/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef GRAPHICS_TRANSLATION_UNDERLYING_APIS_H_ #define GRAPHICS_TRANSLATION_UNDERLYING_APIS_H_ #include "angle_gles2.h" // Angle Underlying APIS struct UnderlyingApis { ANGLE_GLES2* angle; // other entries here could apply to specific extensions, like // const ANGLE_GLES2_ext *angle_ext // assuming that is how UndelryingApis implement them }; typedef UnderlyingApis GraphicsApis; // Swiftshader could offer different UnderlyingApis #endif // GRAPHICS_TRANSLATION_UNDERLYING_APIS_H_