/* * Copyright 2019 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SKSL_DEFINES #define SKSL_DEFINES #include #include "include/core/SkTypes.h" #include "include/private/SkTArray.h" #if defined(SK_BUILD_FOR_IOS) && \ (!defined(__IPHONE_9_0) || __IPHONE_OS_VERSION_MIN_REQUIRED < __IPHONE_9_0) #define SKSL_USE_THREAD_LOCAL 0 #else #define SKSL_USE_THREAD_LOCAL 1 #endif using SKSL_INT = int64_t; using SKSL_FLOAT = float; namespace SkSL { class Expression; class Statement; using ComponentArray = SkSTArray<4, int8_t>; // for Swizzles using ExpressionArray = SkSTArray<2, std::unique_ptr>; using StatementArray = SkSTArray<2, std::unique_ptr>; // Functions larger than this (measured in IR nodes) will not be inlined. This growth factor // accounts for the number of calls being inlined--i.e., a function called five times (that is, with // five inlining opportunities) would be considered 5x larger than if it were called once. This // default threshold value is arbitrary, but tends to work well in practice. static constexpr int kDefaultInlineThreshold = 50; // The SwizzleComponent namespace is used both by the SkSL::Swizzle expression, and the DSL swizzle. // This namespace is injected into SkSL::dsl so that `using namespace SkSL::dsl` enables DSL code // like `Swizzle(var, X, Y, ONE)` to compile without any extra qualifications. namespace SwizzleComponent { enum Type : int8_t { X = 0, Y = 1, Z = 2, W = 3, R = 0, G = 1, B = 2, A = 3, ZERO, ONE }; } // namespace SwizzleComponent } // namespace SkSL #endif