/* SPDX-License-Identifier: GPL-2.0 */ /* * erofs-utils/include/erofs/hashtable.h * * Original code taken from 'linux/include/linux/hash{,table}.h' */ #ifndef __EROFS_HASHTABLE_H #define __EROFS_HASHTABLE_H /* * Fast hashing routine for ints, longs and pointers. * (C) 2002 Nadia Yvette Chambers, IBM */ /* * Statically sized hash table implementation * (C) 2012 Sasha Levin */ #include "defs.h" /* * The "GOLDEN_RATIO_PRIME" is used in ifs/btrfs/brtfs_inode.h and * fs/inode.c. It's not actually prime any more (the previous primes * were actively bad for hashing), but the name remains. */ #if BITS_PER_LONG == 32 #define GOLDEN_RATIO_PRIME GOLDEN_RATIO_32 #define hash_long(val, bits) hash_32(val, bits) #elif BITS_PER_LONG == 64 #define hash_long(val, bits) hash_64(val, bits) #define GOLDEN_RATIO_PRIME GOLDEN_RATIO_64 #else #error Wordsize not 32 or 64 #endif /* * This hash multiplies the input by a large odd number and takes the * high bits. Since multiplication propagates changes to the most * significant end only, it is essential that the high bits of the * product be used for the hash value. * * Chuck Lever verified the effectiveness of this technique: * http://www.citi.umich.edu/techreports/reports/citi-tr-00-1.pdf * * Although a random odd number will do, it turns out that the golden * ratio phi = (sqrt(5)-1)/2, or its negative, has particularly nice * properties. (See Knuth vol 3, section 6.4, exercise 9.) * * These are the negative, (1 - phi) = phi**2 = (3 - sqrt(5))/2, * which is very slightly easier to multiply by and makes no * difference to the hash distribution. */ #define GOLDEN_RATIO_32 0x61C88647 #define GOLDEN_RATIO_64 0x61C8864680B583EBull struct hlist_head { struct hlist_node *first; }; struct hlist_node { struct hlist_node *next, **pprev; }; /* * Architectures might want to move the poison pointer offset * into some well-recognized area such as 0xdead000000000000, * that is also not mappable by user-space exploits: */ #ifdef CONFIG_ILLEGAL_POINTER_VALUE # define POISON_POINTER_DELTA _AC(CONFIG_ILLEGAL_POINTER_VALUE, UL) #else # define POISON_POINTER_DELTA 0 #endif /* * These are non-NULL pointers that will result in page faults * under normal circumstances, used to verify that nobody uses * non-initialized list entries. */ #define LIST_POISON1 ((void *) 0x00100100 + POISON_POINTER_DELTA) #define LIST_POISON2 ((void *) 0x00200200 + POISON_POINTER_DELTA) /* * Double linked lists with a single pointer list head. * Mostly useful for hash tables where the two pointer list head is * too wasteful. * You lose the ability to access the tail in O(1). */ #define HLIST_HEAD_INIT { .first = NULL } #define HLIST_HEAD(name) struct hlist_head name = { .first = NULL } #define INIT_HLIST_HEAD(ptr) ((ptr)->first = NULL) static inline void INIT_HLIST_NODE(struct hlist_node *h) { h->next = NULL; h->pprev = NULL; } static inline int hlist_unhashed(const struct hlist_node *h) { return !h->pprev; } static inline int hlist_empty(const struct hlist_head *h) { return !h->first; } static inline void __hlist_del(struct hlist_node *n) { struct hlist_node *next = n->next; struct hlist_node **pprev = n->pprev; *pprev = next; if (next) next->pprev = pprev; } static inline void hlist_del(struct hlist_node *n) { __hlist_del(n); n->next = LIST_POISON1; n->pprev = LIST_POISON2; } static inline void hlist_del_init(struct hlist_node *n) { if (!hlist_unhashed(n)) { __hlist_del(n); INIT_HLIST_NODE(n); } } static inline void hlist_add_head(struct hlist_node *n, struct hlist_head *h) { struct hlist_node *first = h->first; n->next = first; if (first) first->pprev = &n->next; h->first = n; n->pprev = &h->first; } /* next must be != NULL */ static inline void hlist_add_before(struct hlist_node *n, struct hlist_node *next) { n->pprev = next->pprev; n->next = next; next->pprev = &n->next; *(n->pprev) = n; } static inline void hlist_add_behind(struct hlist_node *n, struct hlist_node *prev) { n->next = prev->next; prev->next = n; n->pprev = &prev->next; if (n->next) n->next->pprev = &n->next; } /* after that we'll appear to be on some hlist and hlist_del will work */ static inline void hlist_add_fake(struct hlist_node *n) { n->pprev = &n->next; } /* * Move a list from one