//===----------------- LoopRotationUtils.cpp -----------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file provides utilities to convert a loop into a loop with bottom test. // //===----------------------------------------------------------------------===// #include "llvm/Transforms/Utils/LoopRotationUtils.h" #include "llvm/ADT/Statistic.h" #include "llvm/Analysis/AliasAnalysis.h" #include "llvm/Analysis/AssumptionCache.h" #include "llvm/Analysis/BasicAliasAnalysis.h" #include "llvm/Analysis/CodeMetrics.h" #include "llvm/Analysis/DomTreeUpdater.h" #include "llvm/Analysis/GlobalsModRef.h" #include "llvm/Analysis/InstructionSimplify.h" #include "llvm/Analysis/LoopPass.h" #include "llvm/Analysis/MemorySSA.h" #include "llvm/Analysis/MemorySSAUpdater.h" #include "llvm/Analysis/ScalarEvolution.h" #include "llvm/Analysis/ScalarEvolutionAliasAnalysis.h" #include "llvm/Analysis/TargetTransformInfo.h" #include "llvm/Analysis/ValueTracking.h" #include "llvm/IR/CFG.h" #include "llvm/IR/DebugInfoMetadata.h" #include "llvm/IR/Dominators.h" #include "llvm/IR/Function.h" #include "llvm/IR/IntrinsicInst.h" #include "llvm/IR/Module.h" #include "llvm/Support/CommandLine.h" #include "llvm/Support/Debug.h" #include "llvm/Support/raw_ostream.h" #include "llvm/Transforms/Utils/BasicBlockUtils.h" #include "llvm/Transforms/Utils/Local.h" #include "llvm/Transforms/Utils/LoopUtils.h" #include "llvm/Transforms/Utils/SSAUpdater.h" #include "llvm/Transforms/Utils/ValueMapper.h" using namespace llvm; #define DEBUG_TYPE "loop-rotate" STATISTIC(NumNotRotatedDueToHeaderSize, "Number of loops not rotated due to the header size"); STATISTIC(NumRotated, "Number of loops rotated"); static cl::opt MultiRotate("loop-rotate-multi", cl::init(false), cl::Hidden, cl::desc("Allow loop rotation multiple times in order to reach " "a better latch exit")); namespace { /// A simple loop rotation transformation. class LoopRotate { const unsigned MaxHeaderSize; LoopInfo *LI; const TargetTransformInfo *TTI; AssumptionCache *AC; DominatorTree *DT; ScalarEvolution *SE; MemorySSAUpdater *MSSAU; const SimplifyQuery &SQ; bool RotationOnly; bool IsUtilMode; public: LoopRotate(unsigned MaxHeaderSize, LoopInfo *LI, const TargetTransformInfo *TTI, AssumptionCache *AC, DominatorTree *DT, ScalarEvolution *SE, MemorySSAUpdater *MSSAU, const SimplifyQuery &SQ, bool RotationOnly, bool IsUtilMode) : MaxHeaderSize(MaxHeaderSize), LI(LI), TTI(TTI), AC(AC), DT(DT), SE(SE), MSSAU(MSSAU), SQ(SQ), RotationOnly(RotationOnly), IsUtilMode(IsUtilMode) {} bool processLoop(Loop *L); private: bool rotateLoop(Loop *L, bool SimplifiedLatch); bool simplifyLoopLatch(Loop *L); }; } // end anonymous namespace /// Insert (K, V) pair into the ValueToValueMap, and verify the key did not /// previously exist in the map, and the value was inserted. static void InsertNewValueIntoMap(ValueToValueMapTy &VM, Value *K, Value *V) { bool Inserted = VM.insert({K, V}).second; assert(Inserted); (void)Inserted; } /// RewriteUsesOfClonedInstructions - We just cloned the instructions from the /// old header into the preheader. If there were uses of the values produced by /// these instruction that were outside of the loop, we have to insert PHI nodes /// to merge the two values. Do this now. static void RewriteUsesOfClonedInstructions(BasicBlock *OrigHeader, BasicBlock *OrigPreheader, ValueToValueMapTy &ValueMap, SmallVectorImpl *InsertedPHIs) { // Remove PHI node entries that are no longer live. BasicBlock::iterator I, E = OrigHeader->end(); for (I = OrigHeader->begin(); PHINode *PN = dyn_cast(I); ++I) PN->removeIncomingValue(PN->getBasicBlockIndex(OrigPreheader)); // Now fix up users of the instructions in OrigHeader, inserting PHI nodes // as necessary. SSAUpdater SSA(InsertedPHIs); for (I = OrigHeader->begin(); I != E; ++I) { Value *OrigHeaderVal = &*I; // If there are no uses of the value (e.g. because it returns void), there // is nothing to rewrite. if (OrigHeaderVal->use_empty()) continue; Value *OrigPreHeaderVal = ValueMap.lookup(OrigHeaderVal); // The value now exits in two versions: the initial value in the preheader // and the loop "next" value in the original header. SSA.Initialize(OrigHeaderVal->getType(), OrigHeaderVal->getName()); SSA.AddAvailableValue(OrigHeader, OrigHeaderVal); SSA.AddAvailableValue(OrigPreheader, OrigPreHeaderVal); // Visit each use of the OrigHeader instruction. for (Value::use_iterator UI = OrigHeaderVal->use_begin(), UE = OrigHeaderVal->use_end(); UI != UE;) { // Grab the use before incrementing the iterator. Use &U = *UI; // Increment the iterator before removing the use from the list. ++UI; // SSAUpdater can't handle a non-PHI use in the same block as an // earlier def. We can easily handle those cases manually. Instruction *UserInst = cast(U.getUser()); if (!isa(UserInst)) { BasicBlock *UserBB = UserInst->getParent(); // The original users in the OrigHeader are already using the // original definitions. if (UserBB == OrigHeader) continue; // Users in the OrigPreHeader need to use the value to which the // original definitions are mapped. if (UserBB == OrigPreheader) { U = OrigPreHeaderVal; continue; } } // Anything else can be handled by SSAUpdater. SSA.RewriteUse(U); } // Replace MetadataAsValue(ValueAsMetadata(OrigHeaderVal)) uses in debug // intrinsics. SmallVector DbgValues; llvm::findDbgValues(DbgValues, OrigHeaderVal); for (auto &DbgValue : DbgValues) { // The original users in the OrigHeader are already using the original // definitions. BasicBlock *UserBB = DbgValue->getParent(); if (UserBB == OrigHeader) continue; // Users in the OrigPreHeader need to use the value to which the // original definitions are mapped and anything else can be handled by // the SSAUpdater. To avoid adding PHINodes, check if the value is // available in UserBB, if not substitute undef. Value *NewVal; if (UserBB == OrigPreheader) NewVal = OrigPreHeaderVal; else if (SSA.HasValueForBlock(UserBB)) NewVal = SSA.GetValueInMiddleOfBlock(UserBB); else NewVal = UndefValue::get(OrigHeaderVal->getType()); DbgValue->setOperand(0, MetadataAsValue::get(OrigHeaderVal->getContext(), ValueAsMetadata::get(NewVal))); } } } // Assuming both header and latch are exiting, look for a phi which is only // used outside the loop (via a LCSSA phi) in the exit from the header. // This means that rotating the loop can remove the phi. static bool profitableToRotateLoopExitingLatch(Loop *L) { BasicBlock *Header = L->getHeader(); BranchInst *BI = dyn_cast(Header->getTerminator()); assert(BI && BI->isConditional() && "need header with conditional exit"); BasicBlock *HeaderExit = BI->getSuccessor(0); if (L->contains(HeaderExit)) HeaderExit = BI->getSuccessor(1); for (auto &Phi : Header->phis()) { // Look for uses of this phi in the loop/via exits other than the header. if (llvm::any_of(Phi.users(), [HeaderExit](const User *U) { return cast(U)->getParent() != HeaderExit; })) continue; return true; } return false; } // Check that latch exit is deoptimizing (which means - very unlikely to happen) // and there is another exit from the loop which is non-deoptimizing. // If we rotate latch to that exit our loop has a better chance of being fully // canonical. // // It can give false positives in some rare cases. static bool canRotateDeoptimizingLatchExit(Loop *L) { BasicBlock *Latch = L->getLoopLatch(); assert(Latch && "need latch"); BranchInst *BI = dyn_cast(Latch->getTerminator()); // Need normal exiting latch. if (!BI || !BI->isConditional()) return false; BasicBlock *Exit = BI->getSuccessor(1); if (L->contains(Exit)) Exit = BI->getSuccessor(0); // Latch exit is non-deoptimizing, no need to rotate. if (!Exit->getPostdominatingDeoptimizeCall()) return false; SmallVector Exits; L->getUniqueExitBlocks(Exits); if (!Exits.empty()) { // There is at least one non-deoptimizing exit. // // Note, that BasicBlock::getPostdominatingDeoptimizeCall is not exact, // as it can conservatively return false for deoptimizing exits with // complex enough control flow down to deoptimize call. // // That means here we can report success for a case where // all exits are deoptimizing but one of them has complex enough // control flow (e.g. with loops). // // That should be a very rare case and false positives for this function // have compile-time effect only. return any_of(Exits, [](const BasicBlock *BB) { return !BB->getPostdominatingDeoptimizeCall(); }); } return false; } /// Rotate loop LP. Return true if the loop is rotated. /// /// \param SimplifiedLatch is true if the latch was just folded into the final /// loop exit. In this case we may want to rotate even though the new latch is /// now an exiting branch. This rotation would have happened had the latch not /// been simplified. However, if SimplifiedLatch is false, then we avoid /// rotating loops in which the latch exits to avoid excessive or endless /// rotation. LoopRotate should be repeatable and converge to a canonical /// form. This property is satisfied because simplifying the loop latch can only /// happen once across multiple invocations of the LoopRotate pass. /// /// If -loop-rotate-multi is enabled we can do multiple rotations in one go /// so to reach a suitable (non-deoptimizing) exit. bool LoopRotate::rotateLoop(Loop *L, bool SimplifiedLatch) { // If the loop has only one block then there is not much to rotate. if (L->getBlocks().size() == 1) return false; bool Rotated = false; do { BasicBlock *OrigHeader = L->getHeader(); BasicBlock *OrigLatch = L->getLoopLatch(); BranchInst *BI = dyn_cast(OrigHeader->getTerminator()); if (!BI || BI->isUnconditional()) return Rotated; // If the loop header is not one of the loop exiting blocks then // either this loop is already rotated or it is not // suitable for loop rotation transformations. if (!L->isLoopExiting(OrigHeader)) return Rotated; // If the loop latch already contains a branch that leaves the loop then the // loop is already rotated. if (!OrigLatch) return Rotated; // Rotate if either the loop latch does *not* exit the loop, or if the loop // latch was just simplified. Or if we think it will be profitable. if (L->isLoopExiting(OrigLatch) && !SimplifiedLatch && IsUtilMode == false && !profitableToRotateLoopExitingLatch(L) && !canRotateDeoptimizingLatchExit(L)) return Rotated; // Check size of original header and reject loop if it is very big or we can't // duplicate blocks inside it. { SmallPtrSet EphValues; CodeMetrics::collectEphemeralValues(L, AC, EphValues); CodeMetrics Metrics; Metrics.analyzeBasicBlock(OrigHeader, *TTI, EphValues); if (Metrics.notDuplicatable) { LLVM_DEBUG( dbgs() << "LoopRotation: NOT rotating - contains non-duplicatable" << " instructions: "; L->dump()); return Rotated; } if (Metrics.convergent) { LLVM_DEBUG(dbgs() << "LoopRotation: NOT rotating - contains convergent " "instructions: "; L->dump()); return Rotated; } if (Metrics.NumInsts > MaxHeaderSize) { LLVM_DEBUG(dbgs() << "LoopRotation: NOT rotating - contains " << Metrics.NumInsts << " instructions, which is more than the threshold (" << MaxHeaderSize << " instructions): "; L->dump()); ++NumNotRotatedDueToHeaderSize; return