/** * Copyright (C) 2020 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include "../includes/common.h" using namespace android; #define MAX_NUMBER_OF_AUDIO_SESSIONS 1024 #define MAX_NUMBER_OF_THREADS 5 #define MAX_NUMBER_OF_ACQUIRE_SESSION_THREADS 2 struct pocAudioSessionCtxt { audio_session_t audioSession[MAX_NUMBER_OF_AUDIO_SESSIONS]; volatile bool startThread; }; static void *acquireSoundTriggerSessionThread(void *arg) { int i = 0; pocAudioSessionCtxt *ctxt = (pocAudioSessionCtxt *)arg; if (!ctxt) { return nullptr; } time_t currentTime = start_timer(); while (timer_active(currentTime)) { if (ctxt->startThread) { audio_io_handle_t ioHandle = 0; audio_devices_t device = AUDIO_DEVICE_NONE; AudioSystem::acquireSoundTriggerSession(&(ctxt->audioSession[++i]), &ioHandle, &device); if (i >= MAX_NUMBER_OF_AUDIO_SESSIONS) { i = 0; } } } return nullptr; } static void *releaseSoundTriggerSessionThread(void *arg) { int i = 0; pocAudioSessionCtxt *ctxt = (pocAudioSessionCtxt *)arg; if (!ctxt) { return nullptr; } time_t currentTime = start_timer(); while (timer_active(currentTime)) { if (ctxt->startThread) { AudioSystem::releaseSoundTriggerSession(ctxt->audioSession[++i]); if (i >= MAX_NUMBER_OF_AUDIO_SESSIONS) { i = 0; } } } return nullptr; } int main() { pocAudioSessionCtxt ctxt; pthread_t thread[MAX_NUMBER_OF_THREADS]; ctxt.startThread = false; for (int i = 0; i < MAX_NUMBER_OF_ACQUIRE_SESSION_THREADS; ++i) { pthread_create(&thread[i], nullptr, acquireSoundTriggerSessionThread, &ctxt); } for (int i = MAX_NUMBER_OF_ACQUIRE_SESSION_THREADS; i < MAX_NUMBER_OF_THREADS; ++i) { pthread_create(&thread[i], nullptr, releaseSoundTriggerSessionThread, &ctxt); } ctxt.startThread = true; for (int i = 0; i < MAX_NUMBER_OF_THREADS; ++i) { pthread_join(thread[i], nullptr); } return EXIT_SUCCESS; }