// Copyright 2020 The Android Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include #include namespace android { namespace opengl { class EmuglBackendScanner { public: // Scan |execDir| for sub-directories named like /gles_ where // is either 'lib' or 'lib64' depending on current host bitness, // and is an arbitrary names. Returns a vector of matching // strings, which will be empty on error. // If |programBitness| is 0, the this will use the current program // bitness, otherwise the value must be either 32 or 64. static std::vector scanDir(const char* execDir, int programBitness = 0); }; } // namespace opengl } // namespace android