!gles2_extensions namespaces translator,gles2 # GLES 2.0 extensions void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision); void glReleaseShaderCompiler(void); void glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length); void glVertexAttribPointerWithDataSize(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr, GLsizei dataSize); void glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); void glTestHostDriverPerformance(GLuint count, uint64_t* duration_us, uint64_t* duration_cpu_us); void glBindVertexArrayOES(GLuint array); void glDeleteVertexArraysOES(GLsizei n, const GLuint *arrays); void glGenVertexArraysOES(GLsizei n, GLuint *arrays); GLboolean glIsVertexArrayOES(GLuint array);