; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc < %s | FileCheck %s target triple = "thumbv6m-unknown-unknown-eabi" define void @vla_emergency_spill(i32 %n) { ; CHECK-LABEL: vla_emergency_spill: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r4, r5, r6, r7, lr} ; CHECK-NEXT: push {r4, r5, r6, r7, lr} ; CHECK-NEXT: .setfp r7, sp, #12 ; CHECK-NEXT: add r7, sp, #12 ; CHECK-NEXT: ldr r6, .LCPI0_0 ; CHECK-NEXT: .pad #4100 ; CHECK-NEXT: add sp, r6 ; CHECK-NEXT: mov r6, sp ; CHECK-NEXT: adds r0, r0, #7 ; CHECK-NEXT: movs r1, #7 ; CHECK-NEXT: bics r0, r1 ; CHECK-NEXT: mov r1, sp ; CHECK-NEXT: subs r0, r1, r0 ; CHECK-NEXT: mov sp, r0 ; CHECK-NEXT: adds r1, r6, #4 ; CHECK-NEXT: @APP ; CHECK-NEXT: @NO_APP ; CHECK-NEXT: str r0, [r6] ; CHECK-NEXT: ldr r0, .LCPI0_1 ; CHECK-NEXT: str r5, [r0, r6] ; CHECK-NEXT: ldr r0, [r6] ; CHECK-NEXT: @APP ; CHECK-NEXT: @NO_APP ; CHECK-NEXT: subs r4, r7, #7 ; CHECK-NEXT: subs r4, #5 ; CHECK-NEXT: mov sp, r4 ; CHECK-NEXT: pop {r4, r5, r6, r7, pc} ; CHECK-NEXT: .p2align 2 ; CHECK-NEXT: @ %bb.1: ; CHECK-NEXT: .LCPI0_0: ; CHECK-NEXT: .long 4294963196 @ 0xffffeffc ; CHECK-NEXT: .LCPI0_1: ; CHECK-NEXT: .long 1024 @ 0x400 entry: %x = alloca [1024 x i32], align 4 %vla = alloca i8, i32 %n, align 1 %asm1 = call { i32, i32, i32, i32, i32, i32 } asm "", "={r0},={r1},={r2},={r3},={r4},={r5},0,1,2,3,4,5"(i8* %vla, [1024 x i32]* %x, i32 undef, i32 undef, i32 undef, i32 undef) %asmresult = extractvalue { i32, i32, i32, i32, i32, i32 } %asm1, 0 %asmresult1 = extractvalue { i32, i32, i32, i32, i32, i32 } %asm1, 1 %asmresult2 = extractvalue { i32, i32, i32, i32, i32, i32 } %asm1, 2 %asmresult3 = extractvalue { i32, i32, i32, i32, i32, i32 } %asm1, 3 %asmresult4 = extractvalue { i32, i32, i32, i32, i32, i32 } %asm1, 4 %asmresult5 = extractvalue { i32, i32, i32, i32, i32, i32 } %asm1, 5 %arrayidx = getelementptr inbounds [1024 x i32], [1024 x i32]* %x, i32 0, i32 255 store i32 %asmresult5, i32* %arrayidx, align 4 call void asm sideeffect "", "{r0},{r1},{r2},{r3},{r4},{r5}"(i32 %asmresult, i32 %asmresult1, i32 %asmresult2, i32 %asmresult3, i32 %asmresult4, i32 %asmresult5) #2 ret void } define void @simple_emergency_spill(i32 %n) { ; CHECK-LABEL: simple_emergency_spill: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r4, r5, r6, r7, lr} ; CHECK-NEXT: push {r4, r5, r6, r7, lr} ; CHECK-NEXT: ldr r7, .LCPI1_0 ; CHECK-NEXT: .pad #8196 ; CHECK-NEXT: add sp, r7 ; CHECK-NEXT: add r0, sp, #4 ; CHECK-NEXT: ldr r1, .LCPI1_2 ; CHECK-NEXT: add r1, sp ; CHECK-NEXT: @APP ; CHECK-NEXT: @NO_APP ; CHECK-NEXT: str r0, [sp] ; CHECK-NEXT: ldr r0, .LCPI1_3 ; CHECK-NEXT: add r0, sp ; CHECK-NEXT: str r5, [r0] ; CHECK-NEXT: ldr r0, [sp] ; CHECK-NEXT: @APP ; CHECK-NEXT: @NO_APP ; CHECK-NEXT: ldr r7, .LCPI1_1 ; CHECK-NEXT: add sp, r7 ; CHECK-NEXT: pop {r4, r5, r6, r7, pc} ; CHECK-NEXT: .p2align 2 ; CHECK-NEXT: @ %bb.1: ; CHECK-NEXT: .LCPI1_0: ; CHECK-NEXT: .long 4294959100 @ 0xffffdffc ; CHECK-NEXT: .LCPI1_1: ; CHECK-NEXT: .long 8196 @ 0x2004 ; CHECK-NEXT: .LCPI1_2: ; CHECK-NEXT: .long 4100 @ 0x1004 ; CHECK-NEXT: .LCPI1_3: ; CHECK-NEXT: .long 5120 @ 0x1400 entry: %x = alloca [1024 x i32], align 4 %y = alloca [1024 x i32], align 4 %asm1 = call { i32, i32, i32, i32, i32, i32, i32, i32 } asm "", "={r0},={r1},={r2},={r3},={r4},={r5},={r6},={r7},0,1,2,3,4,5,6,7"([1024 x i32]* %y, [1024 x i32]* %x, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef) %asmresult = extractvalue { i32, i32, i32, i32, i32, i32, i32, i32 } %asm1, 0 %asmresult2 = extractvalue { i32, i32, i32, i32, i32, i32, i32, i32 } %asm1, 1 %asmresult3 = extractvalue { i32, i32, i32, i32, i32, i32, i32, i32 } %asm1, 2 %asmresult4 = extractvalue { i32, i32, i32, i32, i32, i32, i32, i32 } %asm1, 3 %asmresult5 = extractvalue { i32, i32, i32, i32, i32, i32, i32, i32 } %asm1, 4 %asmresult6 = extractvalue { i32, i32, i32, i32, i32, i32, i32, i32 } %asm1, 5 %asmresult7 = extractvalue { i32, i32, i32, i32, i32, i32, i32, i32 } %asm1, 6 %asmresult8 = extractvalue { i32, i32, i32, i32, i32, i32, i32, i32 } %asm1, 7 %arrayidx = getelementptr inbounds [1024 x i32], [1024 x i32]* %x, i32 0, i32 255 store i32 %asmresult6, i32* %arrayidx, align 4 call void asm sideeffect "", "{r0},{r1},{r2},{r3},{r4},{r5},{r6},{r7}"(i32 %asmresult, i32 %asmresult2, i32 %asmresult3, i32 %asmresult4, i32 %asmresult5, i32 %asmresult6, i32 %asmresult7, i32 %asmresult8) ret void } ; We have some logic to try to spill registers instead of allocating an ; emergency spill slot, but for targets where the stack alignment is 8, ; it only triggers when there are two available registers. (This is ; maybe worth looking into, to improve the generated code quality.) ; ; The scavenger itself only cares whether a register is allocatable, not ; whether it was actually spilled in the prologue, and r7 is first on ; the priority list, so we use it anyway. This is likely to confuse ; debuggers, so maybe worth changing at some point. define void @simple_emergency_spill_nor7(i32 %n) { ; CHECK-LABEL: simple_emergency_spill_nor7: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r4, r5, r6, lr} ; CHECK-NEXT: push {r4, r5, r6, lr} ; CHECK-NEXT: ldr r6, .LCPI2_0 ; CHECK-NEXT: .pad #8196 ; CHECK-NEXT: add sp, r6 ; CHECK-NEXT: add r0, sp, #4 ; CHECK-NEXT: ldr r1, .LCPI2_2 ; CHECK-NEXT: add r1, sp ; CHECK-NEXT: @APP ; CHECK-NEXT: @NO_APP ; CHECK-NEXT: str r7, [sp] ; CHECK-NEXT: ldr r7, .LCPI2_3 ; CHECK-NEXT: add r7, sp ; CHECK-NEXT: str r5, [r7] ; CHECK-NEXT: ldr r7, [sp] ; CHECK-NEXT: @APP ; CHECK-NEXT: @NO_APP ; CHECK-NEXT: ldr r6, .LCPI2_1 ; CHECK-NEXT: add sp, r6 ; CHECK-NEXT: pop {r4, r5, r6, pc} ; CHECK-NEXT: .p2align 2 ; CHECK-NEXT: @ %bb.1: ; CHECK-NEXT: .LCPI2_0: ; CHECK-NEXT: .long 4294959100 @ 0xffffdffc ; CHECK-NEXT: .LCPI2_1: ; CHECK-NEXT: .long 8196 @ 0x2004 ; CHECK-NEXT: .LCPI2_2: ; CHECK-NEXT: .long 4100 @ 0x1004 ; CHECK-NEXT: .LCPI2_3: ; CHECK-NEXT: .long 5120 @ 0x1400 entry: %x = alloca [1024 x i32], align 4 %y = alloca [1024 x i32], align 4 %asm1 = call { i32, i32, i32, i32, i32, i32, i32 } asm "", "={r0},={r1},={r2},={r3},={r4},={r5},={r6},0,1,2,3,4,5,6"([1024 x i32]* %y, [1024 x i32]* %x, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef) %asmresult = extractvalue { i32, i32, i32, i32, i32, i32, i32 } %asm1, 0 %asmresult2 = extractvalue { i32, i32, i32, i32, i32, i32, i32 } %asm1, 1 %asmresult3 = extractvalue { i32, i32, i32, i32, i32, i32, i32 } %asm1, 2 %asmresult4 = extractvalue { i32, i32, i32, i32, i32, i32, i32 } %asm1, 3 %asmresult5 = extractvalue { i32, i32, i32, i32, i32, i32, i32 } %asm1, 4 %asmresult6 = extractvalue { i32, i32, i32, i32, i32, i32, i32 } %asm1, 5 %asmresult7 = extractvalue { i32, i32, i32, i32, i32, i32, i32 } %asm1, 6 %arrayidx = getelementptr inbounds [1024 x i32], [1024 x i32]* %x, i32 0, i32 255 store i32 %asmresult6, i32* %arrayidx, align 4 call void asm sideeffect "", "{r0},{r1},{r2},{r3},{r4},{r5},{r6}"(i32 %asmresult, i32 %asmresult2, i32 %asmresult3, i32 %asmresult4, i32 %asmresult5, i32 %asmresult6, i32 %asmresult7) ret void } define void @arg_emergency_spill(i32 %n, i32 %n2, i32 %n3, i32 %n4, [252 x i32]* byval([252 x i32]) %p) { ; CHECK-LABEL: arg_emergency_spill: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r4, r5, r6, r7, lr} ; CHECK-NEXT: push {r4, r5, r6, r7, lr} ; CHECK-NEXT: .pad #4 ; CHECK-NEXT: sub sp, #4 ; CHECK-NEXT: add r0, sp, #24 ; CHECK-NEXT: @APP ; CHECK-NEXT: @NO_APP ; CHECK-NEXT: str r0, [sp] ; CHECK-NEXT: ldr r0, .LCPI3_0 ; CHECK-NEXT: add r0, sp ; CHECK-NEXT: str r5, [r0] ; CHECK-NEXT: ldr r0, [sp] ; CHECK-NEXT: @APP ; CHECK-NEXT: @NO_APP ; CHECK-NEXT: add sp, #4 ; CHECK-NEXT: pop {r4, r5, r6, r7, pc} ; CHECK-NEXT: .p2align 2 ; CHECK-NEXT: @ %bb.1: ; CHECK-NEXT: .LCPI3_0: ; CHECK-NEXT: .long 1028 @ 0x404 entry: %pp = getelementptr inbounds [252 x i32], [252 x i32]* %p, i32 0, i32 0 %asm1 = call { i32, i32, i32, i32, i32, i32, i32, i32 } asm "", "={r0},={r1},={r2},={r3},={r4},={r5},={r6},={r7},0,1,2,3,4,5,6,7"(i32* %pp, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef) %asmresult = extractvalue { i32, i32, i32, i32, i32, i32, i32, i32 } %asm1, 0 %asmresult2 = extractvalue { i32, i32, i32, i32, i32, i32, i32, i32 } %asm1, 1 %asmresult3 = extractvalue { i32, i32, i32, i32, i32, i32, i32, i32 } %asm1, 2 %asmresult4 = extractvalue { i32, i32, i32, i32, i32, i32, i32, i32 } %asm1, 3 %asmresult5 = extractvalue { i32, i32, i32, i32, i32, i32, i32, i32 } %asm1, 4 %asmresult6 = extractvalue { i32, i32, i32, i32, i32, i32, i32, i32 } %asm1, 5 %asmresult7 = extractvalue { i32, i32, i32, i32, i32, i32, i32, i32 } %asm1, 6 %asmresult8 = extractvalue { i32, i32, i32, i32, i32, i32, i32, i32 } %asm1, 7 %arrayidx = getelementptr inbounds i32, i32* %pp, i32 251 