/************************************************************************************************** *** This file was autogenerated from GrUniform.fp; do not modify. **************************************************************************************************/ #ifndef GrUniform_DEFINED #define GrUniform_DEFINED #include "include/core/SkM44.h" #include "include/core/SkTypes.h" #include "src/gpu/GrFragmentProcessor.h" class GrUniform : public GrFragmentProcessor { public: static std::unique_ptr Make() { return std::unique_ptr(new GrUniform()); } GrUniform(const GrUniform& src); std::unique_ptr clone() const override; const char* name() const override { return "Uniform"; } private: GrUniform() : INHERITED(kGrUniform_ClassID, kNone_OptimizationFlags) { } std::unique_ptr onMakeProgramImpl() const override; void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override; bool onIsEqual(const GrFragmentProcessor&) const override; #if GR_TEST_UTILS SkString onDumpInfo() const override; #endif GR_DECLARE_FRAGMENT_PROCESSOR_TEST using INHERITED = GrFragmentProcessor; }; #endif