/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ // EXPERIMENTAL EXPERIMENTAL EXPERIMENTAL EXPERIMENTAL // DO NOT USE -- FOR INTERNAL TESTING ONLY #ifndef sk_path_DEFINED #define sk_path_DEFINED #include "include/c/sk_types.h" SK_C_PLUS_PLUS_BEGIN_GUARD typedef enum { CW_SK_PATH_DIRECTION, CCW_SK_PATH_DIRECTION, } sk_path_direction_t; typedef struct sk_pathbuilder_t sk_pathbuilder_t; /** Create a new, empty path. */ SK_API sk_pathbuilder_t* sk_pathbuilder_new(void); /** Release the memory used by a sk_pathbuilder_t. */ SK_API void sk_pathbuilder_delete(sk_pathbuilder_t*); /** Set the beginning of the next contour to the point (x,y). */ SK_API void sk_pathbuilder_move_to(sk_pathbuilder_t*, float x, float y); /** Add a line from the last point to the specified point (x,y). If no sk_pathbuilder_move_to() call has been made for this contour, the first point is automatically set to (0,0). */ SK_API void sk_pathbuilder_line_to(sk_pathbuilder_t*, float x, float y); /** Add a quadratic bezier from the last point, approaching control point (x0,y0), and ending at (x1,y1). If no sk_pathbuilder_move_to() call has been made for this contour, the first point is automatically set to (0,0). */ SK_API void sk_pathbuilder_quad_to(sk_pathbuilder_t*, float x0, float y0, float x1, float y1); /** Add a conic curve from the last point, approaching control point (x0,y01), and ending at (x1,y1) with weight w. If no sk_pathbuilder_move_to() call has been made for this contour, the first point is automatically set to (0,0). */ SK_API void sk_pathbuilder_conic_to(sk_pathbuilder_t*, float x0, float y0, float x1, float y1, float w); /** Add a cubic bezier from the last point, approaching control points (x0,y0) and (x1,y1), and ending at (x2,y2). If no sk_pathbuilder_move_to() call has been made for this contour, the first point is automatically set to (0,0). */ SK_API void sk_pathbuilder_cubic_to(sk_pathbuilder_t*, float x0, float y0, float x1, float y1, float x2, float y2); /** Close the current contour. If the current point is not equal to the first point of the contour, a line segment is automatically added. */ SK_API void sk_pathbuilder_close(sk_pathbuilder_t*); /** Add a closed rectangle contour to the path. */ SK_API void sk_pathbuilder_add_rect(sk_pathbuilder_t*, const sk_rect_t*, sk_path_direction_t); /** Add a closed oval contour to the path */ SK_API void sk_pathbuilder_add_oval(sk_pathbuilder_t*, const sk_rect_t*, sk_path_direction_t); /**** path *****/ /** * Return a Path from the builder, resetting the builder to its original empty state. */ SK_API sk_path_t* sk_pathbuilder_detach_path(sk_pathbuilder_t*); /** * Return a Path from the builder. The builder reamins in its current state. */ SK_API sk_path_t* sk_pathbuilder_snapshot_path(sk_pathbuilder_t*); /** Release the memory used by a sk_path_t. */ SK_API void sk_path_delete(sk_path_t*); /** * If the path is empty, return false and set the rect parameter to [0, 0, 0, 0]. * else return true and set the rect parameter to the bounds of the control-points * of the path. */ SK_API bool sk_path_get_bounds(const sk_path_t*, sk_rect_t*); SK_C_PLUS_PLUS_END_GUARD #endif