/*------------------------------------------------------------------------- * drawElements Quality Program OpenGL ES 3.1 Module * ------------------------------------------------- * * Copyright 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Negative Sample Variables Tests *//*--------------------------------------------------------------------*/ #include "es31fNegativeSampleVariablesTests.hpp" #include "gluShaderProgram.hpp" namespace deqp { namespace gles31 { namespace Functional { namespace NegativeTestShared { namespace { enum ExpectResult { EXPECT_RESULT_PASS = 0, EXPECT_RESULT_FAIL, EXPECT_RESULT_LAST }; void verifyShader (NegativeTestContext& ctx, glu::ShaderType shaderType, std::string shaderSource, ExpectResult expect) { DE_ASSERT(expect >= EXPECT_RESULT_PASS && expect < EXPECT_RESULT_LAST); tcu::TestLog& log = ctx.getLog(); bool testFailed = false; const char* const source = shaderSource.c_str(); const int length = (int) shaderSource.size(); glu::Shader shader (ctx.getRenderContext(), shaderType); std::string message; shader.setSources(1, &source, &length); shader.compile(); log << shader; if (expect == EXPECT_RESULT_PASS) { testFailed = !shader.getCompileStatus(); message = "Shader did not compile."; } else { testFailed = shader.getCompileStatus(); message = "Shader was not expected to compile."; } if (testFailed) { log << tcu::TestLog::Message << message << tcu::TestLog::EndMessage; ctx.fail(message); } } std::string getVersionAndExtension (NegativeTestContext& ctx) { const bool isES32 = contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)); const glu::GLSLVersion version = isES32 ? glu::GLSL_VERSION_320_ES : glu::GLSL_VERSION_310_ES; std::string versionAndExtension = glu::getGLSLVersionDeclaration(version); versionAndExtension += " \n"; if (!isES32) versionAndExtension += "#extension GL_OES_sample_variables : require \n"; return versionAndExtension; } void checkSupported (NegativeTestContext& ctx) { const bool isES32orGL45 = contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || contextSupports(ctx.getRenderContext().getType(), glu::ApiType::core(4, 5)); if (!isES32orGL45 && !ctx.isExtensionSupported("GL_OES_sample_variables")) TCU_THROW(NotSupportedError, "GL_OES_sample_variables is not supported."); } void write_to_read_only_types (NegativeTestContext& ctx) { checkSupported(ctx); std::ostringstream shader; struct testConfig { std::string builtInType; std::string varyingCheck; } testConfigs[] = { {"gl_SampleID", " lowp int writeValue = 1; \n gl_SampleID = writeValue; \n"}, {"gl_SamplePosition", " mediump vec2 writeValue = vec2(1.0f, 1.0f); \n gl_SamplePosition = writeValue; \n"}, {"gl_SampleMaskIn", " lowp int writeValue = 1; \n gl_SampleMaskIn[0] = writeValue; \n"} }; for (int idx = 0; idx < DE_LENGTH_OF_ARRAY(testConfigs); idx++) { shader.str(""); shader << getVersionAndExtension(ctx) << "layout (location = 0) out mediump vec4 fs_color; \n" << "void main() \n" << "{ \n" << testConfigs[idx].varyingCheck << " fs_color = vec4(1.0f, 0.0f, 0.0f, 1.0f); \n" << "} \n"; ctx.beginSection("OES_sample_variables: trying to write to built-in read-only variable" + testConfigs[idx].builtInType); verifyShader(ctx, glu::SHADERTYPE_FRAGMENT, shader.str(), EXPECT_RESULT_FAIL); ctx.endSection(); } } void access_built_in_types_inside_other_shaders (NegativeTestContext& ctx) { checkSupported(ctx); if (glu::isContextTypeES(ctx.getRenderContext().getType())) { if ((!ctx.isExtensionSupported("GL_EXT_tessellation_shader") && !ctx.isExtensionSupported("GL_OES_tessellation_shader")) || (!ctx.isExtensionSupported("GL_EXT_geometry_shader") && !ctx.isExtensionSupported("GL_OES_geometry_shader"))) TCU_THROW(NotSupportedError, "tessellation and geometry shader extensions not supported"); } std::ostringstream shader; struct testConfig { std::string builtInType; std::string varyingCheck; } testConfigs[] = { {"gl_SampleID", " lowp int writeValue = 1; \n gl_SampleID = writeValue; \n"}, {"gl_SamplePosition", " mediump vec2 writeValue = vec2(1.0f, 1.0f); \n gl_SamplePosition = writeValue; \n"}, {"gl_SampleMaskIn", " lowp int writeValue = 1; \n gl_SampleMaskIn[0] = writeValue; \n"}, {"gl_SampleMask", " highp int readValue = gl_SampleMask[0]; \n"}, }; for (int idx = 0; idx < DE_LENGTH_OF_ARRAY(testConfigs); idx++) { shader.str(""); shader << getVersionAndExtension(ctx) << "void main () \n" << "{ \n" << testConfigs[idx].varyingCheck << " gl_Position = vec4(1.0f, 0.0f, 0.0f , 1.0f); \n" << "} \n"; ctx.beginSection("OES_sample_variables: trying to use fragment shader built-in sampler variable " + testConfigs[idx].builtInType + " inside vertex shader"); verifyShader(ctx, glu::SHADERTYPE_VERTEX, shader.str(), EXPECT_RESULT_FAIL); ctx.endSection(); } for (int idx = 0; idx < DE_LENGTH_OF_ARRAY(testConfigs); idx++) { shader.str(""); shader << getVersionAndExtension(ctx) << "layout (vertices = 3) out; \n" << "void main () \n" << "{ \n" << testConfigs[idx].varyingCheck << "} \n"; ctx.beginSection("OES_sample_variables: trying to use fragment shader built-in sampler variable " + testConfigs[idx].builtInType + " inside tessellation control shader"); verifyShader(ctx, glu::SHADERTYPE_TESSELLATION_CONTROL, shader.str(), EXPECT_RESULT_FAIL); ctx.endSection(); } for (int idx = 0; idx < DE_LENGTH_OF_ARRAY(testConfigs); idx++) { shader.str(""); shader << getVersionAndExtension(ctx) << "layout (triangles, equal_spacing, ccw) in; \n" << "void main () \n" << "{ \n" << testConfigs[idx].varyingCheck << "} \n"; ctx.beginSection("OES_sample_variables: trying to use fragment shader built-in sampler variable " + testConfigs[idx].builtInType + " inside tessellation evaluation shader"); verifyShader(ctx, glu::SHADERTYPE_TESSELLATION_EVALUATION, shader.str(), EXPECT_RESULT_FAIL); ctx.endSection(); } for (int idx = 0; idx < DE_LENGTH_OF_ARRAY(testConfigs); idx++) { shader.str(""); shader << getVersionAndExtension(ctx) << "layout (triangles) in; \n" << "layout (triangle_strip, max_vertices = 32) out; \n" << "void main () \n" << "{ \n" << testConfigs[idx].varyingCheck << "} \n"; ctx.beginSection("OES_sample_variables: trying to use fragment shader built-in sampler variable " + testConfigs[idx].builtInType + " inside geometry shader"); verifyShader(ctx, glu::SHADERTYPE_GEOMETRY, shader.str(), EXPECT_RESULT_FAIL); ctx.endSection(); } } void index_outside_sample_mask_range (NegativeTestContext& ctx) { // Skip this test for GL4.5 - shader will compile if (!glu::isContextTypeES(ctx.getRenderContext().getType())) return; checkSupported(ctx); std::ostringstream shader; const int MAX_TYPES = 2; const int MAX_INDEXES = 2; struct testConfig { std::string builtInType[MAX_TYPES]; std::string invalidIndex[MAX_INDEXES]; } testConfigs = { { "gl_SampleMask", "gl_SampleMaskIn" }, { " const highp int invalidIndex = (gl_MaxSamples + 31) / 32; \n", " const highp int invalidIndex = -1; \n" } }; for (int typeIdx = 0; typeIdx < MAX_TYPES; typeIdx++) { for (int invalidIdx = 0; invalidIdx < MAX_INDEXES; invalidIdx++) { shader.str(""); shader << getVersionAndExtension(ctx) << "layout (location = 0) out mediump vec4 