/*------------------------------------------------------------------------- * drawElements Quality Program EGL Module * --------------------------------------- * * Copyright 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Test EXT_buffer_age *//*--------------------------------------------------------------------*/ #include "teglBufferAgeTests.hpp" #include "tcuImageCompare.hpp" #include "tcuTestLog.hpp" #include "tcuSurface.hpp" #include "tcuTextureUtil.hpp" #include "egluNativeWindow.hpp" #include "egluUtil.hpp" #include "egluConfigFilter.hpp" #include "eglwLibrary.hpp" #include "eglwEnums.hpp" #include "gluDefs.hpp" #include "gluRenderContext.hpp" #include "gluShaderProgram.hpp" #include "glwDefs.hpp" #include "glwEnums.hpp" #include "glwFunctions.hpp" #include "deRandom.hpp" #include "deString.h" #include #include #include using std::string; using std::vector; using glw::GLubyte; using tcu::IVec2; using namespace eglw; namespace deqp { namespace egl { namespace { typedef tcu::Vector Color; class GLES2Renderer; class ReferenceRenderer; class BufferAgeTest : public TestCase { public: enum DrawType { DRAWTYPE_GLES2_CLEAR, DRAWTYPE_GLES2_RENDER }; enum ResizeType { RESIZETYPE_NONE = 0, RESIZETYPE_BEFORE_SWAP, RESIZETYPE_AFTER_SWAP, RESIZETYPE_LAST }; BufferAgeTest (EglTestContext& eglTestCtx, bool preserveColorBuffer, const vector& oddFrameDrawType, const vector& evenFrameDrawType, ResizeType resizeType, const char* name, const char* description); ~BufferAgeTest (void); void init (void); void deinit (void); IterateResult iterate (void); private: void initEGLSurface (EGLConfig config); void initEGLContext (EGLConfig config); const int m_seed; const bool m_preserveColorBuffer; const vector m_oddFrameDrawType; const vector m_evenFrameDrawType; const ResizeType m_resizeType; EGLDisplay m_eglDisplay; eglu::NativeWindow* m_window; EGLSurface m_eglSurface; EGLConfig m_eglConfig; EGLContext m_eglContext; glw::Functions m_gl; GLES2Renderer* m_gles2Renderer; ReferenceRenderer* m_refRenderer; }; struct ColoredRect { public: ColoredRect (const IVec2& bottomLeft_, const IVec2& topRight_, const Color& color_); IVec2 bottomLeft; IVec2 topRight; Color color; }; ColoredRect::ColoredRect (const IVec2& bottomLeft_, const IVec2& topRight_, const Color& color_) : bottomLeft(bottomLeft_) , topRight (topRight_) , color (color_) { } struct DrawCommand { DrawCommand (const BufferAgeTest::DrawType drawType_, const ColoredRect& rect_); BufferAgeTest::DrawType drawType; ColoredRect rect; }; DrawCommand::DrawCommand (const BufferAgeTest::DrawType drawType_, const ColoredRect& rect_) : drawType(drawType_) , rect (rect_) { } struct Frame { Frame (int width_, int height_); int width; int height; vector draws; }; Frame::Frame (int width_, int height_) : width(width_) , height(height_) { } // (x1,y1) lie in the lower-left quadrant while (x2,y2) lie in the upper-right. // the coords are multiplied by 4 to amplify the minimial difference between coords to 4 (if not zero) // to avoid the situation where two edges are too close to each other which makes the rounding error // intoleratable by compareToReference() void generateRandomFrame (Frame* dst, const