// Copyright (C) 2018 The Android Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. syntax = "proto2"; // This file must be synchronized between // Emulator (branch aosp/emu-master-dev): // external/qemu/android/android-emu/android/snapshot/proto/snapshot.proto // // Android Studio (branch goog/studio-master-dev): // tools/adt/idea/android/src/com/android/emulator/snapshot.proto // // If you modify one, please modify the other. package emulator_snapshot; option java_package = "com.android.emulator.snapshot"; message Image { enum Type { IMAGE_TYPE_UNKNOWN = 0; IMAGE_TYPE_KERNEL = 1; IMAGE_TYPE_KERNEL_RANCHU = 2; IMAGE_TYPE_SYSTEM = 3; IMAGE_TYPE_SYSTEM_COPY = 4; IMAGE_TYPE_DATA = 5; IMAGE_TYPE_DATA_COPY = 6; IMAGE_TYPE_RAMDISK = 7; IMAGE_TYPE_SDCARD = 8; IMAGE_TYPE_CACHE = 9; IMAGE_TYPE_VENDOR = 10; IMAGE_TYPE_ENCRYPTION_KEY = 11; } optional Type type = 1; optional string path = 2; optional bool present = 3; optional int64 size = 4; optional int64 modification_time = 5; } message Host { optional string gpu_driver = 4; optional int32 hypervisor = 5; } message Config { // Features are int32, not enums here to make sure we don't have to update // one more protobuf definition with every single new feature flag, even // when the code doesn't really care about the actual meaning for them, // only for the values. repeated int32 enabled_features = 1; // This holds the renderer; int32 for the same reason as |enabled_features|. optional int32 selected_renderer = 2; optional int32 cpu_core_count = 3; optional int64 ram_size_bytes = 4; } message SaveStats { // Type of save // 0: non-incremental // 1: incremental optional uint32 incremental = 1; // Time taken to save. optional uint64 duration = 2; // How many changed bytes in RAM. optional uint64 ram_changed_bytes = 3; } message Snapshot { // Update every time when introducing some breaking changes that make the // previous loading code break when trying to load the new snapshot. // NOTE: if the old code is fine with just skipping the new fields or not // getting the meaning of new values, |version| should remain // unchanged. optional int32 version = 1; // Purely informative: when this snapshot was created, Unix timestamp. optional int64 creation_time = 2; // List of mounted disk images used during the snapshot creation. repeated Image images = 3; // Description of the host machine properties needed to load this snapshot. optional Host host = 4; // Description of the emulator configuration needed for this snapshot. // NOTE: try not to duplicate the configuration that's already in // hardware-qemu.ini; only add what's either not there or what // could've been overridden during process initialization. optional Config config = 5; // Set if the snapshot failed to load during the last attempt. // Code is up to the application to define, with 0 meaning 'not failed' just // in case. optional int64 failed_to_load_reason_code = 7; // Set if data image is mounted. // User build and userdebug build mount data partition at different time. // But it should be done before boot finished, so this field is very likely // to be true. // We snapshot it here just in case someday we support snapshot during // booting. optional bool guest_data_partition_mounted = 8; // Emulator rotation angle, in right angles (e.g. 1 is 90 degrees, 2 is 180 // etc). optional int32 rotation = 9; // Number of invalid loads / crashes that happened under this snapshot. optional int32 invalid_loads = 10; // Number of successful loads. optional int32 successful_loads = 11; // The name given to the snapshot by the user. Independent of the // file name. optional string logical_name = 12; // The file name of this snapshot's parent. The parent is the // snapshot that was loaded into the AVD prior to this snapshot // being taken optional string parent = 13; // Arbitrary description added by the user optional string description = 14; // Record of save stats. repeated SaveStats save_stats = 15; // Folded state. optional bool folded = 16; // Emulator boot parameters repeated string launch_parameters = 17; // Emulator build ID optional string emulator_build_id = 18; // System image build ID optional string system_image_build_id = 19; }