//===-- LocateSymbolFile.cpp ----------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #include "lldb/Symbol/LocateSymbolFile.h" #include "lldb/Core/ModuleList.h" #include "lldb/Core/ModuleSpec.h" #include "lldb/Host/FileSystem.h" #include "lldb/Symbol/ObjectFile.h" #include "lldb/Utility/ArchSpec.h" #include "lldb/Utility/DataBuffer.h" #include "lldb/Utility/DataExtractor.h" #include "lldb/Utility/Log.h" #include "lldb/Utility/Reproducer.h" #include "lldb/Utility/StreamString.h" #include "lldb/Utility/Timer.h" #include "lldb/Utility/UUID.h" #include "llvm/Support/FileSystem.h" // From MacOSX system header "mach/machine.h" typedef int cpu_type_t; typedef int cpu_subtype_t; using namespace lldb; using namespace lldb_private; #if defined(__APPLE__) // Forward declaration of method defined in source/Host/macosx/Symbols.cpp int LocateMacOSXFilesUsingDebugSymbols(const ModuleSpec &module_spec, ModuleSpec &return_module_spec); #else int LocateMacOSXFilesUsingDebugSymbols(const ModuleSpec &module_spec, ModuleSpec &return_module_spec) { // Cannot find MacOSX files using debug symbols on non MacOSX. return 0; } #endif static bool FileAtPathContainsArchAndUUID(const FileSpec &file_fspec, const ArchSpec *arch, const lldb_private::UUID *uuid) { ModuleSpecList module_specs; if (ObjectFile::GetModuleSpecifications(file_fspec, 0, 0, module_specs)) { ModuleSpec spec; for (size_t i = 0; i < module_specs.GetSize(); ++i) { bool got_spec = module_specs.GetModuleSpecAtIndex(i, spec); UNUSED_IF_ASSERT_DISABLED(got_spec); assert(got_spec); if ((uuid == nullptr || (spec.GetUUIDPtr() && spec.GetUUID() == *uuid)) && (arch == nullptr || (spec.GetArchitecturePtr() && spec.GetArchitecture().IsCompatibleMatch(*arch)))) { return true; } } } return false; } // Given a binary exec_fspec, and a ModuleSpec with an architecture/uuid, // return true if there is a matching dSYM bundle next to the exec_fspec, // and return that value in dsym_fspec. // If there is a .dSYM.yaa compressed archive next to the exec_fspec, // call through Symbols::DownloadObjectAndSymbolFile to download the // expanded/uncompressed dSYM and return that filepath in dsym_fspec. static bool LookForDsymNextToExecutablePath(const ModuleSpec &mod_spec, const FileSpec &exec_fspec, FileSpec &dsym_fspec) { ConstString filename = exec_fspec.GetFilename(); FileSpec dsym_directory = exec_fspec; dsym_directory.RemoveLastPathComponent(); std::string dsym_filename = filename.AsCString(); dsym_filename += ".dSYM"; dsym_directory.AppendPathComponent(dsym_filename); dsym_directory.AppendPathComponent("Contents"); dsym_directory.AppendPathComponent("Resources"); dsym_directory.AppendPathComponent("DWARF"); if (FileSystem::Instance().Exists(dsym_directory)) { // See if the binary name exists in the dSYM DWARF // subdir. dsym_fspec = dsym_directory; dsym_fspec.AppendPathComponent(filename.AsCString()); if (FileSystem::Instance().Exists(dsym_fspec) && FileAtPathContainsArchAndUUID(dsym_fspec, mod_spec.GetArchitecturePtr(), mod_spec.GetUUIDPtr())) { return true; } // See if we have "../CF.framework" - so we'll look for // CF.framework.dSYM/Contents/Resources/DWARF/CF // We need to drop the last suffix after '.' to match // 'CF' in the DWARF subdir. std::string binary_name(filename.AsCString()); auto last_dot = binary_name.find_last_of('.'); if (last_dot != std::string::npos) { binary_name.erase(last_dot); dsym_fspec = dsym_directory; dsym_fspec.AppendPathComponent(binary_name); if (FileSystem::Instance().Exists(dsym_fspec) && FileAtPathContainsArchAndUUID(dsym_fspec, mod_spec.GetArchitecturePtr(), mod_spec.GetUUIDPtr())) { return true; } } } // See if we have a .dSYM.yaa next to this executable path. FileSpec dsym_yaa_fspec = exec_fspec; dsym_yaa_fspec.RemoveLastPathComponent(); std::string dsym_yaa_filename = filename.AsCString(); dsym_yaa_filename += ".dSYM.yaa"; dsym_yaa_fspec.AppendPathComponent(dsym_yaa_filename); if (FileSystem::Instance().Exists(dsym_yaa_fspec)) { ModuleSpec mutable_mod_spec = mod_spec; if (Symbols::DownloadObjectAndSymbolFile(mutable_mod_spec, true) && FileSystem::Instance().Exists(mutable_mod_spec.GetSymbolFileSpec())) { dsym_fspec = mutable_mod_spec.GetSymbolFileSpec(); return true; } } return false; } // Given a ModuleSpec with a FileSpec and optionally uuid/architecture // filled in, look for a .dSYM bundle next to that binary. Returns true // if a .dSYM bundle is found, and that path is returned in the dsym_fspec // FileSpec. // // This routine looks a few directory layers above the given exec_path - // exec_path might be /System/Library/Frameworks/CF.framework/CF and the // dSYM might be /System/Library/Frameworks/CF.framework.dSYM. // // If there is a .dSYM.yaa compressed archive found next to the binary, // we'll call DownloadObjectAndSymbolFile to expand it into a plain .dSYM static bool LocateDSYMInVincinityOfExecutable(const ModuleSpec &module_spec, FileSpec &dsym_fspec) { Log *log = lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_HOST); const FileSpec &exec_fspec = module_spec.GetFileSpec(); if (exec_fspec) { if (::LookForDsymNextToExecutablePath(module_spec, exec_fspec, dsym_fspec)) { if (log) { LLDB_LOGF(log, "dSYM with matching UUID & arch found at %s", dsym_fspec.GetPath().c_str()); } return true; } else { FileSpec parent_dirs = exec_fspec; // Remove the binary name from the FileSpec parent_dirs.RemoveLastPathComponent(); // Add a ".dSYM" name to each directory component of the path, // stripping off components. e.g. we may have a binary like // /S/L/F/Foundation.framework/Versions/A/Foundation and // /S/L/F/Foundation.framework.dSYM // // so we'll need to start with // /S/L/F/Foundation.framework/Versions/A, add the .dSYM part to the // "A", and if that doesn't exist, strip off the "A" and try it again // with "Versions", etc., until we find a dSYM bundle or we've // stripped off enough path components that there's no need to // continue. for (int i = 0; i < 4; i++) { // Does this part of the path have a "." character - could it be a // bundle's top level directory? const char *fn = parent_dirs.GetFilename().AsCString(); if (fn == nullptr) break; if (::strchr(fn, '.') != nullptr) { if (::LookForDsymNextToExecutablePath(module_spec, parent_dirs, dsym_fspec)) { if (log) { LLDB_LOGF(log, "dSYM with matching UUID & arch found at %s", dsym_fspec.GetPath().c_str()); } return true; } } parent_dirs.RemoveLastPathComponent(); } } } dsym_fspec.Clear(); return false; } static FileSpec LocateExecutableSymbolFileDsym(const ModuleSpec &module_spec) { const FileSpec *exec_fspec = module_spec.GetFileSpecPtr(); const ArchSpec *arch = module_spec.GetArchitecturePtr(); const UUID *uuid = module_spec.GetUUIDPtr(); static Timer::Category func_cat(LLVM_PRETTY_FUNCTION); Timer scoped_timer( func_cat, "LocateExecutableSymbolFileDsym (file = %s, arch = %s, uuid = %p)", exec_fspec ? exec_fspec->GetFilename().AsCString("") : "", arch ? arch->GetArchitectureName() : "", (const void *)uuid); FileSpec symbol_fspec; ModuleSpec dsym_module_spec; // First try and find the dSYM in the same directory as the executable or in // an appropriate parent directory if (!LocateDSYMInVincinityOfExecutable(module_spec, symbol_fspec)) { // We failed to easily find the dSYM above, so use DebugSymbols LocateMacOSXFilesUsingDebugSymbols(module_spec, dsym_module_spec); } else { dsym_module_spec.GetSymbolFileSpec() = symbol_fspec; } return dsym_module_spec.GetSymbolFileSpec(); } ModuleSpec Symbols::LocateExecutableObjectFile(const ModuleSpec &module_spec) { ModuleSpec result; const FileSpec &exec_fspec = module_spec.GetFileSpec(); const ArchSpec *arch = module_spec.GetArchitecturePtr(); const UUID *uuid = module_spec.GetUUIDPtr(); static Timer::Category func_cat(LLVM_PRETTY_FUNCTION); Timer scoped_timer( func_cat, "LocateExecutableObjectFile (file = %s, arch = %s, uuid = %p)", exec_fspec ? exec_fspec.GetFilename().AsCString("") : "", arch ? arch->GetArchitectureName() : "", (const void *)uuid); ModuleSpecList module_specs; ModuleSpec matched_module_spec; if (exec_fspec && ObjectFile::GetModuleSpecifications(exec_fspec, 0, 0, module_specs) && module_specs.FindMatchingModuleSpec(module_spec, matched_module_spec)) { result.GetFileSpec() = exec_fspec; } else { LocateMacOSXFilesUsingDebugSymbols(module_spec, result); } return result; } // Keep "symbols.enable-external-lookup" description in sync with this function. FileSpec Symbols::LocateExecutableSymbolFile(const ModuleSpec &module_spec, const FileSpecList &default_search_paths) { FileSpec symbol_file_spec = module_spec.GetSymbolFileSpec(); if (symbol_file_spec.IsAbsolute() && FileSystem::Instance().Exists(symbol_file_spec)) return symbol_file_spec; FileSpecList debug_file_search_paths = default_search_paths; // Add module directory. FileSpec module_file_spec = module_spec.GetFileSpec(); // We keep the unresolved pathname if it fails. FileSystem::Instance().ResolveSymbolicLink(module_file_spec, module_file_spec); ConstString file_dir = module_file_spec.GetDirectory(); { FileSpec file_spec(file_dir.AsCString(".")); FileSystem::Instance().Resolve(file_spec); debug_file_search_paths.AppendIfUnique(file_spec); } if (ModuleList::GetGlobalModuleListProperties().GetEnableExternalLookup()) { // Add current working directory. { FileSpec file_spec("."); FileSystem::Instance().Resolve(file_spec); debug_file_search_paths.AppendIfUnique(file_spec); } #ifndef _WIN32 #if defined(__NetBSD__) // Add /usr/libdata/debug directory. { FileSpec file_spec("/usr/libdata/debug"); FileSystem::Instance().Resolve(file_spec); debug_file_search_paths.AppendIfUnique(file_spec); } #else // Add /usr/lib/debug directory. { FileSpec file_spec("/usr/lib/debug"); FileSystem::Instance().Resolve(file_spec); debug_file_search_paths.AppendIfUnique(file_spec); } #endif #endif // _WIN32 } std::string uuid_str; const UUID &module_uuid = module_spec.GetUUID(); if (module_uuid.IsValid()) { // Some debug files are stored in the .build-id directory like this: // /usr/lib/debug/.build-id/ff/e7fe727889ad82bb153de2ad065b2189693315.debug uuid_str = module_uuid.GetAsString(""); std::transform(uuid_str.begin(), uuid_str.end(), uuid_str.begin(), ::tolower); uuid_str.insert(2, 1, '/'); uuid_str = uuid_str + ".debug"; } size_t num_directories = debug_file_search_paths.GetSize(); for (size_t idx = 0; idx < num_directories; ++idx) { FileSpec dirspec = debug_file_search_paths.GetFileSpecAtIndex(idx); FileSystem::Instance().Resolve(dirspec); if (!FileSystem::Instance().IsDirectory(dirspec)) continue; std::vector files; std::string dirname = dirspec.GetPath(); if (!uuid_str.empty()) files.push_back(dirname + "/.build-id/" + uuid_str); if (symbol_file_spec.GetFilename()) { files.push_back(dirname + "/" + symbol_file_spec.GetFilename().GetCString()); files.push_back(dirname + "/.debug/" + symbol_file_spec.GetFilename().GetCString()); // Some debug files may stored in the module directory like this: // /usr/lib/debug/usr/lib/library.so.debug if (!file_dir.IsEmpty()) files.push_back(dirname + file_dir.AsCString() + "/" + symbol_file_spec.GetFilename().GetCString()); } const uint32_t num_files = files.size(); for (size_t idx_file = 0; idx_file < num_files; ++idx_file) { const std::string &filename = files[idx_file]; FileSpec file_spec(filename); FileSystem::Instance().Resolve(file_spec); if (llvm::sys::fs::equivalent(file_spec.GetPath(), module_file_spec.GetPath())) continue; if (FileSystem::Instance().Exists(file_spec)) { lldb_private::ModuleSpecList specs; const size_t num_specs = ObjectFile::GetModuleSpecifications(file_spec, 0, 0, specs); assert(num_specs <= 1 && "Symbol Vendor supports only a single architecture"); if (num_specs == 1) { ModuleSpec mspec; if (specs.GetModuleSpecAtIndex(0, mspec)) { // Skip the uuids check if module_uuid is invalid. For example, // this happens for *.dwp files since at the moment llvm-dwp // doesn't output build ids, nor does binutils dwp. if (!module_uuid.IsValid() || module_uuid == mspec.GetUUID()) return file_spec; } } } } } return LocateExecutableSymbolFileDsym(module_spec); } #if !defined(__APPLE__) FileSpec Symbols::FindSymbolFileInBundle(const FileSpec &symfile_bundle, const lldb_private::UUID *uuid, const ArchSpec *arch) { // FIXME return FileSpec(); } bool Symbols::DownloadObjectAndSymbolFile(ModuleSpec &module_spec, bool force_lookup) { // Fill in the module_spec.GetFileSpec() for the object file and/or the // module_spec.GetSymbolFileSpec() for the debug symbols file. return false; } #endif