// Copyright 2019 Google LLC // // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. #pragma once #include #include #include #include #include #include #include #include #include #include class VScaleExpMinusMaxMicrokernelTester { public: inline VScaleExpMinusMaxMicrokernelTester& elements(size_t elements) { assert(elements != 0); this->elements_ = elements; return *this; } inline size_t elements() const { return this->elements_; } inline VScaleExpMinusMaxMicrokernelTester& scale(float scale) { assert(std::isfinite(scale)); assert(scale > 0); this->scale_ = scale; return *this; } inline float scale() const { return this->scale_; } inline VScaleExpMinusMaxMicrokernelTester& iterations(size_t iterations) { this->iterations_ = iterations; return *this; } inline size_t iterations() const { return this->iterations_; } void Test(xnn_f32_vscaleexpminusmax_ukernel_function vscaleexpminusmax) const { std::random_device random_device; auto rng = std::mt19937(random_device()); // Choose such range that expf(x[i]) overflows, but expf(x[i] - x_max) doesn't. // However, the range is still narrow enough that double-precision exp doesn't overflow. auto f32rng = std::bind(std::uniform_real_distribution(90.0f, 100.0f), rng); std::vector x(elements() + XNN_EXTRA_BYTES / sizeof(float)); std::vector y(elements()); std::vector y_ref(elements()); for (size_t iteration = 0; iteration < iterations(); iteration++) { std::generate(x.begin(), x.end(), std::ref(f32rng)); // Compute reference results. const float x_max = *std::max_element(x.begin(), x.begin() + elements()); for (size_t i = 0; i < elements(); i++) { y_ref[i] = double(scale()) * exp(double(x[i]) - double(x_max)); } // Call optimized micro-kernel. vscaleexpminusmax(elements() * sizeof(float), x.data(), y.data(), scale(), x_max); // Verify results. for (size_t i = 0; i < elements(); i++) { ASSERT_NEAR(y_ref[i], y[i], std::abs(y_ref[i]) * 1.0e-6) << "elements = " << elements() << ", scale = " << scale() << ", x_max = " << x_max; } } } private: size_t elements_{1}; float scale_{1.0f}; size_t iterations_{15}; };