Rotated; } } // Now, this loop is suitable for rotation. BasicBlock *OrigPreheader = L->getLoopPreheader(); // If the loop could not be converted to canonical form, it must have an // indirectbr in it, just give up. if (!OrigPreheader || !L->hasDedicatedExits()) return Rotated; // Anything ScalarEvolution may know about this loop or the PHI nodes // in its header will soon be invalidated. We should also invalidate // all outer loops because insertion and deletion of blocks that happens // during the rotation may violate invariants related to backedge taken // infos in them. if (SE) SE->forgetTopmostLoop(L); LLVM_DEBUG(dbgs() << "LoopRotation: rotating "; L->dump()); if (MSSAU && VerifyMemorySSA) MSSAU->getMemorySSA()->verifyMemorySSA(); // Find new Loop header. NewHeader is a Header's one and only successor // that is inside loop. Header's other successor is outside the // loop. Otherwise loop is not suitable for rotation. BasicBlock *Exit = BI->getSuccessor(0); BasicBlock *NewHeader = BI->getSuccessor(1); if (L->contains(Exit)) std::swap(Exit, NewHeader); assert(NewHeader && "Unable to determine new loop header"); assert(L->contains(NewHeader) && !L->contains(Exit) && "Unable to determine loop header and exit blocks"); // This code assumes that the new header has exactly one predecessor. // Remove any single-entry PHI nodes in it. assert(NewHeader->getSinglePredecessor() && "New header doesn't have one pred!"); FoldSingleEntryPHINodes(NewHeader); // Begin by walking OrigHeader and populating ValueMap with an entry for // each Instruction. BasicBlock::iterator I = OrigHeader->begin(), E = OrigHeader->end(); ValueToValueMapTy ValueMap, ValueMapMSSA; // For PHI nodes, the value available in OldPreHeader is just the // incoming value from OldPreHeader. for (; PHINode *PN = dyn_cast(I); ++I) InsertNewValueIntoMap(ValueMap, PN, PN->getIncomingValueForBlock(OrigPreheader)); // For the rest of the instructions, either hoist to the OrigPreheader if // possible or create a clone in the OldPreHeader if not. Instruction *LoopEntryBranch = OrigPreheader->getTerminator(); // Record all debug intrinsics preceding LoopEntryBranch to avoid duplication. using DbgIntrinsicHash = std::pair, DIExpression *>; auto makeHash = [](DbgVariableIntrinsic *D) -> DbgIntrinsicHash { return {{D->getVariableLocation(), D->getVariable()}, D->getExpression()}; }; SmallDenseSet DbgIntrinsics; for (auto I = std::next(OrigPreheader->rbegin()), E = OrigPreheader->rend(); I != E; ++I) { if (auto *DII = dyn_cast(&*I)) DbgIntrinsics.insert(makeHash(DII)); else break; } while (I != E) { Instruction *Inst = &*I++; // If the instruction's operands are invariant and it doesn't read or write // memory, then it is safe to hoist. Doing this doesn't change the order of // execution in the preheader, but does prevent the instruction from // executing in each iteration of the loop. This means it is safe to hoist // something that might trap, but isn't safe to hoist something that reads // memory (without proving that the loop doesn't write). if (L->hasLoopInvariantOperands(Inst) && !Inst->mayReadFromMemory() && !Inst->mayWriteToMemory() && !Inst->isTerminator() && !isa(Inst) && !isa(Inst)) { Inst->moveBefore(LoopEntryBranch); continue; } // Otherwise, create a duplicate of the instruction. Instruction *C = Inst->clone(); // Eagerly remap the operands of the instruction. RemapInstruction(C, ValueMap, RF_NoModuleLevelChanges | RF_IgnoreMissingLocals); // Avoid inserting the same intrinsic twice. if (auto *DII = dyn_cast(C)) if (DbgIntrinsics.count(makeHash(DII))) { C->deleteValue(); continue; } // With the operands remapped, see if the instruction