only exception to this * rule is an input stream that moves to "STATE_IN_IDLE" during internal * re-configuration. * * A typical use case is output streams. When the HAL has any buffers * dequeued, the stream is marked ACTIVE. When the HAL returns all buffers * (e.g. if no capture requests are active), the stream is marked IDLE. * In this use case, the app consumer does not affect the component status. * */ class Camera3Stream : protected camera_stream, public virtual Camera3StreamInterface, public virtual RefBase { public: virtual ~Camera3Stream(); static Camera3Stream* cast(camera_stream *stream); static const Camera3Stream* cast(const camera_stream *stream); /** * Get the stream's ID */ int getId() const; /** * Get the output stream set id. */ int getStreamSetId() const; /** * Is this stream part of a multi-resolution stream set */ bool isMultiResolution() const; /** * Get the HAL stream group id for a multi-resolution stream set */ int getHalStreamGroupId() const; /** * Get the stream's dimensions and format */ uint32_t getWidth() const; uint32_t getHeight() const; int getFormat() const; android_dataspace getDataSpace() const; uint64_t getUsage() const; void setUsage(uint64_t usage); void setFormatOverride(bool formatOverriden); bool isFormatOverridden() const; int getOriginalFormat() const; void setDataSpaceOverride(bool dataSpaceOverriden); bool isDataSpaceOverridden() const; android_dataspace getOriginalDataSpace() const; int getMaxHalBuffers() const; const String8& physicalCameraId() const; void setOfflineProcessingSupport(bool) override; bool getOfflineProcessingSupport() const override; camera_stream* asHalStream() override { return this; } /** * Start the stream configuration process. Returns a handle to the stream's * information to be passed into the HAL device's configure_streams call. * * Until finishConfiguration() is called, no other methods on the stream may be * called. The usage and max_buffers fields of camera_stream may be modified * between start/finishConfiguration, but may not be changed after that. * * Returns NULL in case of error starting configuration. */ camera_stream* startConfiguration(); /** * Check if the stream is mid-configuration (start has been called, but not * finish). Used for lazy completion of configuration. */ bool isConfiguring() const; /** * Completes the stream configuration process. The stream information * structure returned by startConfiguration() may no longer be modified * after this call, but can still be read until the destruction of the * stream. * * streamReconfigured: set to true when a stream is being reconfigured. * * Returns: * OK on a successful configuration * NO_INIT in case of a serious error from the HAL device * NO_MEMORY in case of an error registering buffers * INVALID_OPERATION in case connecting to the consumer failed or consumer * doesn't exist yet. */ status_t finishConfiguration(/*out*/bool* streamReconfigured = nullptr); /** * Cancels the stream configuration process. This returns the stream to the * initial state, allowing it to be configured again later. * This is done if the HAL rejects the proposed combined stream configuration */ status_t cancelConfiguration(); /** * Determine whether the stream has already become in-use (has received * a valid filled buffer), which determines if a stream can still have * prepareNextBuffer called on it. */ bool isUnpreparable(); /** * Mark the stream as unpreparable. */ void markUnpreparable() override; /** * Start stream preparation. May only be called in the CONFIGURED state, * when no valid buffers have yet been returned to this stream. Prepares * up to maxCount buffers, or the maximum number of buffers needed by the * pipeline if maxCount is ALLOCATE_PIPELINE_MAX. * * If no prepartion is necessary, returns OK and does not transition to * PREPARING state. Otherwise, returns NOT_ENOUGH_DATA and transitions * to PREPARING. * * This call performs no allocation, so is quick to call. * * blockRequest specifies whether prepare will block upcoming capture * request. This flag should only be set to false if the caller guarantees * the whole buffer preparation process is done before capture request * comes in. * * Returns: * OK if no more buffers need to be preallocated * NOT_ENOUGH_DATA if calls to prepareNextBuffer are needed to finish * buffer pre-allocation, and transitions to the PREPARING state. * NO_INIT in case of a serious error from the HAL device * INVALID_OPERATION if called when not in CONFIGURED state, or a * valid buffer has already been returned to this stream. */ status_t startPrepare(int maxCount, bool blockRequest); /** * Check if the request on a stream is blocked by prepare. */ bool isBlockedByPrepare() const; /** * Continue stream buffer preparation by allocating the next * buffer for this stream. May only be called in the PREPARED state. * * Returns OK and transitions to the CONFIGURED state if all buffers * are allocated after the call concludes. Otherwise returns NOT_ENOUGH_DATA. * * This call allocates one buffer, which may take several milliseconds for * large buffers. * * Returns: * OK if no more buffers need to be preallocated, and transitions * to the CONFIGURED state. * NOT_ENOUGH_DATA if more calls to prepareNextBuffer are needed to finish * buffer pre-allocation. * NO_INIT in case of a serious error from the HAL device * INVALID_OPERATION if called when not in CONFIGURED state, or a * valid