// Copyright 2018 The Android Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include "AndroidBufferQueue.h" #include "GrallocDispatch.h" #include "Vsync.h" #include #include "base/Lock.h" #include #include #include namespace aemu { class AndroidWindow; // An abstract class for the composer implementation. class Composer { public: Composer() = default; virtual ~Composer() = default; virtual void advanceFrame() = 0; }; class SurfaceFlinger { public: using ComposerConstructFunc = std::function; SurfaceFlinger( int refreshRate, AndroidWindow* composeWindow, std::vector appBuffers, ComposerConstructFunc&& composerFunc, Vsync::Callback vsyncFunc); ~SurfaceFlinger(); void start(); void join(); void connectWindow(AndroidWindow* window); void advanceFrame(); private: void disconnectWindow(); android::base::Lock mLock; AndroidBufferQueue mApp2Sf; AndroidBufferQueue mSf2App; AndroidWindow* mComposeWindow = nullptr; std::unique_ptr mComposerImpl; Vsync mVsync; AndroidWindow* mCurrentWindow = nullptr; }; } // namespace aemu