vector& drawTypes, de::Random& rnd) { for (size_t ndx = 0; ndx < drawTypes.size(); ndx++) { const int x1 = rnd.getInt(0, (dst->width-1)/8) * 4; const int y1 = rnd.getInt(0, (dst->height-1)/8) * 4; const int x2 = rnd.getInt((dst->width-1)/8, (dst->width-1)/4) * 4; const int y2 = rnd.getInt((dst->height-1)/8, (dst->height-1)/4) * 4; const GLubyte r = rnd.getUint8(); const GLubyte g = rnd.getUint8(); const GLubyte b = rnd.getUint8(); const ColoredRect coloredRect (IVec2(x1, y1), IVec2(x2, y2), Color(r, g, b)); const DrawCommand drawCommand (drawTypes[ndx], coloredRect); (*dst).draws.push_back(drawCommand); } } typedef vector FrameSequence; //helper function declaration EGLConfig getEGLConfig (const Library& egl, EGLDisplay eglDisplay, bool preserveColorBuffer); void clearColorScreen (const glw::Functions& gl, const tcu::Vec4& clearColor); void clearColorReference (tcu::Surface* ref, const tcu::Vec4& clearColor); void readPixels (const glw::Functions& gl, tcu::Surface* screen); float windowToDeviceCoordinates (int x, int length); bool compareToReference (tcu::TestLog& log, const tcu::Surface& reference, const tcu::Surface& buffer, int frameNdx, int bufferNum); vector getFramesOnBuffer (const vector& bufferAges, int frameNdx); class GLES2Renderer { public: GLES2Renderer (const glw::Functions& gl); ~GLES2Renderer (void); void render (int width, int height, const Frame& frame) const; private: GLES2Renderer (const GLES2Renderer&); GLES2Renderer& operator= (const GLES2Renderer&); const glw::Functions& m_gl; glu::ShaderProgram m_glProgram; glw::GLuint m_coordLoc; glw::GLuint m_colorLoc; }; // generate sources for vertex and fragment buffer glu::ProgramSources getSources (void) { const char* const vertexShaderSource = "attribute mediump vec4 a_pos;\n" "attribute mediump vec4 a_color;\n" "varying mediump vec4 v_color;\n" "void main(void)\n" "{\n" "\tv_color = a_color;\n" "\tgl_Position = a_pos;\n" "}"; const char* const fragmentShaderSource = "varying mediump vec4 v_color;\n" "void main(void)\n" "{\n" "\tgl_FragColor = v_color;\n" "}"; return glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource); } GLES2Renderer::GLES2Renderer (const glw::Functions& gl) : m_gl (gl) , m_glProgram (gl, getSources()) , m_coordLoc ((glw::GLuint)-1) , m_colorLoc ((glw::GLuint)-1) { m_colorLoc = m_gl.getAttribLocation(m_glProgram.getProgram(), "a_color"); m_coordLoc = m_gl.getAttribLocation(m_glProgram.getProgram(), "a_pos"); GLU_EXPECT_NO_ERROR(m_gl.getError(), "Failed to get attribute locations"); } GLES2Renderer::~GLES2Renderer (void) { } void GLES2Renderer::render (int width, int height, const Frame& frame) const { for (size_t drawNdx = 0; drawNdx < frame.draws.size(); drawNdx++) { const ColoredRect& coloredRect = frame.draws[drawNdx].rect; if (frame.draws[drawNdx].drawType == BufferAgeTest::DRAWTYPE_GLES2_RENDER) { float x1 = windowToDeviceCoordinates(coloredRect.bottomLeft.x(), width); float y1 = windowToDeviceCoordinates(coloredRect.bottomLeft.y(), height); float x2 = windowToDeviceCoordinates(coloredRect.topRight.x(), width); float y2 = windowToDeviceCoordinates(coloredRect.topRight.y(), height); const glw::GLfloat coords[] = { x1, y1, 0.0f, 1.0f, x1, y2, 0.0f, 1.0f, x2, y2, 