buffer has already been returned to this stream. */ status_t prepareNextBuffer(); /** * Cancel stream preparation early. In case allocation needs to be * stopped, this method transitions the stream back to the CONFIGURED state. * Buffers that have been allocated with prepareNextBuffer remain that way, * but a later use of prepareNextBuffer will require just as many * calls as if the earlier prepare attempt had not existed. * * Returns: * OK if cancellation succeeded, and transitions to the CONFIGURED state * INVALID_OPERATION if not in the PREPARING state * NO_INIT in case of a serious error from the HAL device */ status_t cancelPrepare(); /** * Tear down memory for this stream. This frees all unused gralloc buffers * allocated for this stream, but leaves it ready for operation afterward. * * May only be called in the CONFIGURED state, and keeps the stream in * the CONFIGURED state. * * Returns: * OK if teardown succeeded. * INVALID_OPERATION if not in the CONFIGURED state * NO_INIT in case of a serious error from the HAL device */ status_t tearDown(); /** * Fill in the camera_stream_buffer with the next valid buffer for this * stream, to hand over to the HAL. * * Multiple surfaces could share the same HAL stream, but a request may * be only for a subset of surfaces. In this case, the * Camera3StreamInterface object needs the surface ID information to acquire * buffers for those surfaces. * * This method may only be called once finishConfiguration has been called. * For bidirectional streams, this method applies to the output-side * buffers. * */ status_t getBuffer(camera_stream_buffer *buffer, nsecs_t waitBufferTimeout, const std::vector& surface_ids = std::vector()); /** * Similar to getBuffer() except this method fills multiple buffers. */ status_t getBuffers(std::vector* buffers, nsecs_t waitBufferTimeout); /** * Return a buffer to the stream after use by the HAL. * * Multiple surfaces could share the same HAL stream, but a request may * be only for a subset of surfaces. In this case, the * Camera3StreamInterface object needs the surface ID information to attach * buffers for those surfaces. * * This method may only be called for buffers provided by getBuffer(). * For bidirectional streams, this method applies to the output-side buffers */ status_t returnBuffer(const camera_stream_buffer &buffer, nsecs_t timestamp, bool timestampIncreasing, const std::vector& surface_ids = std::vector(), uint64_t frameNumber = 0); /** * Fill in the camera_stream_buffer with the next valid buffer for this * stream, to hand over to the HAL. * * This method may only be called once finishConfiguration has been called. * For bidirectional streams, this method applies to the input-side * buffers. * * This method also returns the size of the returned input buffer. * * Normally this call will block until the handed out buffer count is less than the stream * max buffer count; if respectHalLimit is set to false, this is ignored. */ status_t getInputBuffer(camera_stream_buffer *buffer, Size* size, bool respectHalLimit = true); /** * Return a buffer to the stream after use by the HAL. * * This method may only be called for buffers provided by getBuffer(). * For bidirectional streams, this method applies to the input-side buffers */ status_t returnInputBuffer(const camera_stream_buffer &buffer); // get the buffer producer of the input buffer queue. // only apply to input streams. status_t getInputBufferProducer(sp *producer); /** * Whether any of the stream's buffers are currently in use by the HAL, * including buffers that have been returned but not yet had their * release fence signaled. */ bool hasOutstandingBuffers() const; /** * Get number of buffers currently handed out to HAL */ size_t getOutstandingBuffersCount() const; enum { TIMEOUT_NEVER = -1 }; /** * Set the status tracker to notify about idle transitions */ virtual status_t setStatusTracker(sp statusTracker); /** * Disconnect stream from its non-HAL endpoint. After this, * start/finishConfiguration must be called before the stream can be used * again. This cannot be called if the stream has outstanding dequeued * buffers. */ status_t disconnect(); /** * Debug dump of the stream's state. */ virtual void dump(int fd, const Vector &args) const; /** * Add a camera3 buffer listener. Adding the same listener twice has * no effect. */ void addBufferListener( wp listener); /** * Remove a camera3 buffer listener. Removing the same listener twice * or the listener that was never added has no effect. */ void removeBufferListener( const sp& listener); // Setting listener will remove previous listener (if exists) virtual void setBufferFreedListener( wp listener) override; /** * Return if the buffer queue of the stream is abandoned. */ bool isAbandoned() const; /** * Switch a configured stream with possibly outstanding buffers in idle * state. Configuration for such streams will be skipped assuming there * are no changes to the stream parameters. */ status_t forceToIdle(); /** * Restore a forced idle stream to configured state, marking it active * in case it contains outstanding buffers. */ status_t restoreConfiguredState(); /** * Notify buffer stream listeners about incoming request with particular frame number. */ void fireBufferRequestForFrameNumber(uint64_t frameNumber, const CameraMetadata& settings) override; protected: const int mId; /** * Stream set id, used to indicate which group of this stream belongs