#ifndef _RSGVARIABLEVALUE_HPP #define _RSGVARIABLEVALUE_HPP /*------------------------------------------------------------------------- * drawElements Quality Program Random Shader Generator * ---------------------------------------------------- * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Variable Value class. *//*--------------------------------------------------------------------*/ #include "rsgDefs.hpp" #include "rsgVariableType.hpp" #include "rsgVariable.hpp" #include "tcuVector.hpp" #include namespace rsg { union Scalar { int intVal; float floatVal; bool boolVal; Scalar (void) : intVal (0) {} Scalar (float v) : floatVal (v) {} Scalar (int v) : intVal (v) {} Scalar (bool v) : boolVal (v) {} // Bit-exact compare bool operator== (Scalar other) const { return intVal == other.intVal; } bool operator!= (Scalar other) const { return intVal != other.intVal; } template static Scalar min (void); template static Scalar max (void); template T as (void) const; template T& as (void); }; DE_STATIC_ASSERT(sizeof(Scalar) == sizeof(deUint32)); template <> inline Scalar Scalar::min (void) { return Scalar((int)0xff800000); } template <> inline Scalar Scalar::max (void) { return Scalar((int)0x7f800000); } template <> inline Scalar Scalar::min (void) { return Scalar((int)0x80000000); } template <> inline Scalar Scalar::max (void) { return Scalar((int)0x7fffffff); } template <> inline Scalar Scalar::min (void) { return Scalar(false); } template <> inline Scalar Scalar::max (void) { return Scalar(true); } template <> inline float Scalar::as (void) const { return floatVal; } template <> inline float& Scalar::as (void) { return floatVal; } template <> inline int Scalar::as (void) const { return intVal; } template <> inline int& Scalar::as (void) { return intVal; } template <> inline bool Scalar::as (void) const { return boolVal; } template <> inline bool& Scalar::as (void) { return boolVal; } template class StridedValueRead { public: StridedValueRead (const VariableType& type, const Scalar* value) : m_type(type), m_value(value) {} const VariableType& getType (void) const { return m_type; } const Scalar* getValuePtr (void) const { return m_value; } private: const VariableType& m_type; const Scalar* m_value; }; template class ConstStridedValueAccess { public: ConstStridedValueAccess (void) : m_type(DE_NULL), m_value(DE_NULL) {} ConstStridedValueAccess (const VariableType& type, const Scalar* valuePtr) : m_type(&type), m_value(const_cast(valuePtr)) {} const VariableType& getType (void) const { return *m_type; } // Read-only access ConstStridedValueAccess component (int compNdx) const { return ConstStridedValueAccess(getType().getElementType(), m_value + Stride*compNdx); } ConstStridedValueAccess arrayElement (int elementNdx) const { return ConstStridedValueAccess(getType().getElementType(), m_value + Stride*getType().getElementScalarOffset(elementNdx)); } ConstStridedValueAccess member (int memberNdx) const { return ConstStridedValueAccess(getType().getMembers()[memberNdx].getType(), m_value + Stride*getType().getMemberScalarOffset(memberNdx)); } float asFloat (void) const { DE_STATIC_ASSERT(Stride == 1); return m_value->floatVal; } int asInt (void) const { DE_STATIC_ASSERT(Stride == 1); return m_value->intVal; } bool asBool (void) const { DE_STATIC_ASSERT(Stride == 1); return m_value->boolVal; } Scalar asScalar (void) const { DE_STATIC_ASSERT(Stride == 1); return *m_value; } float asFloat (int ndx) const { DE_ASSERT(de::inBounds(ndx, 0, Stride)); return m_value[ndx].floatVal; } int asInt (int ndx) const { DE_ASSERT(de::inBounds(ndx, 0, Stride)); return m_value[ndx].intVal; } bool asBool (int ndx) const { DE_ASSERT(de::inBounds(ndx, 0, Stride)); return m_value[ndx].boolVal; } Scalar asScalar (int ndx) const { DE_ASSERT(de::inBounds(ndx, 0, Stride)); return m_value[ndx]; } template T as (int ndx) const { DE_ASSERT(de::inBounds(ndx, 0, Stride)); return this->m_value[ndx].template as(); } // For assignment: b = a.value() StridedValueRead value (void) const { return StridedValueRead(getType(), m_value); } protected: const VariableType* m_type; Scalar* m_value; // \note Non-const internal pointer is used so that ValueAccess can extend this class with RW access }; template class StridedValueAccess : public ConstStridedValueAccess { public: StridedValueAccess (void) {} StridedValueAccess (const VariableType& type, Scalar* valuePtr) : ConstStridedValueAccess(type, valuePtr) {} // Read-write