0.0f, 1.0f, x2, y2, 0.0f, 1.0f, x2, y1, 0.0f, 1.0f, x1, y1, 0.0f, 1.0f }; const glw::GLubyte colors[] = { coloredRect.color.x(), coloredRect.color.y(), coloredRect.color.z(), 255, coloredRect.color.x(), coloredRect.color.y(), coloredRect.color.z(), 255, coloredRect.color.x(), coloredRect.color.y(), coloredRect.color.z(), 255, coloredRect.color.x(), coloredRect.color.y(), coloredRect.color.z(), 255, coloredRect.color.x(), coloredRect.color.y(), coloredRect.color.z(), 255, coloredRect.color.x(), coloredRect.color.y(), coloredRect.color.z(), 255, }; m_gl.useProgram(m_glProgram.getProgram()); GLU_EXPECT_NO_ERROR(m_gl.getError(), "glUseProgram() failed"); m_gl.enableVertexAttribArray(m_coordLoc); m_gl.enableVertexAttribArray(m_colorLoc); GLU_EXPECT_NO_ERROR(m_gl.getError(), "Failed to enable attributes"); m_gl.vertexAttribPointer(m_coordLoc, 4, GL_FLOAT, GL_FALSE, 0, coords); m_gl.vertexAttribPointer(m_colorLoc, 4, GL_UNSIGNED_BYTE, GL_TRUE, 0, colors); GLU_EXPECT_NO_ERROR(m_gl.getError(), "Failed to set attribute pointers"); m_gl.drawArrays(GL_TRIANGLES, 0, DE_LENGTH_OF_ARRAY(coords)/4); GLU_EXPECT_NO_ERROR(m_gl.getError(), "glDrawArrays(), failed"); m_gl.disableVertexAttribArray(m_coordLoc); m_gl.disableVertexAttribArray(m_colorLoc); GLU_EXPECT_NO_ERROR(m_gl.getError(), "Failed to disable attributes"); m_gl.useProgram(0); GLU_EXPECT_NO_ERROR(m_gl.getError(), "glUseProgram() failed"); } else if (frame.draws[drawNdx].drawType == BufferAgeTest::DRAWTYPE_GLES2_CLEAR) { m_gl.enable(GL_SCISSOR_TEST); m_gl.scissor(coloredRect.bottomLeft.x(), coloredRect.bottomLeft.y(), coloredRect.topRight.x()-coloredRect.bottomLeft.x(), coloredRect.topRight.y()-coloredRect.bottomLeft.y()); m_gl.clearColor(coloredRect.color.x()/255.0f, coloredRect.color.y()/255.0f, coloredRect.color.z()/255.0f, 1.0f); m_gl.clear(GL_COLOR_BUFFER_BIT); m_gl.disable(GL_SCISSOR_TEST); } else DE_ASSERT(false); } } class ReferenceRenderer { public: ReferenceRenderer (void); void render (tcu::Surface* target, const Frame& frame) const; private: ReferenceRenderer (const ReferenceRenderer&); ReferenceRenderer& operator= (const ReferenceRenderer&); }; ReferenceRenderer::ReferenceRenderer(void) { } void ReferenceRenderer::render (tcu::Surface* target, const Frame& frame) const { for (size_t drawNdx = 0; drawNdx < frame.draws.size(); drawNdx++) { const ColoredRect& coloredRect = frame.draws[drawNdx].rect; if (frame.draws[drawNdx].drawType == BufferAgeTest::DRAWTYPE_GLES2_RENDER || frame.draws[drawNdx].drawType == BufferAgeTest::DRAWTYPE_GLES2_CLEAR) { // tcu does not support degenerate subregions. Since they correspond to no-op rendering, just skip them. if (coloredRect.bottomLeft.x() == coloredRect.topRight.x() || coloredRect.bottomLeft.y() == coloredRect.topRight.y()) continue; const tcu::UVec4 color(coloredRect.color.x(), coloredRect.color.y(), coloredRect.color.z(), 255); tcu::clear(tcu::getSubregion(target->getAccess(), coloredRect.bottomLeft.x(), coloredRect.bottomLeft.y(), coloredRect.topRight.x()-coloredRect.bottomLeft.x(), coloredRect.topRight.y()-coloredRect.bottomLeft.y()), color); } else DE_ASSERT(false); } } BufferAgeTest::BufferAgeTest (EglTestContext& eglTestCtx, bool preserveColorBuffer, const