// Copyright 2020 The Android Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once // The purpose of the OpenGL logger is to log // information about such things as EGL initialization // and possibly miscellanous OpenGL commands, // in order to get a better idea of what is going on // in crash reports. // Flags for controlling fine logging and printing to stdout. typedef enum { // Default logging settings // (coarse log active, sent to crash server, no fine logging) OPENGL_LOGGER_NONE = 0, // Log GL API calls and timestamps at fine grained level. OPENGL_LOGGER_DO_FINE_LOGGING = (1 << 0), // Print GL logs to stdout. For fine logs, do not print to storage if this flag is active. OPENGL_LOGGER_PRINT_TO_STDOUT = (1 << 1), } AndroidOpenglLoggerFlags; // C interface for android-emugl void android_init_opengl_logger(); void android_opengl_logger_set_flags(AndroidOpenglLoggerFlags flags); void android_opengl_logger_write(const char* fmt, ...); void android_stop_opengl_logger(); // This is for logging what goes on in individual OpenGL // contexts (cxts). Only called when emugl is compiled // with -DOPENGL_DEBUG_PRINTOUT. void android_opengl_cxt_logger_write(const char* fmt, ...);