//===-- Status.cpp --------------------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #include "lldb/Utility/Status.h" #include "lldb/Utility/VASPrintf.h" #include "lldb/lldb-defines.h" #include "lldb/lldb-enumerations.h" #include "llvm/ADT/SmallString.h" #include "llvm/ADT/StringRef.h" #include "llvm/Support/Errno.h" #include "llvm/Support/FormatProviders.h" #include #include #include #include #ifdef __APPLE__ #include #endif #ifdef _WIN32 #include #endif #include namespace llvm { class raw_ostream; } using namespace lldb; using namespace lldb_private; Status::Status() : m_code(0), m_type(eErrorTypeInvalid), m_string() {} Status::Status(ValueType err, ErrorType type) : m_code(err), m_type(type), m_string() {} // This logic is confusing because c++ calls the traditional (posix) errno codes // "generic errors", while we use the term "generic" to mean completely // arbitrary (text-based) errors. Status::Status(std::error_code EC) : m_code(EC.value()), m_type(EC.category() == std::generic_category() ? eErrorTypePOSIX : eErrorTypeGeneric), m_string(EC.message()) {} Status::Status(const char *format, ...) : m_code(0), m_type(eErrorTypeInvalid), m_string() { va_list args; va_start(args, format); SetErrorToGenericError(); SetErrorStringWithVarArg(format, args); va_end(args); } const Status &Status::operator=(llvm::Error error) { if (!error) { Clear(); return *this; } // if the error happens to be a errno error, preserve the error code error = llvm::handleErrors( std::move(error), [&](std::unique_ptr e) -> llvm::Error { std::error_code ec = e->convertToErrorCode(); if (ec.category() == std::generic_category()) { m_code = ec.value(); m_type = ErrorType::eErrorTypePOSIX; return llvm::Error::success(); } return llvm::Error(std::move(e)); }); // Otherwise, just preserve the message if (error) { SetErrorToGenericError(); SetErrorString(llvm::toString(std::move(error))); } return *this; } llvm::Error Status::ToError() const { if (Success()) return llvm::Error::success(); if (m_type == ErrorType::eErrorTypePOSIX) return llvm::errorCodeToError( std::error_code(m_code, std::generic_category())); return llvm::make_error(AsCString(), llvm::inconvertibleErrorCode()); } Status::~Status() = default; #ifdef _WIN32 static std::string RetrieveWin32ErrorString(uint32_t error_code) { char *buffer = nullptr; std::string message; // Retrieve win32 system error. // First, attempt to load a en-US message if (::FormatMessageA( FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_MAX_WIDTH_MASK, NULL, error_code, MAKELANGID(LANG_ENGLISH, SUBLANG_ENGLISH_US), (LPSTR)&buffer, 0, NULL)) { message.assign(buffer); ::LocalFree(buffer); } // If the previous didn't work, use the default OS language else if (::FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_MAX_WIDTH_MASK, NULL, error_code, 0, (LPSTR)&buffer, 0, NULL)) { message.assign(buffer); ::LocalFree(buffer); } return message; } #endif // Get the error value as a NULL C string. The error string will be fetched and // cached on demand. The cached error string value will remain until the error // value is changed or cleared. const char *Status::AsCString(const char *default_error_str) const { if (Success()) return nullptr; if (m_string.empty()) { switch (m_type) { case eErrorTypeMachKernel: #if defined(__APPLE__) if (const char *s = ::mach_error_string(m_code)) m_string.assign(s); #endif break; case eErrorTypePOSIX: m_string = llvm::sys::StrError(m_code); break; case eErrorTypeWin32: #if defined(_WIN32) m_string = RetrieveWin32ErrorString(m_code); #endif break; default: break; } } if (m_string.empty()) { if (default_error_str) m_string.assign(default_error_str); else return nullptr; // User wanted a nullptr string back... } return m_string.c_str(); } // Clear the error and any cached error string that it might contain. void Status::Clear() { m_code = 0; m_type = eErrorTypeInvalid; m_string.clear(); } // Access the error value. Status::ValueType Status::GetError() const { return m_code; } // Access the error type. ErrorType Status::GetType() const { return m_type; } // Returns true if this object contains a value that describes an error or // otherwise non-success result. bool Status::Fail() const { return m_code != 0; } // Set accessor for the error value to "err" and the type to // "eErrorTypeMachKernel" void Status::SetMachError(uint32_t err) { m_code = err; m_type = eErrorTypeMachKernel; m_string.clear(); } void Status::SetExpressionError(lldb::ExpressionResults result, const char *mssg) { m_code = result; m_type = eErrorTypeExpression; m_string = mssg; } int Status::SetExpressionErrorWithFormat(lldb::ExpressionResults result, const char *format, ...) { int length = 0; if (format != nullptr && format[0]) { va_list args; va_start(args, format); length = SetErrorStringWithVarArg(format, args); va_end(args); } else { m_string.clear(); } m_code = result; m_type = eErrorTypeExpression; return length; } // Set accessor for the error value and type. void Status::SetError(ValueType err, ErrorType type) { m_code = err; m_type = type; m_string.clear(); } // Update the error value to be "errno" and update the type to be "POSIX". void Status::SetErrorToErrno() { m_code = errno; m_type = eErrorTypePOSIX; m_string.clear(); } // Update the error value to be LLDB_GENERIC_ERROR and update the type to be // "Generic". void Status::SetErrorToGenericError() { m_code = LLDB_GENERIC_ERROR; m_type = eErrorTypeGeneric; m_string.clear(); } // Set accessor for the error string value for a specific error. This allows // any string to be supplied as an error explanation. The error string value // will remain until the error value is cleared or a new error value/type is // assigned. void Status::SetErrorString(llvm::StringRef err_str) { if (!err_str.empty()) { // If we have an error string, we should always at least have an error set // to a generic value. if (Success()) SetErrorToGenericError(); } m_string = std::string(err_str); } /// Set the current error string to a formatted error string. /// /// \param format /// A printf style format string int Status::SetErrorStringWithFormat(const char *format, ...) { if (format != nullptr && format[0]) { va_list args; va_start(args, format); int length = SetErrorStringWithVarArg(format, args); va_end(args); return length; } else { m_string.clear(); } return 0; } int Status::SetErrorStringWithVarArg(const char *format, va_list args) { if (format != nullptr && format[0]) { // If we have an error string, we should always at least have an error set // to a generic value. if (Success()) SetErrorToGenericError(); llvm::SmallString<1024> buf; VASprintf(buf, format, args); m_string = std::string(buf.str()); return buf.size(); } else { m_string.clear(); } return 0; } // Returns true if the error code in this object is considered a successful // return value. bool Status::Success() const { return m_code == 0; } bool Status::WasInterrupted() const { return (m_type == eErrorTypePOSIX && m_code == EINTR); } void llvm::format_provider::format( const lldb_private::Status &error, llvm::raw_ostream &OS, llvm::StringRef Options) { llvm::format_provider::format(error.AsCString(), OS, Options); }