vector& oddFrameDrawType, const vector& evenFrameDrawType, ResizeType resizeType, const char* name, const char* description) : TestCase (eglTestCtx, name, description) , m_seed (deStringHash(name)) , m_preserveColorBuffer (preserveColorBuffer) , m_oddFrameDrawType (oddFrameDrawType) , m_evenFrameDrawType (evenFrameDrawType) , m_resizeType (resizeType) , m_eglDisplay (EGL_NO_DISPLAY) , m_window (DE_NULL) , m_eglSurface (EGL_NO_SURFACE) , m_eglContext (EGL_NO_CONTEXT) , m_gles2Renderer (DE_NULL) , m_refRenderer (DE_NULL) { } BufferAgeTest::~BufferAgeTest (void) { deinit(); } void BufferAgeTest::init (void) { const Library& egl = m_eglTestCtx.getLibrary(); m_eglDisplay = eglu::getAndInitDisplay(m_eglTestCtx.getNativeDisplay()); if (eglu::hasExtension(egl, m_eglDisplay, "EGL_EXT_buffer_age") == false) { egl.terminate(m_eglDisplay); m_eglDisplay = EGL_NO_DISPLAY; TCU_THROW(NotSupportedError, "EGL_EXT_buffer_age is not supported"); } m_eglConfig = getEGLConfig(m_eglTestCtx.getLibrary(), m_eglDisplay, m_preserveColorBuffer); if (m_eglConfig == DE_NULL) TCU_THROW(NotSupportedError, "No supported config found"); //create surface and context and make them current initEGLSurface(m_eglConfig); initEGLContext(m_eglConfig); m_eglTestCtx.initGLFunctions(&m_gl, glu::ApiType::es(2,0)); m_gles2Renderer = new GLES2Renderer(m_gl); m_refRenderer = new ReferenceRenderer(); } void BufferAgeTest::deinit (void) { const Library& egl = m_eglTestCtx.getLibrary(); delete m_refRenderer; m_refRenderer = DE_NULL; delete m_gles2Renderer; m_gles2Renderer = DE_NULL; if (m_eglContext != EGL_NO_CONTEXT) { egl.makeCurrent(m_eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); egl.destroyContext(m_eglDisplay, m_eglContext); m_eglContext = EGL_NO_CONTEXT; } if (m_eglSurface != EGL_NO_SURFACE) { egl.destroySurface(m_eglDisplay, m_eglSurface); m_eglSurface = EGL_NO_SURFACE; } if (m_eglDisplay != EGL_NO_DISPLAY) { egl.terminate(m_eglDisplay); m_eglDisplay = EGL_NO_DISPLAY; } delete m_window; m_window = DE_NULL; } void BufferAgeTest::initEGLSurface (EGLConfig config) { const eglu::NativeWindowFactory& factory = eglu::selectNativeWindowFactory(m_eglTestCtx.getNativeDisplayFactory(), m_testCtx.getCommandLine()); m_window = factory.createWindow(&m_eglTestCtx.getNativeDisplay(), m_eglDisplay, config, DE_NULL, eglu::WindowParams(480, 480, eglu::parseWindowVisibility(m_testCtx.getCommandLine()))); m_eglSurface = eglu::createWindowSurface(m_eglTestCtx.getNativeDisplay(), *m_window, m_eglDisplay, config, DE_NULL); } void BufferAgeTest::initEGLContext (EGLConfig config) { const Library& egl = m_eglTestCtx.getLibrary(); const EGLint attribList[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE }; egl.bindAPI(EGL_OPENGL_ES_API); m_eglContext = egl.createContext(m_eglDisplay, config, EGL_NO_CONTEXT, attribList); EGLU_CHECK_MSG(egl, "eglCreateContext"); DE_ASSERT(m_eglSurface != EGL_NO_SURFACE); egl.makeCurrent(m_eglDisplay, m_eglSurface, m_eglSurface, m_eglContext); EGLU_CHECK_MSG(egl, "eglMakeCurrent"); } // return indices of frames that have been written to the given buffer vector getFramesOnBuffer (const vector& bufferAges, int frameNdx) { DE_ASSERT(frameNdx < (int)bufferAges.size()); vector frameOnBuffer; int age = bufferAges[frameNdx]; while (age != 0) { frameNdx = frameNdx - age; DE_ASSERT(frameNdx >= 0); frameOnBuffer.push_back(frameNdx); age = bufferAges[frameNdx]; } reverse(frameOnBuffer.begin(), frameOnBuffer.end()); return frameOnBuffer; } TestCase::IterateResult BufferAgeTest::iterate (void) { de::Random rnd (m_seed); const Library& egl = m_eglTestCtx.getLibrary(); tcu::TestLog& log = m_testCtx.getLog(); const int width = eglu::querySurfaceInt(egl, m_eglDisplay, m_eglSurface, EGL_WIDTH); const int height = eglu::querySurfaceInt(egl, m_eglDisplay, m_eglSurface, EGL_HEIGHT); const float clearRed = rnd.getFloat(); const float clearGreen = rnd.getFloat(); const float clearBlue = rnd.getFloat(); const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); const int numFrames = 20; FrameSequence frameSequence; vector bufferAges; if (m_preserveColorBuffer) EGLU_CHECK_CALL(egl, surfaceAttrib(m_eglDisplay, m_eglSurface, EGL_SWAP_BEHAVIOR, EGL_BUFFER_PRESERVED)); else EGLU_CHECK_CALL(egl, surfaceAttrib(m_eglDisplay, m_eglSurface, EGL_SWAP_BEHAVIOR, EGL_BUFFER_DESTROYED)); for (int frameNdx = 0; frameNdx < numFrames; frameNdx++) { tcu::Surface currentBuffer (width, height); tcu::Surface refBuffer (width, height); Frame newFrame (width, height); EGLint currentBufferAge = -1; if (frameNdx % 2 == 0) generateRandomFrame(&newFrame, m_evenFrameDrawType, rnd); else generateRandomFrame(&newFrame, m_oddFrameDrawType, rnd); frameSequence.push_back(newFrame); EGLU_CHECK_CALL(egl, querySurface(m_eglDisplay, m_eglSurface, EGL_BUFFER_AGE_EXT, ¤tBufferAge)); if (currentBufferAge > frameNdx || currentBufferAge < 0) // invalid buffer age { std::ostringstream stream; stream << "Fail, the age is invalid. Age: " << currentBufferAge << ", frameNdx: " << frameNdx; m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, stream.str().c_str()); return STOP; } if (frameNdx > 0 && m_preserveColorBuffer && currentBufferAge != 1) { std::ostringstream stream; stream << "Fail, EGL_BUFFER_PRESERVED is set to true, but buffer age is: " << currentBufferAge << " (should be 1)"; m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, stream.str().c_str()); return STOP; } bufferAges.push_back(currentBufferAge); DE_ASSERT((int)bufferAges.size() == frameNdx+1); // during first half, just keep rendering without reading pixel back to mimic ordinary use case if (frameNdx < numFrames/2) { if (currentBufferAge == 0) clearColorScreen(m_gl, clearColor); m_gles2Renderer->render(width, height, newFrame); if (m_resizeType == RESIZETYPE_BEFORE_SWAP) { if (frameNdx % 2 == 0) m_window->setSurfaceSize(IVec2(width*2, height/2)); else m_window->setSurfaceSize(IVec2(height/2, width*2)); } EGLU_CHECK_CALL(egl, swapBuffers(m_eglDisplay, m_eglSurface)); if (m_resizeType == RESIZETYPE_AFTER_SWAP) { if (frameNdx % 2 == 0) m_window->setSurfaceSize(IVec2(width*2, height/2)); else m_window->setSurfaceSize(IVec2(height/2, width*2)); } continue; } // do verification in the second half if (currentBufferAge > 0) //buffer contain previous content, need to verify { const vector framesOnBuffer = getFramesOnBuffer(bufferAges, frameNdx); readPixels(m_gl, ¤tBuffer); clearColorReference(&refBuffer, clearColor); for (vector::const_iterator it = framesOnBuffer.begin(); it != framesOnBuffer.end(); it++) m_refRenderer->render(&refBuffer, frameSequence[*it]); if (compareToReference(log, refBuffer, currentBuffer, frameNdx, frameNdx-currentBufferAge) == false) { m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail, buffer content is not well preserved when age > 0"); return STOP; } } else // currentBufferAge == 0, content is undefined, clear the buffer, currentBufferAge < 0 is ruled out at the beginning { clearColorScreen(m_gl, clearColor); clearColorReference(&refBuffer, clearColor); } m_gles2Renderer->render(width, height, newFrame); m_refRenderer->render(&refBuffer, newFrame); readPixels(m_gl, ¤tBuffer); if (compareToReference(log, refBuffer, currentBuffer, frameNdx, frameNdx) == false) { m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail, render result is wrong"); return STOP; } if (m_resizeType == RESIZETYPE_BEFORE_SWAP) { if (frameNdx % 2 == 0) m_window->setSurfaceSize(IVec2(width*2, height/2)); else m_window->setSurfaceSize(IVec2(height/2, width*2)); } EGLU_CHECK_CALL(egl, swapBuffers(m_eglDisplay, m_eglSurface)); if (m_resizeType == RESIZETYPE_AFTER_SWAP) { if (frameNdx % 2 == 0) m_window->setSurfaceSize(IVec2(width*2, height/2)); else m_window->setSurfaceSize(IVec2(height/2, width*2)); } } m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass"); return STOP; } string generateDrawTypeName (const vector& drawTypes) { std::ostringstream stream; if (drawTypes.size() == 0) return string("_none"); for (size_t ndx = 0; ndx < drawTypes.size(); ndx++) { if (drawTypes[ndx] == BufferAgeTest::DRAWTYPE_GLES2_RENDER) stream << "_render"; else if (drawTypes[ndx] == BufferAgeTest::DRAWTYPE_GLES2_CLEAR) stream << "_clear"; else DE_ASSERT(false); } return stream.str(); } string generateTestName (const vector& oddFrameDrawType, const vector& evenFrameDrawType) { return "odd" + generateDrawTypeName(oddFrameDrawType) + "_even" + generateDrawTypeName(evenFrameDrawType); } string generateResizeGroupName (BufferAgeTest::ResizeType resizeType) { switch (resizeType) { case BufferAgeTest::RESIZETYPE_NONE: return "no_resize"; case BufferAgeTest::RESIZETYPE_AFTER_SWAP: return "resize_after_swap"; case BufferAgeTest::RESIZETYPE_BEFORE_SWAP: return "resize_before_swap"; default: DE_FATAL("Unknown resize type"); return ""; } } bool isWindow (const eglu::CandidateConfig& c) { return (c.surfaceType() & EGL_WINDOW_BIT) == EGL_WINDOW_BIT; } bool isES2Renderable (const eglu::CandidateConfig& c) { return (c.get(EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES2_BIT) == EGL_OPENGL_ES2_BIT; } bool hasPreserveSwap (const eglu::CandidateConfig& c) { return (c.surfaceType() & EGL_SWAP_BEHAVIOR_PRESERVED_BIT) == EGL_SWAP_BEHAVIOR_PRESERVED_BIT; } EGLConfig getEGLConfig (const Library& egl, EGLDisplay eglDisplay, bool preserveColorBuffer) { eglu::FilterList filters; filters << isWindow << isES2Renderable; if (preserveColorBuffer) filters << hasPreserveSwap; return eglu::chooseSingleConfig(egl, eglDisplay, filters); } void clearColorScreen (const glw::Functions& gl, const tcu::Vec4& clearColor) { gl.clearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w()); gl.clear(GL_COLOR_BUFFER_BIT); } void