// Copyright 2017 The Android Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "NativeGpuInfo.h" #include "base/PathUtils.h" #include "base/ScopedFd.h" #include "base/FileUtils.h" #include "base/System.h" #include using android::base::PathUtils; using android::base::ScopedFd; static const int kGPUInfoQueryTimeoutMs = 5000; // static std::string load_gpu_info() { // // Execute the command to get GPU info. // return System::get() // ->runCommandWithResult({"lspci", "-mvnn"}, kGPUInfoQueryTimeoutMs) // .valueOr({}); // } static std::string parse_last_hexbrackets(const std::string& str) { size_t closebrace_p = str.rfind("]"); size_t openbrace_p = str.rfind("[", closebrace_p - 1); return str.substr(openbrace_p + 1, closebrace_p - openbrace_p - 1); } void parse_gpu_info_list_linux(const std::string& contents, GpuInfoList* gpulist) { size_t line_loc = contents.find("\n"); if (line_loc == std::string::npos) { line_loc = contents.size(); } size_t p = 0; std::string key; std::string val; bool lookfor = false; // Linux - Only support one GPU for now. // On Linux, the only command that seems not to take // forever is lspci. // We just look for "VGA" in lspci, then // attempt to grab vendor and device information. // Second, we use glx to look for the version string, // in case there is a renderer such as Mesa // to look out for. while (line_loc != std::string::npos) { key = contents.substr(p, line_loc - p); if (!lookfor && (key.find("VGA") != std::string::npos)) { lookfor = true; gpulist->addGpu(); gpulist->currGpu().os = "L"; } else if (lookfor && (key.find("Vendor") != std::string::npos)) { gpulist->currGpu().make = parse_last_hexbrackets(key); } else if (lookfor && (key.find("Device") != std::string::npos)) { gpulist->currGpu().device_id = parse_last_hexbrackets(key); lookfor = false; } else if (key.find("OpenGL version string") != std::string::npos) { gpulist->currGpu().renderer = key; } else { } if (line_loc == contents.size()) { break; } p = line_loc + 1; line_loc = contents.find("\n", p); if (line_loc == std::string::npos) { line_loc = contents.size(); } } } void getGpuInfoListNative(GpuInfoList* gpulist) { (void)gpulist; // Load it in a traditional way - by parsing output of external process. // TODO: Don't do GPU info detection on Linux for now---lspci can be // inaccurate as to what GPU the user is actually using. #ifdef ANDROID_DEBUG // Workaround for b/77586363, clang -O0 introduces some unexpected behavior // when it comes to the else. See the bug for details // load_gpu_info(); #else // (void)load_gpu_info; // Make Werror happy #endif // std::string gpu_info = load_gpu_info(); // parse_gpu_info_list_linux(gpu_info, gpulist); // Unfortunately, even to obtain a driver version on Linux one has to either // create a full rendering context (very slow, 150+ms) or hardcode specific // ways to get it for each existing GPU driver (just insane). // // That's why this function doesn't populate driver version and renderer. // // If you ever need start from something to get them from OpenGL, here's // a very simple example: // http://web.mit.edu/jhawk/mnt/spo/3d/src/Mesa-3.0/samples/oglinfo.c // } // Linux: do not blacklist Vulkan bool isVulkanSafeToUseNative() { return true; }