/* * Copyright (C) 2020 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include #include #include #include namespace android::vintf { class VintfFm { public: // Use default filesystem. VintfFm(); // Exposed for testing. VintfFm(std::unique_ptr&& fs) : mFs(std::move(fs)) {} int main(int argc, char** argv); private: using FrozenMatrices = std::map; using FsFactory = std::function()>; std::unique_ptr mFs; // Check framework manifest against frozen text in dir. int check(const FsFactory& vintfFsFactory, const std::string& dir); // Dump frozen text suing framework manifest int update(const FsFactory& vintfFsFactory, const std::string& dir, Level level); std::shared_ptr getManifestForLevel(const FsFactory& vintfFsFactory, Level level); bool dumpMatrix(const HalManifest& manifest, const std::string& dir, Level level); std::optional loadMatrices(const std::string& dir); }; } // namespace android::vintf