clearColorReference (tcu::Surface* ref, const tcu::Vec4& clearColor) { tcu::clear(ref->getAccess(), clearColor); } void readPixels (const glw::Functions& gl, tcu::Surface* screen) { gl.readPixels(0, 0, screen->getWidth(), screen->getHeight(), GL_RGBA, GL_UNSIGNED_BYTE, screen->getAccess().getDataPtr()); } float windowToDeviceCoordinates (int x, int length) { return (2.0f * float(x) / float(length)) - 1.0f; } bool compareToReference (tcu::TestLog& log, const tcu::Surface& reference, const tcu::Surface& buffer, int frameNdx, int bufferNum) { std::ostringstream stream; stream << "FrameNdx = " << frameNdx << ", compare current buffer (numbered: " << bufferNum << ") to reference"; return tcu::intThresholdPositionDeviationCompare(log, "buffer age test", stream.str().c_str(), reference.getAccess(), buffer.getAccess(), tcu::UVec4(8, 8, 8, 0), tcu::IVec3(2,2,0), true, tcu::COMPARE_LOG_RESULT); } } // anonymous BufferAgeTests::BufferAgeTests (EglTestContext& eglTestCtx) : TestCaseGroup(eglTestCtx, "buffer_age", "Color buffer age tests") { } void BufferAgeTests::init (void) { const BufferAgeTest::DrawType clearRender[] = { BufferAgeTest::DRAWTYPE_GLES2_CLEAR, BufferAgeTest::DRAWTYPE_GLES2_RENDER }; const BufferAgeTest::DrawType renderClear[] = { BufferAgeTest::DRAWTYPE_GLES2_RENDER, BufferAgeTest::DRAWTYPE_GLES2_CLEAR }; const BufferAgeTest::ResizeType resizeTypes[] = { BufferAgeTest::RESIZETYPE_NONE, BufferAgeTest::RESIZETYPE_BEFORE_SWAP, BufferAgeTest::RESIZETYPE_AFTER_SWAP }; vector< vector > frameDrawTypes; frameDrawTypes.push_back(vector ()); frameDrawTypes.push_back(vector (1, BufferAgeTest::DRAWTYPE_GLES2_CLEAR)); frameDrawTypes.push_back(vector (1, BufferAgeTest::DRAWTYPE_GLES2_RENDER)); frameDrawTypes.push_back(vector (2, BufferAgeTest::DRAWTYPE_GLES2_CLEAR)); frameDrawTypes.push_back(vector (2, BufferAgeTest::DRAWTYPE_GLES2_RENDER)); frameDrawTypes.push_back(vector (DE_ARRAY_BEGIN(clearRender), DE_ARRAY_END(clearRender))); frameDrawTypes.push_back(vector (DE_ARRAY_BEGIN(renderClear), DE_ARRAY_END(renderClear))); for (int preserveNdx = 0; preserveNdx < 2; preserveNdx++) { const bool preserve = (preserveNdx == 0); TestCaseGroup* const preserveGroup = new TestCaseGroup(m_eglTestCtx, (preserve ? "preserve" : "no_preserve"), ""); for (size_t resizeTypeNdx = 0; resizeTypeNdx < DE_LENGTH_OF_ARRAY(resizeTypes); resizeTypeNdx++) { const BufferAgeTest::ResizeType resizeType = resizeTypes[resizeTypeNdx]; TestCaseGroup* const resizeGroup = new TestCaseGroup(m_eglTestCtx, generateResizeGroupName(resizeType).c_str(), ""); for (size_t evenNdx = 0; evenNdx < frameDrawTypes.size(); evenNdx++) { const vector& evenFrameDrawType = frameDrawTypes[evenNdx]; for (size_t oddNdx = evenNdx; oddNdx < frameDrawTypes.size(); oddNdx++) { const vector& oddFrameDrawType = frameDrawTypes[oddNdx]; const std::string name = generateTestName(oddFrameDrawType, evenFrameDrawType); resizeGroup->addChild(new BufferAgeTest(m_eglTestCtx, preserve, oddFrameDrawType, evenFrameDrawType, BufferAgeTest::RESIZETYPE_NONE, name.c_str(), "")); } } preserveGroup->addChild(resizeGroup); } addChild(preserveGroup); } } } // egl } // deqp