list head to another. Fixup the pprev * reference of the first entry if it exists. */ static inline void hlist_move_list(struct hlist_head *old, struct hlist_head *new) { new->first = old->first; if (new->first) new->first->pprev = &new->first; old->first = NULL; } #define hlist_entry(ptr, type, member) container_of(ptr, type, member) #define hlist_for_each(pos, head) \ for (pos = (head)->first; pos; pos = pos->next) #define hlist_for_each_safe(pos, n, head) \ for (pos = (head)->first; pos && ({ n = pos->next; 1; }); \ pos = n) #define hlist_entry_safe(ptr, type, member) \ ({ typeof(ptr) ____ptr = (ptr); \ ____ptr ? hlist_entry(____ptr, type, member) : NULL; \ }) /** * hlist_for_each_entry - iterate over list of given type * @pos:the type * to use as a loop cursor. * @head:the head for your list. * @member:the name of the hlist_node within the struct. */ #define hlist_for_each_entry(pos, head, member) \ for (pos = hlist_entry_safe((head)->first, typeof(*(pos)), member);\ pos; \ pos = hlist_entry_safe((pos)->member.next, typeof(*(pos)), member)) /** * hlist_for_each_entry_continue * iterate over a hlist continuing after current point * @pos:the type * to use as a loop cursor. * @member:the name of the hlist_node within the struct. */ #define hlist_for_each_entry_continue(pos, member) \ for (pos = hlist_entry_safe((pos)->member.next, typeof(*(pos)), member);\ pos; \ pos = hlist_entry_safe((pos)->member.next, typeof(*(pos)), member)) /** * hlist_for_each_entry_from * iterate over a hlist continuing from current point * @pos: the type * to use as a loop cursor. * @member: the name of the hlist_node within the struct. */ #define hlist_for_each_entry_from(pos, member) \ for (; pos; \ pos = hlist_entry_safe((pos)->member.next, typeof(*(pos)), member)) /** * hlist_for_each_entry_safe * iterate over list of given type safe against removal of list entry * @pos:the type * to use as a loop cursor. * @n:another &struct hlist_node to use as temporary storage * @head:the head for your list. * @member:the name of the hlist_node within the struct. */ #define hlist_for_each_entry_safe(pos, n, head, member) \ for (pos = hlist_entry_safe((head)->first, typeof(*pos), member);\ pos && ({ n = pos->member.next; 1; }); \ pos = hlist_entry_safe(n, typeof(*pos), member)) static inline u32 __hash_32(u32 val) { return val * GOLDEN_RATIO_32; } static inline u32 hash_32(u32 val, unsigned int bits) { /* High bits are more random, so use them. */ return __hash_32(val) >> (32 - bits); } static __always_inline u32 hash_64(u64 val, unsigned int bits) { #if BITS_PER_LONG == 64 /* 64x64-bit multiply is efficient on all 64-bit processors */ return val * GOLDEN_RATIO_64 >> (64 - bits); #else /* Hash 64 bits using only 32x32-bit multiply. */ return hash_32((u32)val ^ __hash_32(val >> 32), bits); #endif } /** * ilog2 - log of base 2 of 32-bit or a 64-bit unsigned value * @n - parameter * * constant-capable log of base 2 calculation * - this can be used to initialise global variables from constant data, hence * the massive ternary operator construction * * selects the appropriately-sized optimised version depending on sizeof(n) */ #define ilog2(n) \ ( \ (n) & (1ULL << 63) ? 63 : \ (n) & (1ULL << 62) ? 62 : \ (n) & (1ULL << 61) ? 61 : \ (n) & (1ULL << 60) ? 60 : \ (n) & (1ULL << 59) ? 59 : \ (n) & (1ULL << 58) ? 58 : \ (n) & (1ULL << 57) ? 57 : \ (n) & (1ULL << 56) ? 56 : \ (n) & (1ULL << 55) ? 55 : \ (n) & (1ULL << 54) ? 54 : \ (n) & (1ULL << 53) ? 53 : \ (n) & (1ULL << 52) ? 52 : \ (n) & (1ULL << 51) ? 51 : \ (n) & (1ULL << 50) ? 50 : \ (n) & (1ULL << 49) ? 49 : \ (n) & (1ULL << 48) ? 48 : \ (n) & (1ULL << 47) ? 47 : \ (n) & (1ULL << 46) ? 46 : \ (n) & (1ULL << 45) ? 45 : \ (n) & (1ULL << 44) ? 44 : \ (n) & (1ULL << 43) ? 43 : \ (n) & (1ULL << 42) ? 42 : \ (n) & (1ULL << 41) ? 41 : \ (n) & (1ULL << 40) ? 40 : \ (n) & (1ULL << 39) ? 39 : \ (n) & (1ULL << 38) ? 38 : \ (n) & (1ULL << 37) ? 37 : \ (n) & (1ULL << 36) ? 36 : \ (n) & (1ULL << 35) ? 35 : \ (n) & (1ULL << 34) ? 34 : \ (n) & (1ULL << 33) ? 33 : \ (n) & (1ULL << 32) ? 32 : \ (n) & (1ULL << 31) ? 31 : \ (n) & (1ULL << 30) ? 30 : \ (n) & (1ULL << 29) ? 29 : \ (n) & (1ULL << 28) ? 28 : \ (n) & (1ULL << 27) ? 27 : \ (n) & (1ULL << 26) ? 