/* $NetBSD: res_send.c,v 1.9 2006/01/24 17:41:25 christos Exp $ */ /* * Copyright (c) 1985, 1989, 1993 * The Regents of the University of California. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed by the University of * California, Berkeley and its contributors. * 4. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ /* * Portions Copyright (c) 1993 by Digital Equipment Corporation. * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies, and that * the name of Digital Equipment Corporation not be used in advertising or * publicity pertaining to distribution of the document or software without * specific, written prior permission. * * THE SOFTWARE IS PROVIDED "AS IS" AND DIGITAL EQUIPMENT CORP. DISCLAIMS ALL * WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL DIGITAL EQUIPMENT * CORPORATION BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR * PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS * ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS * SOFTWARE. */ /* * Copyright (c) 2004 by Internet Systems Consortium, Inc. ("ISC") * Portions Copyright (c) 1996-1999 by Internet Software Consortium. * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT * OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ /* * Send query to name server and wait for reply. */ #define LOG_TAG "resolv" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include // ResNsendFlags #include #include #include "DnsTlsDispatcher.h" #include "DnsTlsTransport.h" #include "Experiments.h" #include "PrivateDnsConfiguration.h" #include "netd_resolv/resolv.h" #include "private/android_filesystem_config.h" #include "res_comp.h" #include "res_debug.h" #include "resolv_cache.h" #include "stats.h" #include "stats.pb.h" #include "util.h" using namespace std::chrono_literals; // TODO: use the namespace something like android::netd_resolv for libnetd_resolv using android::base::ErrnoError; using android::base::Result; using android::net::CacheStatus; using android::net::DnsQueryEvent; using android::net::DnsTlsDispatcher; using android::net::DnsTlsTransport; using android::net::IpVersion; using android::net::IV_IPV4; using android::net::IV_IPV6; using android::net::IV_UNKNOWN; using android::net::LinuxErrno; using android::net::NetworkDnsEventReported; using android::net::NS_T_INVALID; using android::net::NsRcode; using android::net::NsType; using android::net::PrivateDnsConfiguration; using android::net::PrivateDnsMode; using android::net::PrivateDnsModes; using android::net::PrivateDnsStatus; using android::net::PROTO_TCP; using android::net::PROTO_UDP; using android::netdutils::IPSockAddr; using android::netdutils::Slice; using android::netdutils::Stopwatch; static int send_vc(res_state statp, res_params* params, const uint8_t* buf, int buflen, uint8_t* ans, int anssiz, int* terrno, size_t ns, time_t* at, int* rcode, int* delay); static int send_dg(res_state statp, res_params* params, const uint8_t* buf, int buflen, uint8_t* ans, int anssiz, int* terrno, size_t* ns, int* v_circuit, int* gotsomewhere, time_t* at, int* rcode, int* delay); static void dump_error(const char*, const struct sockaddr*, int); static int sock_eq(struct sockaddr*, struct sockaddr*); static int connect_with_timeout(int sock, const struct sockaddr* nsap, socklen_t salen, const struct timespec timeout); static int retrying_poll(const int sock, short events, const struct timespec* finish); static int res_tls_send(res_state, const Slice query, const Slice answer, int* rcode, bool* fallback); NsType getQueryType(const uint8_t* msg, size_t msgLen) { ns_msg handle; ns_rr rr; if (ns_initparse((const uint8_t*)msg, msgLen, &handle) < 0 || ns_parserr(&handle, ns_s_qd, 0, &rr) < 0) { return NS_T_INVALID; } return static_cast(ns_rr_type(rr)); } IpVersion ipFamilyToIPVersion(const int ipFamily) { switch (ipFamily) { case AF_INET: return IV_IPV4; case AF_INET6: return IV_IPV6; default: return IV_UNKNOWN; } } // BEGIN: Code copied from ISC eventlib // TODO: move away from this code #define BILLION 1000000000 static struct timespec evConsTime(time_t sec, long nsec) { struct timespec x; x.tv_sec = sec; x.tv_nsec = nsec; return (x); } static struct timespec evAddTime(struct timespec addend1, struct timespec addend2) { struct timespec x; x.tv_sec = addend1.tv_sec + addend2.tv_sec; x.tv_nsec = addend1.tv_nsec + addend2.tv_nsec; if (x.tv_nsec >= BILLION) { x.tv_sec++; x.tv_nsec -= BILLION; } return (x); } static struct timespec evSubTime(struct timespec minuend, struct timespec subtrahend) { struct timespec x; x.tv_sec = minuend.tv_sec - subtrahend.tv_sec; if (minuend.tv_nsec >= subtrahend.tv_nsec) x.tv_nsec = minuend.tv_nsec - subtrahend.tv_nsec; else { x.tv_nsec = BILLION - subtrahend.tv_nsec + minuend.tv_nsec; x.tv_sec--; } return (x); } static int evCmpTime(struct timespec a, struct timespec b) { #define SGN(x) ((x) < 0 ? (-1) : (x) > 0 ? (1) : (0)); time_t s = a.tv_sec - b.tv_sec; long n; if (s != 0) return SGN(s); n = a.tv_nsec - b.tv_nsec; return SGN(n); } static struct timespec evNowTime(void) { struct timespec tsnow; clock_gettime(CLOCK_REALTIME, &tsnow); return tsnow; } // END: Code copied from ISC eventlib /* BIONIC-BEGIN: implement source port randomization */ static int random_bind(int s, int family) { sockaddr_union u; int j; socklen_t slen; /* clear all, this also sets the IP4/6 address to 'any' */ memset(&u, 0, sizeof u); switch (family) { case AF_INET: u.sin.sin_family = family; slen = sizeof u.sin; break; case AF_INET6: u.sin6.sin6_family = family; slen = sizeof u.sin6; break; default: errno = EPROTO; return -1; } /* first try to bind to a random source port a few times */ for (j = 0; j < 10; j++) { /* find a random port between 1025 .. 65534 */ int port = 1025 + (arc4random_uniform(65535 - 1025)); if (family == AF_INET) u.sin.sin_port = htons(port); else u.sin6.sin6_port = htons(port); if (!bind(s, &u.sa, slen)) return 0; } // nothing after 10 attempts, our network table is probably busy // let the system decide which port is best if (family == AF_INET) u.sin.sin_port = 0; else u.sin6.sin6_port = 0; return bind(s, &u.sa, slen); } /* BIONIC-END */ // Disables all nameservers other than selectedServer static void res_set_usable_server(int selectedServer, int nscount, bool usable_servers[]) { int usableIndex = 0; for (int ns = 0; ns < nscount; ns++) { if (usable_servers[ns]) ++usableIndex; if (usableIndex != selectedServer) usable_servers[ns] = false; } } // Looks up the nameserver address in res.nsaddrs[], returns the ns number if found, otherwise -1. static int res_ourserver_p(res_state statp, const sockaddr* sa) { const sockaddr_in *inp, *srv; const sockaddr_in6 *in6p, *srv6; int ns = 0; switch (sa->sa_family) { case AF_INET: inp = (const struct sockaddr_in*) (const void*) sa; for (const IPSockAddr& ipsa : statp->nsaddrs) { sockaddr_storage ss = ipsa; srv = reinterpret_cast(&ss); if (srv->sin_family == inp->sin_family && srv->sin_port == inp->sin_port && (srv->sin_addr.s_addr == INADDR_ANY || srv->sin_addr.s_addr == inp->sin_addr.s_addr)) return ns; ++ns; } break; case AF_INET6: in6p = (const struct sockaddr_in6*) (const void*) sa; for (const IPSockAddr& ipsa : statp->nsaddrs) { sockaddr_storage ss = ipsa; srv6 = reinterpret_cast(&ss); if (srv6->sin6_family == in6p->sin6_family && srv6->sin6_port == in6p->sin6_port && #ifdef HAVE_SIN6_SCOPE_ID (srv6->sin6_scope_id == 0 || srv6->sin6_scope_id == in6p->sin6_scope_id) && #endif (IN6_IS_ADDR_UNSPECIFIED(&srv6->sin6_addr) || IN6_ARE_ADDR_EQUAL(&srv6->sin6_addr, &in6p->sin6_addr))) return ns; ++ns; } break; default: break; } return -1; } /* int * res_nameinquery(name, type, cl, buf, eom) * look for (name, type, cl) in the query section of packet (buf, eom) * requires: * buf + HFIXEDSZ <= eom * returns: * -1 : format error * 0 : not found * >0 : found * author: * paul vixie, 29may94 */ int res_nameinquery(const char* name, int type, int cl, const uint8_t* buf, const uint8_t* eom) { const uint8_t* cp = buf + HFIXEDSZ; int qdcount = ntohs(((const HEADER*) (const void*) buf)->qdcount); while (qdcount-- > 0) { char tname[MAXDNAME + 1]; int n = dn_expand(buf, eom, cp, tname, sizeof tname); if (n < 0) return (-1); cp += n; if (cp + 2 * INT16SZ > eom) return (-1); int ttype = ntohs(*reinterpret_cast(cp)); cp += INT16SZ; int tclass = ntohs(*reinterpret_cast(cp)); cp += INT16SZ; if (ttype == type && tclass == cl && ns_samename(tname, name) == 1) return (1); } return (0); } /* int * res_queriesmatch(buf1, eom1, buf2, eom2) * is there a 1:1 mapping of (name,type,class) * in (buf1,eom1) and (buf2,eom2)? * returns: * -1 : format error * 0 : not a 1:1 mapping * >0 : is a 1:1 mapping * author: * paul vixie, 29may94 */ int res_queriesmatch(const uint8_t* buf1, const uint8_t* eom1, const uint8_t* buf2, const uint8_t* eom2) { const uint8_t* cp = buf1 + HFIXEDSZ; int qdcount = ntohs(((const HEADER*) (const void*) buf1)->qdcount); if (buf1 + HFIXEDSZ > eom1 || buf2 + HFIXEDSZ > eom2) return (-1); /* * Only header section present in replies to * dynamic update packets. */ if ((((const HEADER*) (const void*) buf1)->opcode == ns_o_update) && (((const HEADER*) (const void*) buf2)->opcode == ns_o_update)) return (1); if (qdcount != ntohs(((const HEADER*) (const void*) buf2)->qdcount)) return (0); while (qdcount-- > 0) { char tname[MAXDNAME + 1]; int n = dn_expand(buf1, eom1, cp, tname, sizeof tname); if (n < 0) return (-1); cp += n; if (cp + 2 * INT16SZ > eom1) return (-1); int ttype = ntohs(*reinterpret_cast(cp)); cp += INT16SZ; int tclass = ntohs(*reinterpret_cast(cp)); cp += INT16SZ; if (!res_nameinquery(tname, ttype, tclass, buf2, eom2)) return (0); } return (1); } static DnsQueryEvent* addDnsQueryEvent(NetworkDnsEventReported* event) { return event->mutable_dns_query_events()->add_dns_query_event(); } static bool isNetworkRestricted(int terrno) { // It's possible that system was in some network restricted mode, which blocked // the operation of sending packet and resulted in EPERM errno. // It would be no reason to keep retrying on that case. // TODO: Check the system status to know if network restricted mode is // enabled. return (terrno == EPERM); } int res_nsend(res_state statp, const uint8_t* buf, int buflen, uint8_t* ans, int anssiz, int* rcode, uint32_t flags, std::chrono::milliseconds sleepTimeMs) { LOG(DEBUG) << __func__; // Should not happen if (anssiz < HFIXEDSZ) { // TODO: Remove errno once callers stop using it errno = EINVAL; return -EINVAL; } res_pquery(buf, buflen); int anslen = 0; Stopwatch cacheStopwatch; ResolvCacheStatus cache_status = resolv_cache_lookup(statp->netid, buf, buflen, ans, anssiz, &anslen, flags); const int32_t cacheLatencyUs = saturate_cast(cacheStopwatch.timeTakenUs()); if (cache_status == RESOLV_CACHE_FOUND) { HEADER* hp = (HEADER*)(void*)ans; *rcode = hp->rcode; DnsQueryEvent* dnsQueryEvent = addDnsQueryEvent(statp->event); dnsQueryEvent->set_latency_micros(cacheLatencyUs); dnsQueryEvent->set_cache_hit(static_cast(cache_status)); dnsQueryEvent->set_type(getQueryType(buf, buflen)); return anslen; } else if (cache_status != RESOLV_CACHE_UNSUPPORTED) { // had a cache miss for a known network, so populate the thread private // data so the normal resolve path can do its thing resolv_populate_res_for_net(statp); } if (statp->nameserverCount() == 0) { // We have no nameservers configured, so there's no point trying. // Tell the cache the query failed, or any retries and anyone else asking the same // question will block for PENDING_REQUEST_TIMEOUT seconds instead of failing fast. _resolv_cache_query_failed(statp->netid, buf, buflen, flags); // TODO: Remove errno once callers stop using it errno = ESRCH; return -ESRCH; } // If parallel_lookup is enabled, it might be required to wait some time to avoid // gateways drop packets if queries are sent too close together if (sleepTimeMs != 0ms) { std::this_thread::sleep_for(sleepTimeMs); } // DoT if (!(statp->netcontext_flags & NET_CONTEXT_FLAG_USE_LOCAL_NAMESERVERS)) { bool fallback = false; int resplen = res_tls_send(statp, Slice(const_cast(buf), buflen), Slice(ans, anssiz), rcode, &fallback); if (resplen > 0) { LOG(DEBUG) << __func__ << ": got answer from DoT"; res_pquery(ans, resplen); if (cache_status == RESOLV_CACHE_NOTFOUND) { resolv_cache_add(statp->netid, buf, buflen, ans, resplen); } return resplen; } if (!fallback) { _resolv_cache_query_failed(statp->netid, buf, buflen, flags); return -ETIMEDOUT; } } res_stats stats[MAXNS]{}; res_params params; int revision_id = resolv_cache_get_resolver_stats(statp->netid, ¶ms, stats, statp->nsaddrs); if (revision_id < 0) { // TODO: Remove errno once callers stop using it errno = ESRCH; return -ESRCH; } bool usable_servers[MAXNS]; int usableServersCount = android_net_res_stats_get_usable_servers( ¶ms, stats, statp->nameserverCount(), usable_servers); if (statp->sort_nameservers) { // It's unnecessary to mark a DNS server as unusable since broken servers will be less // likely to be chosen. for (int i = 0; i < statp->nameserverCount(); i++) { usable_servers[i] = true; } } // TODO: Let it always choose the first nameserver when sort_nameservers is enabled. if ((flags & ANDROID_RESOLV_NO_RETRY) && usableServersCount > 1) { auto hp = reinterpret_cast(buf); // Select a random server based on the query id int selectedServer = (hp->id % usableServersCount) + 1; res_set_usable_server(selectedServer, statp->nameserverCount(), usable_servers); } // Send request, RETRY times, or until successful. int retryTimes = (flags & ANDROID_RESOLV_NO_RETRY) ? 