/* * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_LIBARTBASE_BASE_UNIX_FILE_FD_FILE_H_ #define ART_LIBARTBASE_BASE_UNIX_FILE_FD_FILE_H_ #include #include #include "base/macros.h" #include "random_access_file.h" namespace unix_file { // If true, check whether Flush and Close are called before destruction. static constexpr bool kCheckSafeUsage = true; // A RandomAccessFile implementation backed by a file descriptor. // // Not thread safe. class FdFile : public RandomAccessFile { public: static constexpr int kInvalidFd = -1; FdFile() = default; // Creates an FdFile using the given file descriptor. // Takes ownership of the file descriptor. FdFile(int fd, bool check_usage); FdFile(int fd, const std::string& path, bool check_usage); FdFile(int fd, const std::string& path, bool check_usage, bool read_only_mode); FdFile(const std::string& path, int flags, bool check_usage) : FdFile(path, flags, 0640, check_usage) {} FdFile(const std::string& path, int flags, mode_t mode, bool check_usage); // Move constructor. FdFile(FdFile&& other) noexcept; // Move assignment operator. FdFile& operator=(FdFile&& other) noexcept; // Release the file descriptor. This will make further accesses to this FdFile invalid. Disables // all further state checking. int Release(); void Reset(int fd, bool check_usage); // Destroys an FdFile, closing the file descriptor if Close hasn't already // been called. (If you care about the return value of Close, call it // yourself; this is meant to handle failure cases and read-only accesses. // Note though that calling Close and checking its return value is still no // guarantee that data actually made it to stable storage.) virtual ~FdFile(); // RandomAccessFile API. int Close() override WARN_UNUSED; int64_t Read(char* buf, int64_t byte_count, int64_t offset) const override WARN_UNUSED; int SetLength(int64_t new_length) override WARN_UNUSED; int64_t GetLength() const override; int64_t Write(const char* buf, int64_t byte_count, int64_t offset) override WARN_UNUSED; int Flush() override WARN_UNUSED; // Short for SetLength(0); Flush(); Close(); // If the file was opened with a path name and unlink = true, also calls Unlink() on the path. // Note that it is the the caller's responsibility to avoid races. bool Erase(bool unlink = false); // Call unlink() if the file was opened with a path, and if open() with the name shows that // the file descriptor of this file is still up-to-date. This is still racy, though, and it // is up to the caller to ensure correctness in a multi-process setup. bool Unlink(); // Try to Flush(), then try to Close(); If either fails, call Erase(). int FlushCloseOrErase() WARN_UNUSED; // Try to Flush and Close(). Attempts both, but returns the first error. int FlushClose() WARN_UNUSED; // Bonus API. int Fd() const; bool ReadOnlyMode() const; bool CheckUsage() const; // Check whether the underlying file descriptor refers to an open file. bool IsOpened() const; // Check whether the numeric value of the underlying file descriptor is valid (Fd() != -1). bool IsValid() const { return fd_ != kInvalidFd; } const std::string& GetPath() const { return file_path_; } bool ReadFully(void* buffer, size_t byte_count) WARN_UNUSED; bool PreadFully(void* buffer, size_t byte_count, size_t offset) WARN_UNUSED; bool WriteFully(const void* buffer, size_t byte_count) WARN_UNUSED; bool PwriteFully(const void* buffer, size_t byte_count, size_t offset) WARN_UNUSED; // Copy data from another file. bool Copy(FdFile* input_file, int64_t offset, int64_t size); // Clears the file content and resets the file offset to 0. // Returns true upon success, false otherwise. bool ClearContent(); // Resets the file offset to the beginning of the file. bool ResetOffset(); // This enum is public so that we can define the << operator over it. enum class GuardState { kBase, // Base, file has not been flushed or closed. kFlushed, // File has been flushed, but not closed. kClosed, // File has been flushed and closed. kNoCheck // Do not check for the current file instance. }; // WARNING: Only use this when you know what you're doing! void MarkUnchecked(); // Compare against another file. Returns 0 if the files are equivalent, otherwise returns -1 or 1 // depending on if the lengths are different. If the lengths are the same, the function returns // the difference of the first byte that differs. int Compare(FdFile* other); // Check that `fd` has a valid value (!= kInvalidFd) and refers to an open file. // On Windows, this call only checks that the value of `fd` is valid . static bool IsOpenFd(int fd); protected: // If the guard state indicates checking (!=kNoCheck), go to the target state `target`. Print the // given warning if the current state is or exceeds warn_threshold. void moveTo(GuardState target, GuardState warn_threshold, const char* warning); // If the guard state indicates checking ( bool WriteFullyGeneric(const void* buffer, size_t byte_count, size_t offset); void Destroy(); // For ~FdFile and operator=(&&). int fd_ = kInvalidFd; std::string file_path_; bool read_only_mode_ = false; DISALLOW_COPY_AND_ASSIGN(FdFile); }; std::ostream& operator<<(std::ostream& os, FdFile::GuardState kind); } // namespace unix_file #endif // ART_LIBARTBASE_BASE_UNIX_FILE_FD_FILE_H_