# -*- coding: utf-8 -*- #------------------------------------------------------------------------- # drawElements Quality Program utilities # -------------------------------------- # # Copyright 2015 The Android Open Source Project # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # #------------------------------------------------------------------------- import sys from genutil import * # \todo [arttu 2012-12-20] Current set tests variable names only, add function names, structure names, and field selectors. # Templates identifierCaseTemplate = """ case ${{NAME}} expect compile_fail values {} version 300 es both "" #version 300 es precision mediump float; ${DECLARATIONS} void main() { ${SETUP} float ${{IDENTIFIER}} = 1.0; ${OUTPUT} } "" end """[1:-1] # Classes class IdentifierCase(ShaderCase): def __init__(self, name, identifier): self.name = name self.identifier = identifier def __str__(self): params = { "NAME" : self.name, "IDENTIFIER" : self.identifier } return fillTemplate(identifierCaseTemplate, params) # Declarations KEYWORDS = [ "const", "uniform", "layout", "centroid", "flat", "smooth", "break", "continue", "do", "for", "while", "switch", "case", "default","if", "else", "in", "out", "inout", "float", "int", "void", "bool", "true", "false", "invariant", "discard", "return", "mat2", "mat3", "mat4", "mat2x2", "mat2x3", "mat2x4", "mat3x2", "mat3x3", "mat3x4", "mat4x2", "mat4x3", "mat4x4", "vec2", "vec3", "vec4", "ivec2", "ivec3", "ivec4", "bvec2", "bvec3", "bvec4", "uint", "uvec2", "uvec3", "uvec4", "lowp", "mediump", "highp", "precision", "sampler2D", "sampler3D", "samplerCube", "sampler2DShadow", "samplerCubeShadow", "sampler2DArray", "sampler2DArrayShadow", "isampler2D", "isampler3D", "isamplerCube", "isampler2DArray", "usampler2D", "usampler3D", "usamplerCube", "usampler2DArray", "struct" ] RESERVED_KEYWORDS = [ "attribute", "varying", "coherent", "restrict", "readonly", "writeonly", "resource", "atomic_uint", "noperspective", "patch", "sample", "subroutine", "common", "partition", "active", "asm", "class", "union", "enum", "typedef", "template", "this", "goto", "inline", "noinline", "volatile", "public", "static", "extern", "external", "interface", "long", "short", "double", "half", "fixed", "unsigned", "superp", "input", "output", "hvec2", "hvec3", "hvec4", "dvec2", "dvec3", "dvec4", "fvec2", "fvec3", "fvec4", "sampler3DRect", "filter", "image1D", "image2D", "image3D", "imageCube", "iimage1D", "iimage2D", "iimage3D", "iimageCube", "uimage1D", "uimage2D", "uimage3D", "uimageCube", "image1DArray", "image2DArray", "iimage1DArray", "iimage2DArray", "uimage1DArray", "uimage2DArray", "image1DShadow", "image2DShadow", "image1DArrayShadow", "image2DArrayShadow", "imageBuffer", "iimageBuffer", "uimageBuffer", "sampler1D", "sampler1DShadow", "sampler1DArray", "sampler1DArrayShadow", "isampler1D", "isampler1DArray", "usampler1D", "usampler1DArray", "sampler2DRect", "sampler2DRectShadow", "isampler2DRect", "usampler2DRect", "samplerBuffer", "isamplerBuffer", "usamplerBuffer", "sampler2DMS", "isampler2DMS", "usampler2DMS", "sampler2DMSArray", "isampler2DMSArray", "usampler2DMSArray", "sizeof", "cast", "namespace", "using" ] INVALID_IDENTIFIERS = [ ("two_underscores_begin", "__invalid"), ("two_underscores_middle", "in__valid"), ("two_underscores_end", "invalid__"), ("gl_begin", "gl_Invalid"), ("digit", "0123"), ("digit_begin", "0invalid"), ("max_length", "abcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdabcdX"), ] # Keyword usage keywords = [] reservedKeywords = [] invalidIdentifiers = [] for keyword in KEYWORDS: keywords.append(IdentifierCase(keyword, keyword)) # Keywords for keyword in RESERVED_KEYWORDS: reservedKeywords.append(IdentifierCase(keyword, keyword)) # Reserved keywords for (name, identifier) in INVALID_IDENTIFIERS: invalidIdentifiers.append(IdentifierCase(name, identifier)) # Invalid identifiers keywordCases = [ CaseGroup("keywords", "Usage of keywords as identifiers.", keywords), CaseGroup("reserved_keywords", "Usage of reserved keywords as identifiers.", reservedKeywords), CaseGroup("invalid_identifiers", "Usage of invalid identifiers.", invalidIdentifiers) ] # Main program if __name__ == "__main__": print("Generating shader case files.") writeAllCases("keywords.test", keywordCases)