to for buffer sharing * across multiple streams. * * The default value is set to CAMERA3_STREAM_SET_ID_INVALID, which indicates that this stream * doesn't intend to share buffers with any other streams, and this stream will fall back to * the existing BufferQueue mechanism to manage the buffer allocations and buffer circulation. * When a valid stream set id is set, this stream intends to use the Camera3BufferManager to * manage the buffer allocations; the BufferQueue will only handle the buffer transaction * between the producer and consumer. For this case, upon successfully registration, the streams * with the same stream set id will potentially share the buffers allocated by * Camera3BufferManager. */ const int mSetId; const String8 mName; // Zero for formats with fixed buffer size for given dimensions. const size_t mMaxSize; enum StreamState { STATE_ERROR, STATE_CONSTRUCTED, STATE_IN_CONFIG, STATE_IN_RECONFIG, STATE_CONFIGURED, STATE_PREPARING, STATE_ABANDONED, STATE_IN_IDLE } mState; mutable Mutex mLock; Camera3Stream(int id, camera_stream_type type, uint32_t width, uint32_t height, size_t maxSize, int format, android_dataspace dataSpace, camera_stream_rotation_t rotation, const String8& physicalCameraId, const std::unordered_set &sensorPixelModesUsed, int setId, bool isMultiResolution); wp mBufferFreedListener; /** * Interface to be implemented by derived classes */ // getBuffer / returnBuffer implementations // Since camera_stream_buffer includes a raw pointer to the stream, // cast to camera_stream*, implementations must increment the // refcount of the stream manually in getBufferLocked, and decrement it in // returnBufferLocked. virtual status_t getBufferLocked(camera_stream_buffer *buffer, const std::vector& surface_ids = std::vector()); virtual status_t returnBufferLocked(const camera_stream_buffer &buffer, nsecs_t timestamp, const std::vector& surface_ids = std::vector()); virtual status_t getBuffersLocked(std::vector*); virtual status_t getInputBufferLocked(camera_stream_buffer *buffer, Size* size); virtual status_t returnInputBufferLocked( const camera_stream_buffer &buffer); virtual bool hasOutstandingBuffersLocked() const = 0; // Get the buffer producer of the input buffer queue. Only apply to input streams. virtual status_t getInputBufferProducerLocked(sp *producer); // Can return -ENOTCONN when we are already disconnected (not an error) virtual status_t disconnectLocked() = 0; // Configure the buffer queue interface to the other end of the stream, // after the HAL has provided usage and max_buffers values. After this call, // the stream must be ready to produce all buffers for registration with // HAL. // Returns NO_INIT or DEAD_OBJECT if the queue has been abandoned. virtual status_t configureQueueLocked() = 0; // Get the total number of buffers in the queue virtual size_t getBufferCountLocked() = 0; // Get handout output buffer count. virtual size_t getHandoutOutputBufferCountLocked() const = 0; // Get handout input buffer count. virtual size_t getHandoutInputBufferCountLocked() = 0; // Get the usage flags for the other endpoint, or return // INVALID_OPERATION if they cannot be obtained. virtual status_t getEndpointUsage(uint64_t *usage) const = 0; // Return whether the buffer is in the list of outstanding buffers. bool isOutstandingBuffer(const camera_stream_buffer& buffer) const; // Tracking for idle state wp mStatusTracker; // Status tracker component ID int mStatusId; // Tracking for stream prepare - whether this stream can still have // prepareNextBuffer called on it. bool mStreamUnpreparable; uint64_t mUsage; private: // Previously configured stream properties (post HAL override) uint64_t mOldUsage; uint32_t mOldMaxBuffers; int mOldFormat; android_dataspace mOldDataSpace; Condition mOutputBufferReturnedSignal; Condition mInputBufferReturnedSignal; static const nsecs_t kWaitForBufferDuration = 3000000000LL; // 3000 ms void fireBufferListenersLocked(const camera_stream_buffer& buffer, bool acquired, bool output, nsecs_t timestamp = 0, uint64_t frameNumber = 0); List > mBufferListenerList; status_t cancelPrepareLocked(); // Remove the buffer from the list of outstanding buffers. void removeOutstandingBuffer(const camera_stream_buffer& buffer); // Tracking for PREPARING state // State of buffer preallocation. Only true if either prepareNextBuffer // has been called sufficient number of times, or stream configuration // had to register buffers with the HAL bool mPrepared; bool mPrepareBlockRequest; Vector mPreparedBuffers; size_t mPreparedBufferIdx; // Number of buffers allocated on last prepare call. size_t mLastMaxCount; mutable Mutex mOutstandingBuffersLock; // Outstanding buffers dequeued from the stream's buffer queue. List mOutstandingBuffers; // Latency histogram of the wait time for handout buffer count to drop below // max_buffers. static const int32_t kBufferLimitLatencyBinSize = 33; //in ms CameraLatencyHistogram mBufferLimitLatency; //Keep track of original format when the stream is created in case it gets overridden bool mFormatOverridden; const int mOriginalFormat; //Keep track of original dataSpace in case it gets overridden bool mDataSpaceOverridden; const android_dataspace mOriginalDataSpace; String8 mPhysicalCameraId; nsecs_t mLastTimestamp; bool mIsMultiResolution = false; bool mSupportOfflineProcessing = false; }; // class Camera3Stream }; // namespace camera3 }; // namespace android #endif