/* * Copyright (C) 2020 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef _UI_INPUT_THREAD_H #define _UI_INPUT_THREAD_H #include namespace android { /* A thread that loops continuously until destructed to process input events. * * Creating the InputThread starts it immediately. The thread begins looping the loop * function until the InputThread is destroyed. The wake function is used to wake anything * that sleeps in the loop when it is time for the thread to be destroyed. */ class InputThread { public: explicit InputThread(std::string name, std::function loop, std::function wake = nullptr); virtual ~InputThread(); bool isCallingThread(); private: std::string mName; std::function mThreadWake; sp mThread; }; } // namespace android #endif // _UI_INPUT_THREAD_H