/* * Copyright (C) 2011-2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "render_api.h" #include "ErrorLog.h" #include "RenderLibImpl.h" #include "OpenGLESDispatch/OpenGLDispatchLoader.h" #include "OpenGLESDispatch/DispatchTables.h" #include RENDER_APICALL emugl::RenderLibPtr RENDER_APIENTRY initLibrary() { // // Load EGL Plugin // if (!emugl::LazyLoadedEGLDispatch::get()) { // Failed to load EGL printf("Failed to init_egl_dispatch\n"); return nullptr; } // // Load GLES Plugin // if (!emugl::LazyLoadedGLESv1Dispatch::get()) { // Failed to load GLES ERR("Failed to gles1_dispatch_init\n"); return nullptr; } /* failure to init the GLES2 dispatch table is not fatal */ if (!emugl::LazyLoadedGLESv2Dispatch::get()) { ERR("Failed to gles2_dispatch_init\n"); return nullptr; } return emugl::RenderLibPtr(new emugl::RenderLibImpl()); }