fs_color; \n" << "void main() \n" << "{ \n" << testConfigs.invalidIndex[invalidIdx] << " highp int invalidValue = " << testConfigs.builtInType[typeIdx] << "[invalidIndex]; \n" << " fs_color = vec4(1.0f, 0.0f, 0.0f, 1.0f); \n" << "} \n"; ctx.beginSection("OES_sample_variables: using constant integral expression outside of " + testConfigs.builtInType[typeIdx] + " bounds"); verifyShader(ctx, glu::SHADERTYPE_FRAGMENT, shader.str(), EXPECT_RESULT_FAIL); ctx.endSection(); } } } void access_built_in_types_without_extension (NegativeTestContext& ctx) { checkSupported(ctx); std::ostringstream shader; struct testConfig { std::string builtInType; std::string varyingCheck; } testConfigs[] = { {"gl_SampleID", " lowp int writeValue = 1; \n gl_SampleID = writeValue; \n"}, {"gl_SamplePosition", " mediump vec2 writeValue = vec2(1.0f, 1.0f); \n gl_SamplePosition = writeValue; \n"}, {"gl_SampleMaskIn", " lowp int writeValue = 1; \n gl_SampleMaskIn[0] = writeValue; \n"}, {"gl_SampleMask", " highp int readValue = gl_SampleMask[0]; \n"}, }; for (int idx = 0; idx < DE_LENGTH_OF_ARRAY(testConfigs); idx++) { shader.str(""); shader << "#version 310 es \n" << "layout (location = 0) out mediump vec4 fs_color; \n" << "void main() \n" << "{ \n" << testConfigs[idx].varyingCheck << " fs_color = vec4(1.0f, 0.0f, 0.0f, 1.0f); \n" << "} \n"; ctx.beginSection("OES_sample_variables: accessing built-in type " + testConfigs[idx].builtInType + " in shader version 310 ES without required extension"); verifyShader(ctx, glu::SHADERTYPE_FRAGMENT, shader.str(), EXPECT_RESULT_FAIL); ctx.endSection(); } } void redeclare_built_in_types (NegativeTestContext& ctx) { // skip this test for core GL if (glu::isContextTypeGLCore(ctx.getRenderContext().getType())) return; checkSupported(ctx); std::ostringstream shader; std::ostringstream testName; const char* const testConfigs[] = { "gl_SampleID", "gl_SamplePosition", "gl_SampleMaskIn", "gl_SampleMask", }; for (int idx = 0; idx < DE_LENGTH_OF_ARRAY(testConfigs); idx++) { shader.str(""); shader << getVersionAndExtension(ctx) << "layout (location = 0) out mediump vec4 fs_color; \n" << "uniform lowp int " << testConfigs[idx] << "; \n" << "void main() \n" << "{ \n" << " if (" << testConfigs[idx] << " == 0) \n" << " fs_color = vec4(1.0f, 0.0f, 0.0f, 1.0f); \n" << " else \n" << " fs_color = vec4(0.0f, 1.0f, 0.0f, 1.0f); \n" << "} \n"; testName.str(""); testName << "OES_sample_variables: redeclare built-in type " << testConfigs[idx]; ctx.beginSection(testName.str()); verifyShader(ctx, glu::SHADERTYPE_FRAGMENT, shader.str(), EXPECT_RESULT_FAIL); ctx.endSection(); } } } // anonymous std::vector getNegativeSampleVariablesTestFunctions (void) { const FunctionContainer funcs[] = { {write_to_read_only_types, "write_to_read_only_types", "tests trying writing to read-only built-in sample variables"}, {access_built_in_types_inside_other_shaders, "access_built_in_types_inside_other_shaders", "Tests try to access fragment shader sample variables in other shaders"}, {index_outside_sample_mask_range, "index_outside_sample_mask_range", "tests try to index into built-in sample array types out of bounds"}, {access_built_in_types_without_extension, "access_built_in_types_without_extension", "tests try to access built-in sample types without the correct extension using version 310 es"}, {redeclare_built_in_types, "redeclare_built_in_types", "Tests try to redeclare built-in sample types"}, }; return std::vector(DE_ARRAY_BEGIN(funcs), DE_ARRAY_END(funcs)); } } // NegativeTestShared } // Functional } // gles31 } // deqp