26 : \ (n) & (1ULL << 25) ? 25 : \ (n) & (1ULL << 24) ? 24 : \ (n) & (1ULL << 23) ? 23 : \ (n) & (1ULL << 22) ? 22 : \ (n) & (1ULL << 21) ? 21 : \ (n) & (1ULL << 20) ? 20 : \ (n) & (1ULL << 19) ? 19 : \ (n) & (1ULL << 18) ? 18 : \ (n) & (1ULL << 17) ? 17 : \ (n) & (1ULL << 16) ? 16 : \ (n) & (1ULL << 15) ? 15 : \ (n) & (1ULL << 14) ? 14 : \ (n) & (1ULL << 13) ? 13 : \ (n) & (1ULL << 12) ? 12 : \ (n) & (1ULL << 11) ? 11 : \ (n) & (1ULL << 10) ? 10 : \ (n) & (1ULL << 9) ? 9 : \ (n) & (1ULL << 8) ? 8 : \ (n) & (1ULL << 7) ? 7 : \ (n) & (1ULL << 6) ? 6 : \ (n) & (1ULL << 5) ? 5 : \ (n) & (1ULL << 4) ? 4 : \ (n) & (1ULL << 3) ? 3 : \ (n) & (1ULL << 2) ? 2 : \ (n) & (1ULL << 1) ? 1 : 0 \ ) #define DEFINE_HASHTABLE(name, bits) \ struct hlist_head name[1 << (bits)] = \ { [0 ... ((1 << (bits)) - 1)] = HLIST_HEAD_INIT } #define DECLARE_HASHTABLE(name, bits) \ struct hlist_head name[1 << (bits)] #define HASH_SIZE(name) (ARRAY_SIZE(name)) #define HASH_BITS(name) ilog2(HASH_SIZE(name)) /* Use hash_32 when possible to allow for fast 32bit hashing in 64bit kernels*/ #define hash_min(val, bits) \ (sizeof(val) <= 4 ? hash_32(val, bits) : hash_long(val, bits)) static inline void __hash_init(struct hlist_head *ht, unsigned int sz) { unsigned int i; for (i = 0; i < sz; i++) INIT_HLIST_HEAD(&ht[i]); } /** * hash_init - initialize a hash table * @hashtable: hashtable to be initialized * * Calculates the size of the hashtable from the given parameter, otherwise * same as hash_init_size. * * This has to be a macro since HASH_BITS() will not work on pointers since * it calculates the size during preprocessing. */ #define hash_init(hashtable) __hash_init(hashtable, HASH_SIZE(hashtable)) /** * hash_add - add an object to a hashtable * @hashtable: hashtable to add to * @node: the &struct hlist_node of the object to be added * @key: the key of the object to be added */ #define hash_add(hashtable, node, key) \ hlist_add_head(node, &hashtable[hash_min(key, HASH_BITS(hashtable))]) /** * hash_hashed - check whether an object is in any hashtable * @node: the &struct hlist_node of the object to be checked */ static inline bool hash_hashed(struct hlist_node *node) { return !hlist_unhashed(node); } static inline bool __hash_empty(struct hlist_head *ht, unsigned int sz) { unsigned int i; for (i = 0; i < sz; i++) if (!hlist_empty(&ht[i])) return false; return true; } /** * hash_empty - check whether a hashtable is empty * @hashtable: hashtable to check * * This has to be a macro since HASH_BITS() will not work on pointers since * it calculates the size during preprocessing. */ #define hash_empty(hashtable) __hash_empty(hashtable, HASH_SIZE(hashtable)) /** * hash_del - remove an object from a hashtable * @node: &struct hlist_node of the object to remove */ static inline void hash_del(struct hlist_node *node) { hlist_del_init(node); } /** * hash_for_each - iterate over a hashtable * @name: hashtable to iterate * @bkt: integer to use as bucket loop cursor * @obj: the type * to use as a loop cursor for each entry * @member: the name of the hlist_node within the struct */ #define hash_for_each(name, bkt, obj, member) \ for ((bkt) = 0, obj = NULL; obj == NULL && (bkt) < HASH_SIZE(name);\ (bkt)++)\ hlist_for_each_entry(obj, &name[bkt], member) /** * hash_for_each_safe - iterate over a hashtable safe against removal of * hash entry * @name: hashtable to iterate * @bkt: integer to use as bucket loop cursor * @tmp: a &struct used for temporary storage * @obj: the type * to use as a loop cursor for each entry * @member: the name of the hlist_node within the struct */ #define hash_for_each_safe(name, bkt, tmp, obj, member) \ for ((bkt) = 0, obj = NULL; obj == NULL && (bkt) < HASH_SIZE(name);\ (bkt)++)\ hlist_for_each_entry_safe(obj, tmp, &name[bkt], member) /** * hash_for_each_possible - iterate over all possible objects hashing to the * same bucket * @name: hashtable to iterate * @obj: the type * to use as a loop cursor for each entry * @member: the name of the hlist_node within the struct * @key: the key of the objects to iterate over */ #define hash_for_each_possible(name, obj, member, key) \ hlist_for_each_entry(obj, &name[hash_min(key, HASH_BITS(name))], member) #endif