// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PLATFORM_IMPL_SOCKET_HANDLE_H_ #define PLATFORM_IMPL_SOCKET_HANDLE_H_ #include namespace openscreen { // A SocketHandle is the handle used to access a Socket by the underlying // platform. struct SocketHandle; struct SocketHandleHash { size_t operator()(const SocketHandle& handle) const; }; bool operator==(const SocketHandle& lhs, const SocketHandle& rhs); inline bool operator!=(const SocketHandle& lhs, const SocketHandle& rhs) { return !(lhs == rhs); } } // namespace openscreen #endif // PLATFORM_IMPL_SOCKET_HANDLE_H_