// Copyright (C) 2019 The Android Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include "host-common/GoldfishMediaDefs.h" #include "host-common/MediaH264DecoderPlugin.h" #include "host-common/MediaH264Decoder.h" #include #include #include namespace android { namespace emulation { class MediaH264DecoderDefault : public MediaH264Decoder { public: MediaH264DecoderDefault() = default; virtual ~MediaH264DecoderDefault() = default; // This is the entry point virtual void handlePing(MediaCodecType type, MediaOperation op, void* ptr) override; // For snapshots virtual void save(base::Stream* stream) const override; virtual bool load(base::Stream* stream) override; private: std::mutex mIdLock{}; std::mutex mMapLock{}; uint64_t mId = 0; std::unordered_map mDecoders; uint64_t readId(void* ptr); // read id from the address void removeDecoder(uint64_t id); uint64_t createId(); void addDecoder(uint64_t key, MediaH264DecoderPlugin* val); // this just add void updateDecoder( uint64_t key, MediaH264DecoderPlugin* val); // this will overwrite MediaH264DecoderPlugin* getDecoder(uint64_t key); }; } // namespace emulation } // namespace android