store i32 %asmresult6, i32* %arrayidx, align 4 call void asm sideeffect "", "{r0},{r1},{r2},{r3},{r4},{r5},{r6},{r7}"(i32 %asmresult, i32 %asmresult2, i32 %asmresult3, i32 %asmresult4, i32 %asmresult5, i32 %asmresult6, i32 %asmresult7, i32 %asmresult8) ret void } ; We currently overestimate the amount of required stack space by 16 bytes, ; so this is the largest stack that doesn't require an emergency spill slot. define void @arg_no_emergency_spill(i32 %n, i32 %n2, i32 %n3, i32 %n4, [248 x i32]* byval([248 x i32]) %p) { ; CHECK-LABEL: arg_no_emergency_spill: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r4, r5, r6, r7, lr} ; CHECK-NEXT: push {r4, r5, r6, r7, lr} ; CHECK-NEXT: add r0, sp, #20 ; CHECK-NEXT: @APP ; CHECK-NEXT: @NO_APP ; CHECK-NEXT: str r5, [sp, #1008] ; CHECK-NEXT: @APP ; CHECK-NEXT: @NO_APP ; CHECK-NEXT: pop {r4, r5, r6, r7, pc} entry: %pp = getelementptr inbounds [248 x i32], [248 x i32]* %p, i32 0, i32 0 %asm1 = call { i32, i32, i32, i32, i32, i32, i32, i32 } asm "", "={r0},={r1},={r2},={r3},={r4},={r5},={r6},={r7},0,1,2,3,4,5,6,7"(i32* %pp, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef) %asmresult = extractvalue { i32, i32, i32, i32, i32, i32, i32, i32 } %asm1, 0 %asmresult2 = extractvalue { i32, i32, i32, i32, i32, i32, i32, i32 } %asm1, 1 %asmresult3 = extractvalue { i32, i32, i32, i32, i32, i32, i32, i32 } %asm1, 2 %asmresult4 = extractvalue { i32, i32, i32, i32, i32, i32, i32, i32 } %asm1, 3 %asmresult5 = extractvalue { i32, i32, i32, i32, i32, i32, i32, i32 } %asm1, 4 %asmresult6 = extractvalue { i32, i32, i32, i32, i32, i32, i32, i32 } %asm1, 5 %asmresult7 = extractvalue { i32, i32, i32, i32, i32, i32, i32, i32 } %asm1, 6 %asmresult8 = extractvalue { i32, i32, i32, i32, i32, i32, i32, i32 } %asm1, 7 %arrayidx = getelementptr inbounds i32, i32* %pp, i32 247 store i32 %asmresult6, i32* %arrayidx, align 4 call void asm sideeffect "", "{r0},{r1},{r2},{r3},{r4},{r5},{r6},{r7}"(i32 %asmresult, i32 %asmresult2, i32 %asmresult3, i32 %asmresult4, i32 %asmresult5, i32 %asmresult6, i32 %asmresult7, i32 %asmresult8) ret void } define void @aligned_emergency_spill(i32 %n, i32 %n2, i32 %n3, i32 %n4, [31 x i32]* byval([31 x i32]) %p) { ; CHECK-LABEL: aligned_emergency_spill: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r4, r5, r6, r7, lr} ; CHECK-NEXT: push {r4, r5, r6, r7, lr} ; CHECK-NEXT: .setfp r7, sp, #12 ; CHECK-NEXT: add r7, sp, #12 ; CHECK-NEXT: .pad #44 ; CHECK-NEXT: sub sp, #44 ; CHECK-NEXT: mov r4, sp ; CHECK-NEXT: lsrs r4, r4, #4 ; CHECK-NEXT: lsls r4, r4, #4 ; CHECK-NEXT: mov sp, r4 ; CHECK-NEXT: add r0, sp, #16 ; CHECK-NEXT: adds r1, r7, #7 ; CHECK-NEXT: adds r1, #1 ; CHECK-NEXT: @APP ; CHECK-NEXT: @NO_APP ; CHECK-NEXT: str r0, [sp, #12] ; CHECK-NEXT: ldr r0, .LCPI5_0 ; CHECK-NEXT: str r5, [r0, r7] ; CHECK-NEXT: ldr r0, [sp, #12] ; CHECK-NEXT: @APP ; CHECK-NEXT: @NO_APP ; CHECK-NEXT: subs r4, r7, #7 ; CHECK-NEXT: subs r4, #5 ; CHECK-NEXT: mov sp, r4 ; CHECK-NEXT: pop {r4, r5, r6, r7, pc} ; CHECK-NEXT: .p2align 2 ; CHECK-NEXT: @ %bb.1: ; CHECK-NEXT: .LCPI5_0: ; CHECK-NEXT: .long 128 @ 0x80 entry: %y = alloca [4 x i32], align 16 %pp = getelementptr inbounds [31 x i32], [31 x i32]* %p, i32 0, i32 0 %asm1 = call { i32, i32, i32, i32, i32, i32, i32 } asm "", "={r0},={r1},={r2},={r3},={r4},={r5},={r6},0,1,2,3,4,5,6"([4 x i32]* %y, i32* %pp, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef) #3 %asmresult = extractvalue { i32, i32, i32, i32, i32, i32, i32 } %asm1, 0 %asmresult2 = extractvalue { i32, i32, i32, i32, i32, i32, i32 } %asm1, 1 %asmresult3 = extractvalue { i32, i32, i32, i32, i32, i32, i32 } %asm1, 2 %asmresult4 = extractvalue { i32, i32, i32, i32, i32, i32, i32 } %asm1, 3 %asmresult5 = extractvalue { i32, i32, i32, i32, i32, i32, i32 } %asm1, 4 %asmresult6 = extractvalue { i32, i32, i32, i32, i32, i32, i32 } %asm1, 5 %asmresult7 = extractvalue { i32, i32, i32, i32, i32, i32, i32 } %asm1, 6 %arrayidx = getelementptr inbounds i32, i32* %pp, i32 30 store i32 %asmresult6, i32* %arrayidx, align 4 call void asm sideeffect "", "{r0},{r1},{r2},{r3},{r4},{r5},{r6}"(i32 %asmresult, i32 %asmresult2, i32 %asmresult3, i32 %asmresult4, i32 %asmresult5, i32 %asmresult6, i32 %asmresult7) ret void } ; This function should have no emergency spill slot, so its stack should be ; smaller than @aligned_emergency_spill. define void @aligned_no_emergency_spill(i32 %n, i32 %n2, i32 %n3, i32 %n4, [30 x i32]* byval([30 x i32]) %p) { ; CHECK-LABEL: aligned_no_emergency_spill: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r4, r5, r6, r7, lr} ; CHECK-NEXT: push {r4, r5, r6, r7, lr} ; CHECK-NEXT: .setfp r7, sp, #12 ; CHECK-NEXT: add r7, sp, #12 ; CHECK-NEXT: .pad #28 ; CHECK-NEXT: sub sp, #28 ; CHECK-NEXT: mov r4, sp ; CHECK-NEXT: lsrs r4, r4, #4 ; CHECK-NEXT: lsls r4, r4, #4 ; CHECK-NEXT: mov sp, r4 ; CHECK-NEXT: mov r0, sp ; CHECK-NEXT: adds r1, r7, #7 ; CHECK-NEXT: adds r1, #1 ; CHECK-NEXT: @APP ; CHECK-NEXT: @NO_APP ; CHECK-NEXT: str r5, [r7, #124] ; CHECK-NEXT: @APP ; CHECK-NEXT: @NO_APP ; CHECK-NEXT: subs r4, r7, #7 ; CHECK-NEXT: subs r4, #5 ; CHECK-NEXT: mov sp, r4 ; CHECK-NEXT: pop {r4, r5, r6, r7, pc} entry: %y = alloca [4 x i32], align 16 %pp = getelementptr inbounds [30 x i32], [30 x i32]* %p, i32 0, i32 0 %asm1 = call { i32, i32, i32, i32, i32, i32, i32 } asm "", "={r0},={r1},={r2},={r3},={r4},={r5},={r6},0,1,2,3,4,5,6"([4 x i32]* %y, i32* %pp, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef) #3 %asmresult = extractvalue { i32, i32, i32, i32, i32, i32, i32 } %asm1, 0 %asmresult2 = extractvalue { i32, i32, i32, i32, i32, i32, i32 } %asm1, 1 %asmresult3 = extractvalue { i32, i32, i32, i32, i32, i32, i32 } %asm1, 2 %asmresult4 = extractvalue { i32, i32, i32, i32, i32, i32, i32 } %asm1, 3 %asmresult5 = extractvalue { i32, i32, i32, i32, i32, i32, i32 } %asm1, 4 %asmresult6 = extractvalue { i32, i32, i32, i32, i32, i32, i32 } %asm1, 5 %asmresult7 = extractvalue { i32, i32, i32, i32, i32, i32, i32 } %asm1, 6 %arrayidx = getelementptr inbounds i32, i32* %pp, i32 29 store i32 %asmresult6, i32* %arrayidx, align 4 call void asm sideeffect "", "{r0},{r1},{r2},{r3},{r4},{r5},{r6}"(i32 %asmresult, i32 %asmresult2, i32 %asmresult3, i32 %asmresult4, i32 %asmresult5, i32 %asmresult6, i32 %asmresult7) ret void } ; This function shouldn't fail to compile. (It's UB, so it doesn't really ; matter what it compiles to, exactly, but we need to check at some point ; so we don't generate code that requires an emergency spill slot we never ; allocated. If the store gets eliminated, this testcase probably needs ; to be rewritten.) define void @aligned_out_of_range_access(i32 %n, i32 %n2, i32 %n3, i32 %n4, [30 x i32]* byval([30 x i32]) %p) { ; CHECK-LABEL: aligned_out_of_range_access: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r4, r5, r6, r7, lr} ; CHECK-NEXT: push {r4, r5, r6, r7, lr} ; CHECK-NEXT: .setfp r7, sp, #12 ; CHECK-NEXT: add r7, sp, #12 ; CHECK-NEXT: .pad #44 ; CHECK-NEXT: sub sp, #44 ; CHECK-NEXT: mov r4, sp ; CHECK-NEXT: lsrs r4, r4, #4 ; CHECK-NEXT: lsls r4, r4, #4 ; CHECK-NEXT: mov sp, r4 ; CHECK-NEXT: add r0, sp, #16 ; CHECK-NEXT: adds r1, r7, #7 ; CHECK-NEXT: adds r1, #1 ; CHECK-NEXT: str r1, [sp, #12] @ 4-byte Spill ; CHECK-NEXT: @APP ; CHECK-NEXT: @NO_APP ; CHECK-NEXT: str r0, [sp, #8] @ 4-byte Spill ; CHECK-NEXT: ldr r0, [sp, #12] @ 4-byte Reload ; CHECK-NEXT: str r5, [r0, #120] ; CHECK-NEXT: ldr r0, [sp, #8] @ 4-byte Reload ; CHECK-NEXT: @APP ; CHECK-NEXT: @NO_APP ; CHECK-NEXT: subs r4, r7, #7 ; CHECK-NEXT: subs r4, #5 ; CHECK-NEXT: mov sp, r4 ; CHECK-NEXT: pop {r4, r5, r6, r7, pc} entry: %y = alloca [4 x i32], align 16 %pp = getelementptr inbounds [30 x i32], [30 x i32]* %p, i32 0, i32 0 %asm1 = call { i32, i32, i32, i32, i32, i32, i32 } asm "", "={r0},={r1},={r2},={r3},={r4},={r5},={r6},0,1,2,3,4,5,6"([4 x i32]* %y, i32* %pp, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef) #3 %asmresult = extractvalue { i32, i32, i32, i32, i32, i32, i32 } %asm1, 0 %asmresult2 = extractvalue { i32, i32, i32, i32, i32, i32, i32 } %asm1, 1 %asmresult3 = extractvalue { i32, i32, i32, i32, i32, i32, i32 } %asm1, 2 %asmresult4 = extractvalue { i32, i32, i32, i32, i32, i32, i32 } %asm1, 3 %asmresult5 = extractvalue { i32, i32, i32, i32, i32, i32, i32 } %asm1, 4 %asmresult6 = extractvalue { i32, i32, i32, i32, i32, i32, i32 } %asm1, 5 %asmresult7 = extractvalue { i32, i32, i32, i32, i32, i32, i32 } %asm1, 6 %arrayidx = getelementptr inbounds i32, i32* %pp, i32 30 store i32 %asmresult6, i32* %arrayidx, align 4 call void asm sideeffect "", "{r0},{r1},{r2},{r3},{r4},{r5},{r6}"(i32 %asmresult, i32 %asmresult2, i32 %asmresult3, i32 %asmresult4, i32 %asmresult5, i32 %asmresult6, i32 %asmresult7) ret void }