1 : params.retry_count; int useTcp = buflen > PACKETSZ; int gotsomewhere = 0; // Use an impossible error code as default value int terrno = ETIME; for (int attempt = 0; attempt < retryTimes; ++attempt) { for (size_t ns = 0; ns < statp->nsaddrs.size(); ++ns) { if (!usable_servers[ns]) continue; *rcode = RCODE_INTERNAL_ERROR; // Get server addr const IPSockAddr& serverSockAddr = statp->nsaddrs[ns]; LOG(DEBUG) << __func__ << ": Querying server (# " << ns + 1 << ") address = " << serverSockAddr.toString(); ::android::net::Protocol query_proto = useTcp ? PROTO_TCP : PROTO_UDP; time_t query_time = 0; int delay = 0; bool fallbackTCP = false; const bool shouldRecordStats = (attempt == 0); int resplen; Stopwatch queryStopwatch; int retry_count_for_event = 0; size_t actualNs = ns; // Use an impossible error code as default value terrno = ETIME; if (useTcp) { // TCP; at most one attempt per server. attempt = retryTimes; resplen = send_vc(statp, ¶ms, buf, buflen, ans, anssiz, &terrno, ns, &query_time, rcode, &delay); if (buflen <= PACKETSZ && resplen <= 0 && statp->tc_mode == aidl::android::net::IDnsResolver::TC_MODE_UDP_TCP) { // reset to UDP for next query on next DNS server if resolver is currently doing // TCP fallback retry and current server does not support TCP connectin useTcp = false; } LOG(INFO) << __func__ << ": used send_vc " << resplen << " terrno: " << terrno; } else { // UDP resplen = send_dg(statp, ¶ms, buf, buflen, ans, anssiz, &terrno, &actualNs, &useTcp, &gotsomewhere, &query_time, rcode, &delay); fallbackTCP = useTcp ? true : false; retry_count_for_event = attempt; LOG(INFO) << __func__ << ": used send_dg " << resplen << " terrno: " << terrno; } const IPSockAddr& receivedServerAddr = statp->nsaddrs[actualNs]; DnsQueryEvent* dnsQueryEvent = addDnsQueryEvent(statp->event); dnsQueryEvent->set_cache_hit(static_cast(cache_status)); // When |retryTimes| > 1, we cannot actually know the correct latency value if we // received the answer from the previous server. So temporarily set the latency as -1 if // that condition happened. // TODO: make the latency value accurate. dnsQueryEvent->set_latency_micros( (actualNs == ns) ? saturate_cast(queryStopwatch.timeTakenUs()) : -1); dnsQueryEvent->set_dns_server_index(actualNs); dnsQueryEvent->set_ip_version(ipFamilyToIPVersion(receivedServerAddr.family())); dnsQueryEvent->set_retry_times(retry_count_for_event); dnsQueryEvent->set_rcode(static_cast(*rcode)); dnsQueryEvent->set_protocol(query_proto); dnsQueryEvent->set_type(getQueryType(buf, buflen)); dnsQueryEvent->set_linux_errno(static_cast(terrno)); // Only record stats the first time we try a query. This ensures that // queries that deterministically fail (e.g., a name that always returns // SERVFAIL or times out) do not unduly affect the stats. if (shouldRecordStats) { // (b/151166599): This is a workaround to prevent that DnsResolver calculates the // reliability of DNS servers from being broken when network restricted mode is // enabled. // TODO: Introduce the new server selection instead of skipping stats recording. if (!isNetworkRestricted(terrno)) { res_sample sample; res_stats_set_sample(&sample, query_time, *rcode, delay); // KeepListening UDP mechanism is incompatible with usable_servers of legacy // stats, so keep the old logic for now. // TODO: Replace usable_servers of legacy stats with new one. resolv_cache_add_resolver_stats_sample( statp->netid, revision_id, serverSockAddr, sample, params.max_samples); resolv_stats_add(statp->netid, receivedServerAddr, dnsQueryEvent); } } if (resplen == 0) continue; if (fallbackTCP) { ns--; continue; } if (resplen < 0) { _resolv_cache_query_failed(statp->netid, buf, buflen, flags); statp->closeSockets(); return -terrno; }; LOG(DEBUG) << __func__ << ": got answer:"; res_pquery(ans, (resplen > anssiz) ? anssiz : resplen); if (cache_status == RESOLV_CACHE_NOTFOUND) { resolv_cache_add(statp->netid, buf, buflen, ans, resplen); } statp->closeSockets(); return (resplen); } // for each ns } // for each retry statp->closeSockets(); terrno = useTcp ? terrno : gotsomewhere ? ETIMEDOUT : ECONNREFUSED; // TODO: Remove errno once callers stop using it errno = useTcp ? terrno : gotsomewhere ? ETIMEDOUT /* no answer obtained */ : ECONNREFUSED /* no nameservers found */; _resolv_cache_query_failed(statp->netid, buf, buflen, flags); return -terrno; } static struct timespec get_timeout(res_state statp, const res_params* params, const int ns) { int msec; // Legacy algorithm which scales the timeout by nameserver number. // For instance, with 4 nameservers: 5s, 2.5s, 5s, 10s // This has no effect with 1 or 2 nameservers msec = params->base_timeout_msec << ns; if (ns > 0) { msec /= statp->nameserverCount(); } // For safety, don't allow OEMs and experiments to configure a timeout shorter than 1s. if (msec < 1000) { msec = 1000; // Use at least 1000ms } LOG(INFO) << __func__ << ": using timeout of " << msec << " msec"; struct timespec result; result.tv_sec = msec / 1000; result.tv_nsec = (msec % 1000) * 1000000; return result; } static int send_vc(res_state statp, res_params* params, const uint8_t* buf, int buflen, uint8_t* ans, int anssiz, int* terrno, size_t ns, time_t* at, int* rcode, int* delay) { *at = time(NULL); *delay = 0; const HEADER* hp = (const HEADER*) (const void*) buf; HEADER* anhp = (HEADER*) (void*) ans; struct sockaddr* nsap; int nsaplen; int truncating, connreset, n; uint8_t* cp; LOG(INFO) << __func__ << ": using send_vc"; // It should never happen, but just in case. if (ns >= statp->nsaddrs.size()) { LOG(ERROR) << __func__ << ": Out-of-bound indexing: " << ns; *terrno = EINVAL; return -1; } sockaddr_storage ss = statp->nsaddrs[ns]; nsap = reinterpret_cast(&ss); nsaplen = sockaddrSize(nsap); connreset = 0; same_ns: truncating = 0; struct timespec start_time = evNowTime(); /* Are we still talking to whom we want to talk to? */ if (statp->tcp_nssock >= 0 && (statp->_flags & RES_F_VC) != 0) { struct sockaddr_storage peer; socklen_t size = sizeof peer; unsigned old_mark; socklen_t mark_size = sizeof(old_mark); if (getpeername(statp->tcp_nssock, (struct sockaddr*)(void*)&peer, &size) < 0 || !sock_eq((struct sockaddr*)(void*)&peer, nsap) || getsockopt(statp->tcp_nssock, SOL_SOCKET, SO_MARK, &old_mark, &mark_size) < 0 || old_mark != statp->_mark) { statp->closeSockets(); } } if (statp->tcp_nssock < 0 || (statp->_flags & RES_F_VC) == 0) { if (statp->tcp_nssock >= 0) statp->closeSockets(); statp->tcp_nssock.reset(socket(nsap->sa_family, SOCK_STREAM | SOCK_CLOEXEC, 0)); if (statp->tcp_nssock < 0) { *terrno = errno; PLOG(DEBUG) << __func__ << ": socket(vc): "; switch (errno) { case EPROTONOSUPPORT: case EPFNOSUPPORT: case EAFNOSUPPORT: return 0; default: return -1; } } const uid_t uid = statp->enforce_dns_uid ? AID_DNS : statp->uid; resolv_tag_socket(statp->tcp_nssock, uid, statp->pid); if (statp->_mark != MARK_UNSET) { if (setsockopt(statp->tcp_nssock, SOL_SOCKET, SO_MARK, &statp->_mark, sizeof(statp->_mark)) < 0) { *terrno = errno; PLOG(DEBUG) << __func__ << ": setsockopt: "; return -1; } } errno = 0; if (random_bind(statp->tcp_nssock, nsap->sa_family) < 0) { *terrno = errno; dump_error("bind/vc", nsap, nsaplen); statp->closeSockets(); return (0); } if (connect_with_timeout(statp->tcp_nssock, nsap, (socklen_t)nsaplen, get_timeout(statp, params, ns)) < 0) { *terrno = errno; dump_error("connect/vc", nsap, nsaplen); statp->closeSockets(); /* * The way connect_with_timeout() is implemented prevents us from reliably * determining whether this was really a timeout or e.g. ECONNREFUSED. Since * currently both cases are handled in the same way, there is no need to * change this (yet). If we ever need to reliably distinguish between these * cases, both connect_with_timeout() and retrying_poll() need to be * modified, though. */ *rcode = RCODE_TIMEOUT; return (0); } statp->_flags |= RES_F_VC; } /* * Send length & message */ uint16_t len = htons(static_cast(buflen)); const iovec iov[] = { {.iov_base = &len, .iov_len = INT16SZ}, {.iov_base = const_cast(buf), .iov_len = static_cast(buflen)}, }; if (writev(statp->tcp_nssock, iov, 2) != (INT16SZ + buflen)) { *terrno = errno; PLOG(DEBUG) << __func__ << ": write failed: "; statp->closeSockets(); return (0); } /* * Receive length & response */ read_len: cp = ans; len = INT16SZ; while ((n = read(statp->tcp_nssock, (char*)cp, (size_t)len)) > 0) { cp += n; if ((len -= n) == 0) break; } if (n <= 0) { *terrno = errno; PLOG(DEBUG) << __func__ << ": read failed: "; statp->closeSockets(); /* * A long running process might get its TCP * connection reset if the remote server was * restarted. Requery the server instead of * trying a new one. When there is only one * server, this means that a query might work * instead of failing. We only allow one reset * per query to prevent looping. */ if (*terrno == ECONNRESET && !connreset) { connreset = 1; goto same_ns; } return (0); } uint16_t resplen = ntohs(*reinterpret_cast(ans)); if (resplen > anssiz) { LOG(DEBUG) << __func__ << ": response truncated"; truncating = 1; len = anssiz; } else len = resplen; if (len < HFIXEDSZ) { /* * Undersized message. */ LOG(DEBUG) << __func__ << ": undersized: " << len; *terrno = EMSGSIZE; statp->closeSockets(); return (0); } cp = ans; while (len != 0 && (n = read(statp->tcp_nssock, (char*)cp, (size_t)len)) > 0) { cp += n; len -= n; } if (n <= 0) { *terrno = errno; PLOG(DEBUG) << __func__ << ": read(vc): "; statp->closeSockets(); return (0); } if (truncating) { /* * Flush rest of answer so connection stays in synch. */ anhp->tc = 1; len = resplen - anssiz; while (len != 0) { char junk[PACKETSZ]; n = read(statp->tcp_nssock, junk, (len > sizeof junk) ? sizeof junk : len); if (n > 0) len -= n; else break; } LOG(WARNING) << __func__ << ": resplen " << resplen << " exceeds buf size " << anssiz; // return size should never exceed container size resplen = anssiz; } /* * If the calling application has bailed out of * a previous call and failed to arrange to have * the circuit closed or the server has got * itself confused, then