// Copyright (C) 2018 The Android Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include "base/System.h" #include "Standalone.h" #include #include #include namespace emugl { class HelloTriangle : public SampleApplication { protected: struct VertexAttributes { float position[2]; float color[3]; }; void initialize() override; void draw() override; private: GLint mTransformLoc; GLuint mBuffer; float mTime = 0.0f; }; } // namespace emugl