/* * Copyright (C) 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "compact_offset_table.h" #include "compact_dex_utils.h" #include "base/leb128.h" namespace art { constexpr size_t CompactOffsetTable::kElementsPerIndex; CompactOffsetTable::Accessor::Accessor(const uint8_t* data_begin, uint32_t minimum_offset, uint32_t table_offset) : table_(reinterpret_cast(data_begin + table_offset)), minimum_offset_(minimum_offset), data_begin_(data_begin) {} CompactOffsetTable::Accessor::Accessor(const uint8_t* data_begin) : Accessor(data_begin + 2 * sizeof(uint32_t), reinterpret_cast(data_begin)[0], reinterpret_cast(data_begin)[1]) {} uint32_t CompactOffsetTable::Accessor::GetOffset(uint32_t index) const { const uint32_t offset = table_[index / kElementsPerIndex]; const size_t bit_index = index % kElementsPerIndex; const uint8_t* block = data_begin_ + offset; uint16_t bit_mask = *block; ++block; bit_mask = (bit_mask << kBitsPerByte) | *block; ++block; if ((bit_mask & (1 << bit_index)) == 0) { // Bit is not set means the offset is 0. return 0u; } // Trim off the bits above the index we want and count how many bits are set. This is how many // lebs we need to decode. size_t count = POPCOUNT(static_cast(bit_mask) << (kBitsPerIntPtrT - 1 - bit_index)); DCHECK_GT(count, 0u); uint32_t current_offset = minimum_offset_; do { current_offset += DecodeUnsignedLeb128(&block); --count; } while (count > 0); return current_offset; } void CompactOffsetTable::Build(const std::vector& offsets, std::vector* out_data) { static constexpr size_t kNumOffsets = 2; uint32_t out_offsets[kNumOffsets] = {}; CompactOffsetTable::Build(offsets, out_data, &out_offsets[0], &out_offsets[1]); // Write the offsets at the start of the debug info. out_data->insert(out_data->begin(), reinterpret_cast(&out_offsets[0]), reinterpret_cast(&out_offsets[kNumOffsets])); } void CompactOffsetTable::Build(const std::vector& offsets, std::vector* out_data, uint32_t* out_min_offset, uint32_t* out_table_offset) { DCHECK(out_data != nullptr); DCHECK(out_data->empty()); // Calculate the base offset and return it. *out_min_offset = std::numeric_limits::max(); for (const uint32_t offset : offsets) { if (offset != 0u) { *out_min_offset = std::min(*out_min_offset, offset); } } // Write the leb blocks and store the important offsets (each kElementsPerIndex elements). size_t block_start = 0; std::vector offset_table; // Write data first then the table. while (block_start < offsets.size()) { // Write the offset of the block for each block. offset_table.push_back(out_data->size()); // Block size of up to kElementsPerIndex const size_t block_size = std::min(offsets.size() - block_start, kElementsPerIndex); // Calculate bit mask since need to write that first. uint16_t bit_mask = 0u; for (size_t i = 0; i < block_size; ++i) { if (offsets[block_start + i] != 0u) { bit_mask |= 1 << i; } } // Write bit mask. out_data->push_back(static_cast(bit_mask >> kBitsPerByte)); out_data->push_back(static_cast(bit_mask)); // Write offsets relative to the previous offset. uint32_t prev_offset = *out_min_offset; for (size_t i = 0; i < block_size; ++i) { const uint32_t offset = offsets[block_start + i]; if (offset != 0u) { uint32_t delta = offset - prev_offset; EncodeUnsignedLeb128(out_data, delta); prev_offset = offset; } } block_start += block_size; } // Write the offset table. AlignmentPadVector(out_data, alignof(uint32_t)); *out_table_offset = out_data->size(); out_data->insert(out_data->end(), reinterpret_cast(&offset_table[0]), reinterpret_cast(&offset_table[0] + offset_table.size())); } } // namespace art