constant folds or is // otherwise simplifyable. This commonly occurs because the entry from PHI // nodes allows icmps and other instructions to fold. Value *V = SimplifyInstruction(C, SQ); if (V && LI->replacementPreservesLCSSAForm(C, V)) { // If so, then delete the temporary instruction and stick the folded value // in the map. InsertNewValueIntoMap(ValueMap, Inst, V); if (!C->mayHaveSideEffects()) { C->deleteValue(); C = nullptr; } } else { InsertNewValueIntoMap(ValueMap, Inst, C); } if (C) { // Otherwise, stick the new instruction into the new block! C->setName(Inst->getName()); C->insertBefore(LoopEntryBranch); if (auto *II = dyn_cast(C)) if (II->getIntrinsicID() == Intrinsic::assume) AC->registerAssumption(II); // MemorySSA cares whether the cloned instruction was inserted or not, and // not whether it can be remapped to a simplified value. if (MSSAU) InsertNewValueIntoMap(ValueMapMSSA, Inst, C); } } // Along with all the other instructions, we just cloned OrigHeader's // terminator into OrigPreHeader. Fix up the PHI nodes in each of OrigHeader's // successors by duplicating their incoming values for OrigHeader. for (BasicBlock *SuccBB : successors(OrigHeader)) for (BasicBlock::iterator BI = SuccBB->begin(); PHINode *PN = dyn_cast(BI); ++BI) PN->addIncoming(PN->getIncomingValueForBlock(OrigHeader), OrigPreheader); // Now that OrigPreHeader has a clone of OrigHeader's terminator, remove // OrigPreHeader's old terminator (the original branch into the loop), and // remove the corresponding incoming values from the PHI nodes in OrigHeader. LoopEntryBranch->eraseFromParent(); // Update MemorySSA before the rewrite call below changes the 1:1 // instruction:cloned_instruction_or_value mapping. if (MSSAU) { InsertNewValueIntoMap(ValueMapMSSA, OrigHeader, OrigPreheader); MSSAU->updateForClonedBlockIntoPred(OrigHeader, OrigPreheader, ValueMapMSSA); } SmallVector InsertedPHIs; // If there were any uses of instructions in the duplicated block outside the // loop, update them, inserting PHI nodes as required RewriteUsesOfClonedInstructions(OrigHeader, OrigPreheader, ValueMap, &InsertedPHIs); // Attach dbg.value intrinsics to the new phis if that phi uses a value that // previously had debug metadata attached. This keeps the debug info // up-to-date in the loop body. if (!InsertedPHIs.empty()) insertDebugValuesForPHIs(OrigHeader, InsertedPHIs); // NewHeader is now the header of the loop. L->moveToHeader(NewHeader); assert(L->getHeader() == NewHeader && "Latch block is our new header"); // Inform DT about changes to the CFG. if (DT) { // The OrigPreheader branches to the NewHeader and Exit now. Then, inform // the DT about the removed edge to the OrigHeader (that got removed). SmallVector Updates; Updates.push_back({DominatorTree::Insert, OrigPreheader, Exit}); Updates.push_back({DominatorTree::Insert, OrigPreheader, NewHeader}); Updates.push_back({DominatorTree::Delete, OrigPreheader, OrigHeader}); DT->applyUpdates(Updates); if (MSSAU) { MSSAU->applyUpdates(Updates, *DT); if (VerifyMemorySSA) MSSAU->getMemorySSA()->verifyMemorySSA(); } } // At this point, we've finished our major CFG changes. As part of cloning // the loop into the preheader we've simplified instructions and the // duplicated conditional branch may now be branching on a constant. If it is // branching on a constant and if that constant means that we enter the loop, // then we fold away the cond branch to an uncond branch. This simplifies the // loop in cases important for nested loops, and it also means we don't have // to split as many edges. BranchInst *PHBI = cast(OrigPreheader->getTerminator()); assert(PHBI->isConditional() && "Should be clone of BI condbr!"); if (!isa(PHBI->getCondition()) || PHBI->getSuccessor(cast(PHBI->getCondition())->isZero()) != NewHeader) { // The conditional branch can't be folded, handle the general case. // Split edges as necessary to preserve LoopSimplify form. // Right now OrigPreHeader has two successors, NewHeader and ExitBlock, and // thus is not a preheader anymore. // Split the edge to form a real preheader. BasicBlock *NewPH = SplitCriticalEdge( OrigPreheader, NewHeader, CriticalEdgeSplittingOptions(DT, LI, MSSAU).setPreserveLCSSA()); NewPH->setName(NewHeader->getName() + ".lr.ph"); // Preserve canonical loop form, which means that 'Exit' should have only // one predecessor. Note that Exit could be an exit block for multiple // nested loops, causing both of the edges to now be critical and need to // be split. SmallVector ExitPreds(pred_begin(Exit), pred_end(Exit)); bool SplitLatchEdge = false; for (BasicBlock *ExitPred : ExitPreds) { // We only need to split loop exit edges. Loop *PredLoop = LI->getLoopFor(ExitPred); if (!PredLoop || PredLoop->contains(Exit) || ExitPred->getTerminator()->isIndirectTerminator()) continue; SplitLatchEdge |= L->getLoopLatch() == ExitPred; BasicBlock *ExitSplit = SplitCriticalEdge( ExitPred, Exit, CriticalEdgeSplittingOptions(DT, LI, MSSAU).setPreserveLCSSA()); ExitSplit->moveBefore(Exit); } assert(SplitLatchEdge && "Despite splitting all preds, failed to split latch exit?"); } else { // We can fold the conditional branch in the preheader, this makes things // simpler. The first step is to remove the extra edge to the Exit block. Exit->removePredecessor(OrigPreheader, true /*preserve LCSSA*/); BranchInst *NewBI = BranchInst::Create(NewHeader, PHBI); NewBI->setDebugLoc(PHBI->getDebugLoc()); PHBI->eraseFromParent(); // With our CFG finalized, update DomTree if it is available. if (DT) DT->deleteEdge(OrigPreheader, Exit); // Update MSSA too, if available. if (MSSAU) MSSAU->removeEdge(OrigPreheader, Exit); } assert(L->getLoopPreheader() && "Invalid loop preheader after loop rotation"); assert(L->getLoopLatch() && "Invalid loop latch after loop rotation"); if (MSSAU && VerifyMemorySSA) MSSAU->getMemorySSA()->verifyMemorySSA(); // Now that the CFG and DomTree are in a consistent state again, try to merge // the OrigHeader block into OrigLatch. This will succeed if they are // connected by an unconditional branch. This is just a cleanup so the // emitted code isn't too gross in this common case. DomTreeUpdater DTU(DT, DomTreeUpdater::UpdateStrategy::Eager); BasicBlock *PredBB = OrigHeader->getUniquePredecessor(); bool DidMerge = MergeBlockIntoPredecessor(OrigHeader, &DTU, LI, MSSAU); if (DidMerge) RemoveRedundantDbgInstrs(PredBB); if (MSSAU && VerifyMemorySSA) MSSAU->getMemorySSA()->verifyMemorySSA(); LLVM_DEBUG(dbgs() << "LoopRotation: into "; L->dump()); ++NumRotated; Rotated = true; SimplifiedLatch = false; // Check that new latch is a deoptimizing exit and then repeat rotation if possible. // Deoptimizing latch exit is not a generally typical case, so we just loop over. // TODO: if it becomes a performance bottleneck extend rotation algorithm // to handle multiple rotations in one go. } while (MultiRotate && canRotateDeoptimizingLatchExit(L)); return true; } /// Determine whether the instructions in this range may be safely and cheaply /// speculated. This is not an important enough situation to develop complex /// heuristics. We handle a single arithmetic instruction along with any type /// conversions. static bool shouldSpeculateInstrs(BasicBlock::iterator Begin, BasicBlock::iterator End, Loop *L) { bool seenIncrement = false; bool MultiExitLoop = false; if (!L->getExitingBlock()) MultiExitLoop = true; for (BasicBlock::iterator I = Begin; I != End; ++I) { if (!isSafeToSpeculativelyExecute(&*I)) return false; if (isa(I)) continue; switch (I->getOpcode()) { default: return false; case Instruction::GetElementPtr: // GEPs are cheap if all indices are constant. if (!cast(I)->hasAllConstantIndices()) return false; // fall-thru to increment case LLVM_FALLTHROUGH; case Instruction::Add: case Instruction::Sub: case Instruction::And: case Instruction::Or: case Instruction::Xor: case Instruction::Shl: case Instruction::LShr: case Instruction::AShr: { Value *IVOpnd = !isa(I->getOperand(0)) ? I->getOperand(0) : !isa(I->getOperand(1)) ? I->getOperand(1) : nullptr; if (!IVOpnd) return false; // If increment operand is used outside of the loop, this speculation // could cause extra live range interference. if (MultiExitLoop) { for (User *UseI : IVOpnd->users()) { auto *UserInst = cast(UseI); if (!L->contains(UserInst)) return false; } } if (seenIncrement) return false; seenIncrement = true; break; } case Instruction::Trunc: case Instruction::ZExt: case Instruction::SExt: // ignore type conversions break; } } return true; } /// Fold the loop tail into the loop exit by speculating the loop tail /// instructions. Typically, this is a single post-increment. In the case of a /// simple 2-block loop, hoisting the increment can be much better than /// duplicating the entire loop header. In the case of loops with early exits, /// rotation will not work anyway, but simplifyLoopLatch will put the loop in /// canonical form so downstream passes can handle it. /// /// I don't believe this invalidates SCEV. bool LoopRotate::simplifyLoopLatch(Loop *L) { BasicBlock *Latch = L->getLoopLatch(); if (!Latch || Latch->hasAddressTaken()) return false; BranchInst *Jmp = dyn_cast(Latch->getTerminator()); if (!Jmp || !Jmp->isUnconditional()) return false; BasicBlock *LastExit = Latch->getSinglePredecessor(); if (!LastExit || !L->isLoopExiting(LastExit)) return false; BranchInst *BI = dyn_cast(LastExit->getTerminator()); if (!BI) return false; if (!shouldSpeculateInstrs(Latch->begin(), Jmp->getIterator(), L)) return false; LLVM_DEBUG(dbgs() << "Folding loop latch " << Latch->getName() << " into " << LastExit->getName() << "\n"); DomTreeUpdater DTU(DT, DomTreeUpdater::UpdateStrategy::Eager); MergeBlockIntoPredecessor(Latch, &DTU, LI, MSSAU, nullptr, /*PredecessorWithTwoSuccessors=*/true); if (MSSAU && VerifyMemorySSA) MSSAU->getMemorySSA()->verifyMemorySSA(); return true; } /// Rotate \c L, and return true if any modification was made. bool LoopRotate::processLoop(Loop *L) { // Save the loop metadata. MDNode *LoopMD = L->getLoopID(); bool SimplifiedLatch = false; // Simplify the loop latch before attempting to rotate the header // upward. Rotation may not be needed if the loop tail can be folded into the // loop exit. if (!RotationOnly) SimplifiedLatch = simplifyLoopLatch(L); bool MadeChange = rotateLoop(L, SimplifiedLatch); assert((!MadeChange || L->isLoopExiting(L->getLoopLatch())) && "Loop latch should be exiting after loop-rotate."); // Restore the loop metadata. // NB! We presume LoopRotation DOESN'T ADD its own metadata. if ((MadeChange || SimplifiedLatch) && LoopMD) L->setLoopID(LoopMD); return MadeChange || SimplifiedLatch; } /// The utility to convert a loop into a loop with bottom test. bool llvm::LoopRotation(Loop *L, LoopInfo *LI, const TargetTransformInfo *TTI, AssumptionCache *AC, DominatorTree *DT, ScalarEvolution *SE, MemorySSAUpdater *MSSAU, const SimplifyQuery &SQ, bool RotationOnly = true, unsigned Threshold = unsigned(-1), bool IsUtilMode = true) { LoopRotate LR(Threshold, LI, TTI, AC, DT, SE, MSSAU, SQ, RotationOnly, IsUtilMode); return LR.processLoop(L); }