//===-- SystemInitializerFull.cpp -----------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #include "SystemInitializerFull.h" #include "lldb/API/SBCommandInterpreter.h" #include "lldb/Core/Debugger.h" #include "lldb/Core/PluginManager.h" #include "lldb/Host/Config.h" #include "lldb/Host/Host.h" #include "lldb/Initialization/SystemInitializerCommon.h" #include "lldb/Interpreter/CommandInterpreter.h" #include "lldb/Target/ProcessTrace.h" #include "lldb/Utility/Reproducer.h" #include "lldb/Utility/Timer.h" #include "llvm/Support/TargetSelect.h" #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wglobal-constructors" #include "llvm/ExecutionEngine/MCJIT.h" #pragma clang diagnostic pop #include #define LLDB_PLUGIN(p) LLDB_PLUGIN_DECLARE(p) #include "Plugins/Plugins.def" using namespace lldb_private; SystemInitializerFull::SystemInitializerFull() = default; SystemInitializerFull::~SystemInitializerFull() = default; llvm::Error SystemInitializerFull::Initialize() { llvm::Error error = SystemInitializerCommon::Initialize(); if (error) { // During active replay, the ::Initialize call is replayed like any other // SB API call and the return value is ignored. Since we can't intercept // this, we terminate here before the uninitialized debugger inevitably // crashes. if (repro::Reproducer::Instance().IsReplaying()) llvm::report_fatal_error(std::move(error)); return error; } // Initialize LLVM and Clang llvm::InitializeAllTargets(); llvm::InitializeAllAsmPrinters(); llvm::InitializeAllTargetMCs(); llvm::InitializeAllDisassemblers(); #define LLDB_PLUGIN(p) LLDB_PLUGIN_INITIALIZE(p); #include "Plugins/Plugins.def" // Initialize plug-ins in core LLDB ProcessTrace::Initialize(); // Scan for any system or user LLDB plug-ins PluginManager::Initialize(); // The process settings need to know about installed plug-ins, so the // Settings must be initialized AFTER PluginManager::Initialize is called. Debugger::SettingsInitialize(); return llvm::Error::success(); } void SystemInitializerFull::Terminate() { static Timer::Category func_cat(LLVM_PRETTY_FUNCTION); Timer scoped_timer(func_cat, LLVM_PRETTY_FUNCTION); Debugger::SettingsTerminate(); // Terminate plug-ins in core LLDB ProcessTrace::Terminate(); // Terminate and unload and loaded system or user LLDB plug-ins PluginManager::Terminate(); #define LLDB_PLUGIN(p) LLDB_PLUGIN_TERMINATE(p); #include "Plugins/Plugins.def" // Now shutdown the common parts, in reverse order. SystemInitializerCommon::Terminate(); }