access StridedValueAccess component (int compNdx) { return StridedValueAccess(this->getType().getElementType(), this->m_value + Stride*compNdx); } StridedValueAccess arrayElement (int elementNdx) { return StridedValueAccess(this->getType().getElementType(), this->m_value + Stride*this->getType().getElementScalarOffset(elementNdx)); } StridedValueAccess member (int memberNdx) { return StridedValueAccess(this->getType().getMembers()[memberNdx].getType(), this->m_value + Stride*this->getType().getMemberScalarOffset(memberNdx)); } float& asFloat (void) { DE_STATIC_ASSERT(Stride == 1); return this->m_value->floatVal; } int& asInt (void) { DE_STATIC_ASSERT(Stride == 1); return this->m_value->intVal; } bool& asBool (void) { DE_STATIC_ASSERT(Stride == 1); return this->m_value->boolVal; } Scalar& asScalar (void) { DE_STATIC_ASSERT(Stride == 1); return *this->m_value; } float& asFloat (int ndx) { DE_ASSERT(de::inBounds(ndx, 0, Stride)); return this->m_value[ndx].floatVal; } int& asInt (int ndx) { DE_ASSERT(de::inBounds(ndx, 0, Stride)); return this->m_value[ndx].intVal; } bool& asBool (int ndx) { DE_ASSERT(de::inBounds(ndx, 0, Stride)); return this->m_value[ndx].boolVal; } Scalar& asScalar (int ndx) { DE_ASSERT(de::inBounds(ndx, 0, Stride)); return this->m_value[ndx]; } template T& as (int ndx) { DE_ASSERT(de::inBounds(ndx, 0, Stride)); return this->m_value[ndx].template as(); } template StridedValueAccess& operator= (const StridedValueRead& value); // Helpers, work only in Stride == 1 case template StridedValueAccess& operator= (const tcu::Vector& vec); StridedValueAccess& operator= (float floatVal) { asFloat() = floatVal; return *this; } StridedValueAccess& operator= (int intVal) { asInt() = intVal; return *this; } StridedValueAccess& operator= (bool boolVal) { asBool() = boolVal; return *this; } StridedValueAccess& operator= (Scalar val) { asScalar() = val; return *this; } }; template template StridedValueAccess& StridedValueAccess::operator= (const StridedValueRead& valueRead) { DE_STATIC_ASSERT(SrcStride == Stride || SrcStride == 1); DE_ASSERT(this->getType() == valueRead.getType()); int scalarSize = this->getType().getScalarSize(); if (scalarSize == 0) return *this; // Happens when void value range is copied if (Stride == SrcStride) std::copy(valueRead.getValuePtr(), valueRead.getValuePtr() + scalarSize*Stride, this->m_value); else { for (int scalarNdx = 0; scalarNdx < scalarSize; scalarNdx++) std::fill(this->m_value + scalarNdx*Stride, this->m_value + (scalarNdx+1)*Stride, valueRead.getValuePtr()[scalarNdx]); } return *this; } template template StridedValueAccess& StridedValueAccess::operator= (const tcu::Vector& vec) { DE_ASSERT(this->getType() == VariableType(VariableType::TYPE_FLOAT, Size)); for (int comp = 0; comp < 4; comp++) component(comp).asFloat() = vec.getPtr()[comp]; return *this; } // Typedefs for stride == 1 case typedef ConstStridedValueAccess<1> ConstValueAccess; typedef StridedValueAccess<1> ValueAccess; class ConstValueRangeAccess { public: ConstValueRangeAccess (void) : m_type(DE_NULL), m_min(DE_NULL), m_max(DE_NULL) {} ConstValueRangeAccess (const VariableType& type, const Scalar* minVal, const Scalar* maxVal) : m_type(&type), m_min(const_cast(minVal)), m_max(const_cast(maxVal)) {} const VariableType& getType (void) const { return *m_type; } ConstValueAccess getMin (void) const { return ConstValueAccess(*m_type, m_min); } ConstValueAccess getMax (void) const { return ConstValueAccess(*m_type, m_max); } // Read-only access ConstValueRangeAccess component (int compNdx) const; ConstValueRangeAccess arrayElement (int elementNdx) const; ConstValueRangeAccess member (int memberNdx) const; // Set operations - tests condition for all elements bool intersects (const ConstValueRangeAccess& other) const; bool isSupersetOf (const ConstValueRangeAccess& other) const; bool isSubsetOf (const ConstValueRangeAccess& other) const; protected: const VariableType* m_type; Scalar* m_min; // \note See note in ConstValueAccess Scalar* m_max; }; inline ConstValueRangeAccess ConstValueRangeAccess::component (int compNdx) const { return ConstValueRangeAccess(m_type->getElementType(), m_min + compNdx, m_max + compNdx); } inline ConstValueRangeAccess ConstValueRangeAccess::arrayElement (int elementNdx) const { int offset = m_type->getElementScalarOffset(elementNdx); return ConstValueRangeAccess(m_type->getElementType(), m_min + offset, m_max + offset); } inline ConstValueRangeAccess ConstValueRangeAccess::member (int memberNdx) const { int offset = m_type->getMemberScalarOffset(memberNdx); return ConstValueRangeAccess(m_type->getMembers()[memberNdx].getType(), m_min + offset, m_max + offset); } class ValueRangeAccess : public ConstValueRangeAccess { public: ValueRangeAccess (const VariableType& type, Scalar* minVal, Scalar* maxVal) : ConstValueRangeAccess(type, minVal, maxVal) {} // Read-write access ValueAccess getMin (void) { return ValueAccess(*m_type, m_min); } ValueAccess getMax (void) { return ValueAccess(*m_type, m_max); } ValueRangeAccess component (int compNdx); ValueRangeAccess arrayElement (int elementNdx); ValueRangeAccess member (int memberNdx); }; inline ValueRangeAccess ValueRangeAccess::component (int compNdx) { return ValueRangeAccess(m_type->getElementType(), m_min + compNdx, m_max + compNdx); } inline ValueRangeAccess ValueRangeAccess::arrayElement (int elementNdx) { int offset = m_type->getElementScalarOffset(elementNdx); return ValueRangeAccess(m_type->getElementType(), m_min + offset, m_max + offset); } inline ValueRangeAccess ValueRangeAccess::member (int memberNdx) { int offset = m_type->getMemberScalarOffset(memberNdx); return ValueRangeAccess(m_type->getMembers()[memberNdx].getType(), m_min + offset, m_max + offset); } class ValueRange { public: ValueRange (const VariableType& type); ValueRange (const VariableType& type, const ConstValueAccess& minVal, const ConstValueAccess& maxVal); ValueRange (const VariableType& type, const Scalar* minVal, const Scalar* maxVal); ValueRange (ConstValueRangeAccess other); ~ValueRange (void); const VariableType& getType (void) const { return m_type; } ValueAccess getMin (void) { return ValueAccess(m_type, getMinPtr()); } ValueAccess getMax (void) { return ValueAccess(m_type, getMaxPtr()); } ConstValueAccess getMin (void) const { return ConstValueAccess(m_type, getMinPtr()); } ConstValueAccess getMax (void) const { return ConstValueAccess(m_type, getMaxPtr()); } ValueRangeAccess asAccess (void) { return ValueRangeAccess(m_type, getMinPtr(), getMaxPtr()); } ConstValueRangeAccess asAccess (void) const { return ConstValueRangeAccess(m_type, getMinPtr(), getMaxPtr()); } operator ConstValueRangeAccess (void) const { return asAccess(); } operator ValueRangeAccess (void) { return asAccess(); } static void computeIntersection (ValueRangeAccess dst, const ConstValueRangeAccess& a, const ConstValueRangeAccess& b); static void computeIntersection (ValueRange& dst, const ConstValueRangeAccess& a, const ConstValueRangeAccess& b); private: const Scalar* getMinPtr (void) const { return m_min.empty() ? DE_NULL : &m_min[0]; } const Scalar* getMaxPtr (void) const { return m_max.empty() ? DE_NULL : &m_max[0]; } Scalar* getMinPtr (void) { return m_min.empty() ? DE_NULL : &m_min[0]; } Scalar* getMaxPtr (void) { return m_max.empty() ? DE_NULL : &m_max[0]; } VariableType m_type; std::vector m_min; std::vector m_max; }; template class ValueStorage { public: ValueStorage (void); ValueStorage (const VariableType& type); void setStorage (const VariableType& type); StridedValueAccess getValue (const VariableType& type) { return StridedValueAccess(type, &m_value[0]); } ConstStridedValueAccess getValue (const VariableType& type) const { return ConstStridedValueAccess(type, &m_value[0]); } private: ValueStorage (const ValueStorage& other); ValueStorage operator= (const ValueStorage& other); std::vector m_value; }; template ValueStorage::ValueStorage (void) { } template ValueStorage::ValueStorage (const VariableType& type) { setStorage(type); } template void ValueStorage::setStorage (const VariableType& type) { m_value.resize(type.getScalarSize() * Stride); } class VariableValue { public: VariableValue (const Variable* variable) : m_variable(variable), m_storage(m_variable->getType()) {} ~VariableValue (void) {} const Variable* getVariable (void) const { return m_variable; } ValueAccess getValue (void) { return m_storage.getValue(m_variable->getType()); } ConstValueAccess getValue (void) const { return m_storage.getValue(m_variable->getType()); } VariableValue (const VariableValue& other); VariableValue& operator= (const VariableValue& other); private: const VariableType& getType (void) const { return m_variable->getType(); } const Variable* m_variable; ValueStorage<1> m_storage; }; } // rsg #endif // _RSGVARIABLEVALUE_HPP