drop the packet and * wait for the correct one. */ if (hp->id != anhp->id) { LOG(DEBUG) << __func__ << ": ld answer (unexpected):"; res_pquery(ans, resplen); goto read_len; } /* * All is well, or the error is fatal. Signal that the * next nameserver ought not be tried. */ if (resplen > 0) { struct timespec done = evNowTime(); *delay = res_stats_calculate_rtt(&done, &start_time); *rcode = anhp->rcode; } *terrno = 0; return (resplen); } /* return -1 on error (errno set), 0 on success */ static int connect_with_timeout(int sock, const sockaddr* nsap, socklen_t salen, const timespec timeout) { int res, origflags; origflags = fcntl(sock, F_GETFL, 0); fcntl(sock, F_SETFL, origflags | O_NONBLOCK); res = connect(sock, nsap, salen); if (res < 0 && errno != EINPROGRESS) { res = -1; goto done; } if (res != 0) { timespec now = evNowTime(); timespec finish = evAddTime(now, timeout); LOG(INFO) << __func__ << ": " << sock << " send_vc"; res = retrying_poll(sock, POLLIN | POLLOUT, &finish); if (res <= 0) { res = -1; } } done: fcntl(sock, F_SETFL, origflags); LOG(INFO) << __func__ << ": " << sock << " connect_with_const timeout returning " << res; return res; } static int retrying_poll(const int sock, const short events, const struct timespec* finish) { struct timespec now, timeout; retry: LOG(INFO) << __func__ << ": " << sock << " retrying_poll"; now = evNowTime(); if (evCmpTime(*finish, now) > 0) timeout = evSubTime(*finish, now); else timeout = evConsTime(0L, 0L); struct pollfd fds = {.fd = sock, .events = events}; int n = ppoll(&fds, 1, &timeout, /*__mask=*/NULL); if (n == 0) { LOG(INFO) << __func__ << ": " << sock << " retrying_poll timeout"; errno = ETIMEDOUT; return 0; } if (n < 0) { if (errno == EINTR) goto retry; PLOG(INFO) << __func__ << ": " << sock << " retrying_poll failed"; return n; } if (fds.revents & (POLLIN | POLLOUT | POLLERR)) { int error; socklen_t len = sizeof(error); if (getsockopt(sock, SOL_SOCKET, SO_ERROR, &error, &len) < 0 || error) { errno = error; PLOG(INFO) << __func__ << ": " << sock << " retrying_poll getsockopt failed"; return -1; } } LOG(INFO) << __func__ << ": " << sock << " retrying_poll returning " << n; return n; } static std::vector extractUdpFdset(res_state statp, const short events = POLLIN) { std::vector fdset(statp->nsaddrs.size()); for (size_t i = 0; i < statp->nsaddrs.size(); ++i) { fdset[i] = {.fd = statp->nssocks[i], .events = events}; } return fdset; } static Result> udpRetryingPoll(res_state statp, const timespec* finish) { for (;;) { LOG(DEBUG) << __func__ << ": poll"; timespec start_time = evNowTime(); timespec timeout = (evCmpTime(*finish, start_time) > 0) ? evSubTime(*finish, start_time) : evConsTime(0L, 0L); std::vector fdset = extractUdpFdset(statp); const int n = ppoll(fdset.data(), fdset.size(), &timeout, /*__mask=*/nullptr); if (n <= 0) { if (errno == EINTR && n < 0) continue; if (n == 0) errno = ETIMEDOUT; PLOG(INFO) << __func__ << ": failed"; return ErrnoError(); } std::vector fdsToRead; for (const auto& pollfd : fdset) { if (pollfd.revents & (POLLIN | POLLERR)) { fdsToRead.push_back(pollfd.fd); } } LOG(DEBUG) << __func__ << ": " << " returning fd size: " << fdsToRead.size(); return fdsToRead; } } static Result> udpRetryingPollWrapper(res_state statp, int ns, const timespec* finish) { const bool keepListeningUdp = android::net::Experiments::getInstance()->getFlag("keep_listening_udp", 0); if (keepListeningUdp) return udpRetryingPoll(statp, finish); if (int n = retrying_poll(statp->nssocks[ns], POLLIN, finish); n <= 0) { return ErrnoError(); } return std::vector{statp->nssocks[ns]}; } bool ignoreInvalidAnswer(res_state statp, const sockaddr_storage& from, const uint8_t* buf, int buflen, uint8_t* ans, int anssiz, int* receivedFromNs) { const HEADER* hp = (const HEADER*)(const void*)buf; HEADER* anhp = (HEADER*)(void*)ans; if (hp->id != anhp->id) { // response from old query, ignore it. LOG(DEBUG) << __func__ << ": old answer:"; return true; } if (*receivedFromNs = res_ourserver_p(statp, (sockaddr*)(void*)&from); *receivedFromNs < 0) { // response from wrong server? ignore it. LOG(DEBUG) << __func__ << ": not our server:"; return true; } if (!res_queriesmatch(buf, buf + buflen, ans, ans + anssiz)) { // response contains wrong query? ignore it. LOG(DEBUG) << __func__ << ": wrong query name:"; return true; } return false; } static int send_dg(res_state statp, res_params* params, const uint8_t* buf, int buflen, uint8_t* ans, int anssiz, int* terrno, size_t* ns, int* v_circuit, int* gotsomewhere, time_t* at, int* rcode, int* delay) { // It should never happen, but just in case. if (*ns >= statp->nsaddrs.size()) { LOG(ERROR) << __func__ << ": Out-of-bound indexing: " << ns; *terrno = EINVAL; return -1; } *at = time(nullptr); *delay = 0; const sockaddr_storage ss = statp->nsaddrs[*ns]; const sockaddr* nsap = reinterpret_cast(&ss); const int nsaplen = sockaddrSize(nsap); if (statp->nssocks[*ns] == -1) { statp->nssocks[*ns].reset(socket(nsap->sa_family, SOCK_DGRAM | SOCK_CLOEXEC, 0)); if (statp->nssocks[*ns] < 0) { *terrno = errno; PLOG(DEBUG) << __func__ << ": socket(dg): "; switch (errno) { case EPROTONOSUPPORT: case EPFNOSUPPORT: case EAFNOSUPPORT: return (0); default: return (-1); } } const uid_t uid = statp->enforce_dns_uid ? AID_DNS : statp->uid; resolv_tag_socket(statp->nssocks[*ns], uid, statp->pid); if (statp->_mark != MARK_UNSET) { if (setsockopt(statp->nssocks[*ns], SOL_SOCKET, SO_MARK, &(statp->_mark), sizeof(statp->_mark)) < 0) { *terrno = errno; statp->closeSockets(); return -1; } } // Use a "connected" datagram socket to receive an ECONNREFUSED error // on the next socket operation when the server responds with an // ICMP port-unreachable error. This way we can detect the absence of // a nameserver without timing out. if (random_bind(statp->nssocks[*ns], nsap->sa_family) < 0) { *terrno = errno; dump_error("bind(dg)", nsap, nsaplen); statp->closeSockets(); return (0); } if (connect(statp->nssocks[*ns], nsap, (socklen_t)nsaplen) < 0) { *terrno = errno; dump_error("connect(dg)", nsap, nsaplen); statp->closeSockets(); return (0); } LOG(DEBUG) << __func__ << ": new DG socket"; } if (send(statp->nssocks[*ns], (const char*)buf, (size_t)buflen, 0) != buflen) { *terrno = errno; PLOG(DEBUG) << __func__ << ": send: "; statp->closeSockets(); return 0; } timespec timeout = get_timeout(statp, params, *ns); timespec start_time = evNowTime(); timespec finish = evAddTime(start_time, timeout); for (;;) { // Wait for reply. auto result = udpRetryingPollWrapper(statp, *ns, &finish); if (!result.has_value()) { const bool isTimeout = (result.error().code() == ETIMEDOUT); *rcode = (isTimeout) ? RCODE_TIMEOUT : *rcode; *terrno = (isTimeout) ? ETIMEDOUT : errno; *gotsomewhere = (isTimeout) ? 1 : *gotsomewhere; // Leave the UDP sockets open on timeout so we can keep listening for // a late response from this server while retrying on the next server. if (!isTimeout) statp->closeSockets(); LOG(DEBUG) << __func__ << ": " << (isTimeout) ? "timeout" : "poll"; return 0; } bool needRetry = false; for (int fd : result.value()) { needRetry = false; sockaddr_storage from; socklen_t fromlen = sizeof(from); int resplen = recvfrom(fd, (char*)ans, (size_t)anssiz, 0, (sockaddr*)(void*)&from, &fromlen); if (resplen <= 0) { *terrno = errno; PLOG(DEBUG) << __func__ << ": recvfrom: "; continue; } *gotsomewhere = 1; if (resplen < HFIXEDSZ) { // Undersized message. LOG(DEBUG) << __func__ << ": undersized: " << resplen; *terrno = EMSGSIZE; continue; } int receivedFromNs = *ns; if (needRetry = ignoreInvalidAnswer(statp, from, buf, buflen, ans, anssiz, &receivedFromNs); needRetry) { res_pquery(ans, (resplen > anssiz) ? anssiz : resplen); continue; } HEADER* anhp = (HEADER*)(void*)ans; if (anhp->rcode == FORMERR && (statp->netcontext_flags & NET_CONTEXT_FLAG_USE_EDNS)) { // Do not retry if the server do not understand EDNS0. // The case has to be captured here, as FORMERR packet do not // carry query section, hence res_queriesmatch() returns 0. LOG(DEBUG) << __func__ << ": server rejected query with EDNS0:"; res_pquery(ans, (resplen > anssiz) ? anssiz : resplen); // record the error statp->_flags |= RES_F_EDNS0ERR; *terrno = EREMOTEIO; continue; } timespec done = evNowTime(); *delay = res_stats_calculate_rtt(&done, &start_time); if (anhp->rcode == SERVFAIL || anhp->rcode == NOTIMP || anhp->rcode == REFUSED) { LOG(DEBUG) << __func__ << ": server rejected query:"; res_pquery(ans, (resplen > anssiz) ? anssiz : resplen); *rcode = anhp->rcode; continue; } if (anhp->tc) { // To get the rest of answer, // use TCP with same server. LOG(DEBUG) << __func__ << ": truncated answer"; *terrno = E2BIG; *v_circuit = 1; return 1; } // All is well, or the error is fatal. Signal that the // next nameserver ought not be tried. *rcode = anhp->rcode; *ns = receivedFromNs; *terrno = 0; return resplen; } if (!needRetry) return 0; } } static void dump_error(const char* str, const struct sockaddr* address, int alen) { char hbuf[NI_MAXHOST]; char sbuf[NI_MAXSERV]; constexpr int niflags = NI_NUMERICHOST | NI_NUMERICSERV; const int err = errno; if (!WOULD_LOG(DEBUG)) return; if (getnameinfo(address, (socklen_t)alen, hbuf, sizeof(hbuf), sbuf, sizeof(sbuf), niflags)) { strncpy(hbuf, "?", sizeof(hbuf) - 1); hbuf[sizeof(hbuf) - 1] = '\0'; strncpy(sbuf, "?", sizeof(sbuf) - 1); sbuf[sizeof(sbuf) - 1] = '\0'; } errno = err; PLOG(DEBUG) << __func__ << ": " << str << " ([" << hbuf << "]." << sbuf << "): "; } static int sock_eq(struct sockaddr* a, struct sockaddr* b) { struct sockaddr_in *a4, *b4; struct sockaddr_in6 *a6, *b6; if (a->sa_family != b->sa_family) return 0; switch (a->sa_family) { case AF_INET: a4 = (struct sockaddr_in*) (void*) a; b4 = (struct sockaddr_in*) (void*) b; return a4->sin_port == b4->sin_port && a4->sin_addr.s_addr == b4->sin_addr.s_addr; case AF_INET6: a6 = (struct sockaddr_in6*) (void*) a; b6 = (struct sockaddr_in6*) (void*) b; return a6->sin6_port == b6->sin6_port && #ifdef HAVE_SIN6_SCOPE_ID a6->sin6_scope_id == b6->sin6_scope_id && #endif IN6_ARE_ADDR_EQUAL(&a6->sin6_addr, &b6->sin6_addr); default: return 0; } } PrivateDnsModes convertEnumType(PrivateDnsMode privateDnsmode) { switch (privateDnsmode) { case PrivateDnsMode::OFF: return PrivateDnsModes::PDM_OFF; case PrivateDnsMode::OPPORTUNISTIC: return PrivateDnsModes::PDM_OPPORTUNISTIC; case PrivateDnsMode::STRICT: return PrivateDnsModes::PDM_STRICT; default: return PrivateDnsModes::PDM_UNKNOWN; } } static int res_tls_send(res_state statp, const Slice query, const Slice answer, int* rcode, bool* fallback) { int resplen = 0; const unsigned netId = statp->netid; auto& privateDnsConfiguration = PrivateDnsConfiguration::getInstance(); PrivateDnsStatus privateDnsStatus = privateDnsConfiguration.getStatus(netId); statp->event->set_private_dns_modes(convertEnumType(privateDnsStatus.mode)); if (privateDnsStatus.mode == PrivateDnsMode::OFF) { *fallback = true; return -1; } if (privateDnsStatus.validatedServers().empty()) { if (privateDnsStatus.mode == PrivateDnsMode::OPPORTUNISTIC) { *fallback = true; return -1; } else { // Sleep and iterate some small number of times checking for the // arrival of resolved and validated server IP addresses, instead // of returning an immediate error. // This is needed because as soon as a network becomes the default network, apps will // send DNS queries on that network. If no servers have yet validated, and we do not // block those queries, they would immediately fail, causing application-visible errors. // Note that this can happen even before the network validates, since an unvalidated // network can become the default network if no validated networks are available. // // TODO: see if there is a better way to address this problem, such as buffering the // queries in a queue or only blocking queries for the first few seconds after a default // network change. for (int i = 0; i < 42; i++) { std::this_thread::sleep_for(std::chrono::milliseconds(100)); // Calling getStatus() to merely check if there's any validated server seems // wasteful. Consider adding a new method in PrivateDnsConfiguration for speed ups. if (!privateDnsConfiguration.getStatus(netId).validatedServers().empty()) { privateDnsStatus = privateDnsConfiguration.getStatus(netId); break; } } if (privateDnsStatus.validatedServers().empty()) { return -1; } } } LOG(INFO) << __func__ << ": performing query over TLS"; const auto response = DnsTlsDispatcher::getInstance().query(privateDnsStatus.validatedServers(), statp, query, answer, &resplen); LOG(INFO) << __func__ << ": TLS query result: " << static_cast(response); if (privateDnsStatus.mode == PrivateDnsMode::OPPORTUNISTIC) { // In opportunistic mode, handle falling back to cleartext in some // cases (DNS shouldn't fail if a validated opportunistic mode server // becomes unreachable for some reason). switch (response) { case DnsTlsTransport::Response::success: *rcode = reinterpret_cast(answer.base())->rcode; return resplen; case DnsTlsTransport::Response::network_error: // No need to set the error timeout here since it will fallback to UDP. case DnsTlsTransport::Response::internal_error: // Note: this will cause cleartext queries to be emitted, with // all of the EDNS0 goodness enabled. Fingers crossed. :-/ *fallback = true; [[fallthrough]]; default: return -1; } } else { // Strict mode switch (response) { case DnsTlsTransport::Response::success: *rcode = reinterpret_cast(answer.base())->rcode; return resplen; case DnsTlsTransport::Response::network_error: // This case happens when the query stored in DnsTlsTransport is expired since // either 1) the query has been tried for 3 times but no response or 2) fail to // establish the connection with the server. *rcode = RCODE_TIMEOUT; [[fallthrough]]; default: return -1; } } } int resolv_res_nsend(const android_net_context* netContext, const uint8_t* msg, int msgLen, uint8_t* ans, int ansLen, int* rcode, uint32_t flags, NetworkDnsEventReported* event) { assert(event != nullptr); ResState res(netContext, event); resolv_populate_res_for_net(&res); *rcode = NOERROR; return res_nsend(&res, msg, msgLen, ans, ansLen, rcode, flags); }