#!amber # Copyright 2020 The Amber Authors. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # https://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. DEVICE_FEATURE fillModeNonSolid SHADER vertex vert_shader PASSTHROUGH SHADER fragment frag_shader GLSL #version 430 layout(location = 0) out vec4 color; void main() { color = vec4(1); } END BUFFER position_large DATA_TYPE R8G8_SNORM DATA -120 -120 0 120 120 -120 END BUFFER position_small DATA_TYPE R8G8_SNORM DATA -60 -60 0 60 60 -60 END BUFFER framebuffer FORMAT B8G8R8A8_UNORM PIPELINE graphics pipeline_line ATTACH vert_shader ATTACH frag_shader VERTEX_DATA position_large LOCATION 0 POLYGON_MODE line BIND BUFFER framebuffer AS color LOCATION 0 FRAMEBUFFER_SIZE 256 256 END PIPELINE graphics pipeline_point ATTACH vert_shader ATTACH frag_shader VERTEX_DATA position_small LOCATION 0 POLYGON_MODE point BIND BUFFER framebuffer AS color LOCATION 0 FRAMEBUFFER_SIZE 256 256 END PIPELINE graphics pipeline_line_grid ATTACH vert_shader ATTACH frag_shader POLYGON_MODE line BIND BUFFER framebuffer AS color LOCATION 0 FRAMEBUFFER_SIZE 256 256 END CLEAR_COLOR pipeline_line 0 0 0 255 CLEAR pipeline_line # Draw a large triangle with lines RUN pipeline_line DRAW_ARRAY AS TRIANGLE_LIST START_IDX 0 COUNT 3 # Draw a rect with points RUN pipeline_point DRAW_RECT POS 20 20 SIZE 216 216 # Draw a small triangle with points RUN pipeline_point DRAW_ARRAY AS TRIANGLE_LIST START_IDX 0 COUNT 3 # Draw a line grid overlapping the small triangle RUN pipeline_line_grid DRAW_GRID POS 80 40 SIZE 96 96 CELLS 3 3 # Make sure no solid triangle was drawn by checking the center # of the middle grid triangle. That location is covered by all # drawn primitives. EXPECT framebuffer IDX 134 82 SIZE 5 5 EQ_RGBA 0 0 0 255