// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_GFX_GEOMETRY_INSETS_F_H_ #define UI_GFX_GEOMETRY_INSETS_F_H_ #include #include "ui/gfx/gfx_export.h" namespace gfx { // A floating point version of gfx::Insets. class GFX_EXPORT InsetsF { public: constexpr InsetsF() : top_(0.f), left_(0.f), bottom_(0.f), right_(0.f) {} constexpr explicit InsetsF(float all) : top_(all), left_(all), bottom_(all), right_(all) {} constexpr InsetsF(float vertical, float horizontal) : top_(vertical), left_(horizontal), bottom_(vertical), right_(horizontal) {} constexpr InsetsF(float top, float left, float bottom, float right) : top_(top), left_(left), bottom_(bottom), right_(right) {} constexpr float top() const { return top_; } constexpr float left() const { return left_; } constexpr float bottom() const { return bottom_; } constexpr float right() const { return right_; } // Returns the total width taken up by the insets, which is the sum of the // left and right insets. constexpr float width() const { return left_ + right_; } // Returns the total height taken up by the insets, which is the sum of the // top and bottom insets. constexpr float height() const { return top_ + bottom_; } // Returns true if the insets are empty. bool IsEmpty() const { return width() == 0.f && height() == 0.f; } void Set(float top, float left, float bottom, float right) { top_ = top; left_ = left; bottom_ = bottom; right_ = right; } bool operator==(const InsetsF& insets) const { return top_ == insets.top_ && left_ == insets.left_ && bottom_ == insets.bottom_ && right_ == insets.right_; } bool operator!=(const InsetsF& insets) const { return !(*this == insets); } void operator+=(const InsetsF& insets) { top_ += insets.top_; left_ += insets.left_; bottom_ += insets.bottom_; right_ += insets.right_; } void operator-=(const InsetsF& insets) { top_ -= insets.top_; left_ -= insets.left_; bottom_ -= insets.bottom_; right_ -= insets.right_; } InsetsF operator-() const { return InsetsF(-top_, -left_, -bottom_, -right_); } InsetsF Scale(float scale) const { return InsetsF(scale * top(), scale * left(), scale * bottom(), scale * right()); } // Returns a string representation of the insets. std::string ToString() const; private: float top_; float left_; float bottom_; float right_; }; inline InsetsF operator+(InsetsF lhs, const InsetsF& rhs) { lhs += rhs; return lhs; } inline InsetsF operator-(InsetsF lhs, const InsetsF& rhs) { lhs -= rhs; return lhs; } } // namespace gfx #endif // UI_GFX_GEOMETRY_INSETS_F_H_