// Copyright 2018 The Android Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License.#pragma once #pragma once #include class ANativeWindowBuffer; namespace aemu { class AndroidBufferQueue { public: static constexpr int kCapacity = 3; class Item { public: Item(ANativeWindowBuffer* buf = 0, int fd = -1) : buffer(buf), fenceFd(fd) { } ANativeWindowBuffer* buffer = 0; int fenceFd = -1; }; AndroidBufferQueue(); ~AndroidBufferQueue(); void cancelBuffer(const Item& item); void queueBuffer(const Item& item); void dequeueBuffer(Item* outItem); bool try_dequeueBuffer(Item* outItem); private: class Impl; std::unique_ptr mImpl; }; // namespace aemu } // namespace qemu