# Log Compression instead of Chatty in Android S ## The problem * Log buffer space is precious, but suffers from the tragedy of the commons * Log spam fills the buffers making them less useful in logcat/bugreports * “Spam” is often in the eye of the beholder: which messages are important depends on what you’re trying to debug ## The idea * Chatty isn’t helping as much as we’d hoped, and is surprisingly expensive * Compress logs to make more efficient use of the buffer * Address the root cause of log spam at its source: * Do not hide log spam at runtime, which de-incentivize fixes * Add presubmit coverage similar to SELinux violations to keep log spam down --- ## Chatty in Theory * Delete messages classified as spam to extend the range of logs from other sources * “Spam” defined as: * Logs from UIDs whose logs consume over 12.5% of a log buffer * Back-to-back exact duplicate messages ## Chatty in Practice * Developer confusion about missing and de-duplicated logs * Lowered incentive to fix the root cause of bad logging behavior * High CPU overhead * Memory usage greatly exceeds configured buffer size * Only marginal increase in log range --- ## Log Compression in Theory * Store many more logs in the same log buffer size => better for diagnosis * Memory usage stays below configured log size => better system health * No gaps in logs, no de-duplicated logs => no developer confusion * No hiding bad behavior => increased accountability/incentive to fix root causes ## Log Compression Preliminary Results * Captured 2, 5 day periods of full time personal usage of Pixel 4 and replayed the logs offline * Compression vs Chatty: * **3.5x more log messages on average** * **50% less CPU usage** * **50% less memory usage** --- ## Log Messages in 1MB * The number of log messages still available in logcat after ‘Message Count’ messages have been logged to a 1MB log buffer * Note: ‘Simple’ is the Chatty code without log spam detection and without de-duplication. ![Total Log Count](doc_images/total_log_count.png) --- ## CPU Time * Total CPU time on ARM64 (Walleye) and 32bit x86 (Cuttlefish) * X axis represents different log buffer size configurations. * Chatty uses significantly more CPU time at 1MB (the default Pixel configuration) * Chatty scales poorly with increased log buffer sizes * Note: “simple” isn’t “compression without actually compressing”, it’s “chatty without doing the chatty elimination”, which is why “simple” is more expensive than “compression” on walleye. ![CPU Time Walleye](doc_images/cpu_walleye.png) ![CPU Time Cuttlefish](doc_images/cpu_cuttlefish.png) --- ## Memory Usage * The memory used by ‘Message Count’ messages, on both Walleye and Cuttlefish * Note: Chatty does not consider the metadata (UID, PID, timestamp, etc) in its calculation of log buffer size, so a 1MB log buffer will consume more than 1MB. Note that there are 8 log buffers, 5 of which are typically filled. ![Memory Usage](doc_images/memory_usage.png)