// // Copyright 2020 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // DisplayWindow.h: Definition of the implementation of OSWindow for Linux Display #ifndef UTIL_DISPLAY_WINDOW_H_ #define UTIL_DISPLAY_WINDOW_H_ #include #include "util/OSWindow.h" #include "util/util_export.h" struct SimpleDisplayWindow { uint16_t width; uint16_t height; }; class ANGLE_UTIL_EXPORT DisplayWindow : public OSWindow { public: DisplayWindow(); DisplayWindow(int visualId); ~DisplayWindow() override; void disableErrorMessageDialog() override; void destroy() override; void resetNativeWindow() override; EGLNativeWindowType getNativeWindow() const override; EGLNativeDisplayType getNativeDisplay() const override; void messageLoop() override; void setMousePosition(int x, int y) override; bool setOrientation(int width, int height) override; bool setPosition(int x, int y) override; bool resize(int width, int height) override; void setVisible(bool isVisible) override; void signalTestEvent() override; private: bool initializeImpl(const std::string &name, int width, int height) override; SimpleDisplayWindow mWindow; }; #endif // UTIL_DISPLAY_WINDOW_H_